There's a bare minimum amount of input lag that literally any player will have simply due to how networking functions, and there's 1/5th of a second (or thereabouts) of reaction time to take into account, even if Seeking has "very fast reactions". If the replay isnt significantly desynched, then I don't think it's a reasonable thing for him to have "Reacted" to. FoW would have to be quite different in the replay to how it was in the live game for it to really make sense.
If there's an inconsistency with the replay, I'd have thought it more logical that the opposing player would appear to react slightly /slower/ than they "actually" did, rather than more quickly?
I think we need more data points/a thorough examination of Replays to know for sure one way or another tbh.
Not sure if someone noticed but another problem for seeking in this clip is the fact that the pathfinders did not start aiming their guns yet when sandbags were cancelled.
Volks have 35 sight range, pathfinders have 50. Both volks and vet 0 pathfinders have 35 weapon range.
If the volks started reacting as soon as they saw them, the Pathfinders would immediately have started to aim + shoot at least (especially because volks are stuck for 1sec after cancelling bags)... which did not happen in this clip! A whole 2 (almost 3?) seconds passed until the first bullet was shot.
How many more times do excuses need to be debunked for this sandbag clip?