I was able to use it at vet 0 on a fresh wc51. I think the arty barrage is a vet 1 ability.
WC's Step on it! is V1 ability but Barrage is Not Veteran Ability.
It is activated when Battalion Command post opened.
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I was able to use it at vet 0 on a fresh wc51. I think the arty barrage is a vet 1 ability.
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Step might be need to close the power gap between the Reckon and Airborne commander. Thompson access to support paras might be in the right direction bazooka access in the wrong direction.
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How? They can just pick zooks up from the racks.
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If you need explanation between the difference of the bazooka upgrade and getting weapon from rack I suggest you install the game, load it and test.
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By the time they arrive, rack will be open. Furthermore, if they arrive on the front lines, last I checked, the upgrade takes some time to complete... so stop with the BS "oh no, USF got buffed a bit" [screeeeeeech]
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"Paratroopers - All Variants
All upgrades now shared amongst the Paratrooper varieties; mines and demo charges still stay unique to their respective variants."
Airborne is already one of the most poplar USF commander and does need to be buffed by allowing the bazooka upgrade to Paras. Neither does it need to overlap more with reckon.
Step might be need to close the power gap between the Reckon and Airborne commander. Thompson access to support paras might be in the right direction bazooka access in the wrong direction.
The main issue with support paras is the bundle with howitzer and one should consider removing that possibly making support paras call-in unit instead of paradroped one.
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I honestly don't see a reason to pick a recon over airborne. in current or preview commander patch. arty from pathfinder got nurfed & howi also got nurfed so there is no point of choosing recon. dropping AT or mg from airborne gives much more flexible tech to the USF(which they lack in default).
Giving bazooka upgrade to paratrooper...Well yes it is a buff since you don't need to pay extra money to unlock weapon lack, but rightful mind player won't choose to pickup bazooka with para.... Or do they...?
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By the time they arrive, rack will be open. Furthermore, if they arrive on the front lines, last I checked, the upgrade takes some time to complete... so stop with the BS "oh no, USF got buffed a bit" [screeeeeeech]
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I know other factions have their niche but in a fuel heavy game mode, Mechanized Company really shines to me.
Hmmm thats odd because I enjoy using Mechanized in 4v4s mainly. Its always on my roster... They have an answer to almost everything and they have one of the best generalist mediums imo being the 76 Sherman.
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...
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Maybe one should try to go the opposite way and make the two paras even more diverse.
For instance one could try some of the following change for support paras:
Removing airdrop
Lowering price
possibly reducing CP to 2
Make them tougher by reducing the target size
replacing the LMG upgrade with a "super BAR" upgrade
That would make them a unit that can stand up to PG at mid range while retaining decent far DPS and performing better at long range fights due to durability instead of DPS.
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That would make them a glorified Rifleman. Not really diversifying the unit. The current change is fine as it is. Paratroopers with slight differences. New player friendly as well.
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I do no think that your start about 76mm AP round are correct.
The AOE values are similar while the scatter value in not worse for 75mm AP Sherman (they are probably better).
It simply not that bad. I guess MMX will give more detail on the issue.
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Thats the reason I mad a "=" between M4A3 standard shells and M4C standard shells, they are probably about the same. AOE is exactly the same for both, while 75mm has slightly lower scatter angle (1,5) and 76mm has slightly less max scatter (1,2). Both shells suck at killing infantry in comparison to other generalist tanks. E8 isn't very good either (same bad AOE) but has the best scatter values overall.
Either way it is not that important if M4A3 standard shells are slightly better or slightly worse, since M4A3 uses HE versus infantry, and that is clearly the best AI shell of all generalist tanks.
Still my argument stands, that the bad AOE of M4C is such bad because its RoF was so high and could buffed with combined arms by further 30%.
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