Yea let's link Performance to vet! Hey conscripts who just got their vet nerfed and an ability put in place to help scale, how does that work!
Imagine paying 360mp and getting conscripts, but if they vet up they don't suck? But also you get conscripts.... Yes I'll TOTALLY get the 360m ones...
To MY point. If both factions are balanced with their armour at a different place, say, one factions base around has a value of 75, which is balanced within its own faction,, and another faction has their armor valued at 125 with in the faction but then a tank that costs 100 will yield different results for both factions. For one its an improvement and the other its a cheaper option. As long as the factions are balanced so that the 75 and the 125 work against each other, then the 100 meaning more to one faction than the other works because the originals are balanced against each other. What 145fuel means in relation to a tank means different things to ost and soviet, for the example above....
You argument actually supports my point.
Soviet faction is designed to with inferior tank and a very cost efficient TD the SU-85, because one is not meant to fight the PzIV using the T-34/76 but the TDs. Ostheer are designed to have an advantage in armor.
For 40 manpower and 5 fuel Soviet get a KV-1 which is far superior to Panzer IV J.
If one does not want to reduce the shock value one could add a CP restriction to delay the vehicle.