What you are saying is like below.
Why not just remove HMG from Panther, to make it work as a other TD. Other TD (Jackson/Firefly/su-85) clearly lacks any AI & high armor. It's not fair for panther to have all.
How can it wipe 6 pounder & airborne faster than Comet right? No fair.
https://www.youtube.com/watch?v=LIxjdDb0CjE
https://www.youtube.com/watch?v=Xg0u1IAuKeQ
As I read this I thought never, ever is this true. This really can't be true. It would destroy what I thought this two tanks are balanced around completely. Both are at 18 population. so they have to be somehow compareable in population efficience.
Panther: more range, overall better survivability, higher penetration -> wins vs Comet in 1vs1 situation
Comet: does way more damage to Infantry to be more like an allround premium brawler
I tested it multiple times in CheatMod at different ranges. Vet0 Panther always with Pintle upgrade, Vet0 Comet with Tank Commander Upgrade.
Result: The result was pretty close with Panther having the edge over Comet overall at killing infantry
How is this even possible? Where is the way better AI of Comet?
Throwing grenades? -> situatuional/very short ranged/watch out for snares
Smoke shell? -> versatile, but prevents your maingun from shooting of course
WP shell at Vet1? -> is it all about this munition costing ability?
Oh man, Comet really should have higher AI base damage as a pintled Panther or be able to upgrade a turret mounted MG by itself, this is shocking.