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Finally patch is live

19 Jan 2021, 07:54 AM
#41
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

I understand there will be bugs etc....but is this really what the map list looks like....



this just me?


It can be fixed throw improved localisation (lack of players number or map name). I believe creators should just update them.

Sad to see, that location of mappool wasn’t fixed
19 Jan 2021, 09:15 AM
#42
avatar of Elaindil

Posts: 97

Thank you for the patch! Let's juse hope all bugs will get fixed in a timely manner.
19 Jan 2021, 10:29 AM
#43
avatar of Vipper

Posts: 13496 | Subs: 1

19 Jan 2021, 13:30 PM
#44
avatar of Hater

Posts: 493



'Empty lobby' screen is connected to, obviously, changed range of the ports using to connect to the battle (?) server. Previously only standard Steam's range was in use. Now it requires something like 27100~27300. Can Relic elaborate more precisely the range?

Also menu and lobby are still in < 30 fps even without background videos. Not that I think 64-bit version should magically fix that, but IMO this should be mentioned since people are talking about FPS.
19 Jan 2021, 14:02 PM
#45
avatar of Array
Donator 11

Posts: 609

jump backJump back to quoted post19 Jan 2021, 13:30 PMHater



Also menu and lobby are still in < 30 fps even without background videos. Not that I think 64-bit version should magically fix that, but IMO this should be mentioned since people are talking about FPS.


For me the lobby now runs at 60fps WITH background video.
19 Jan 2021, 14:12 PM
#46
avatar of Hater

Posts: 493

jump backJump back to quoted post19 Jan 2021, 14:02 PMArray


For me the lobby now runs at 60fps WITH background video.

Hmmm then. Can you move your cursor fast over maps' list? Maybe even no FPS drop in this case?
19 Jan 2021, 14:39 PM
#47
avatar of Array
Donator 11

Posts: 609

jump backJump back to quoted post19 Jan 2021, 14:12 PMHater

Hmmm then. Can you move your cursor fast over maps' list? Maybe even no FPS drop in this case?


Moving cursor fast severely impacts fps from 60 to 30 then to 11 fps - goes back up as soon as i slow it down
19 Jan 2021, 18:49 PM
#48
avatar of Widerstreit

Posts: 1392

Kind of buggy connection ^^ but all over, it performs better. (better xD)
19 Jan 2021, 21:06 PM
#49
avatar of Array
Donator 11

Posts: 609

jump backJump back to quoted post19 Jan 2021, 14:12 PMHater

Hmmm then. Can you move your cursor fast over maps' list? Maybe even no FPS drop in this case?


Booted the game this evening - menus are back to running at 30 fps...
20 Jan 2021, 01:02 AM
#50
avatar of Protos Angelus

Posts: 1515

When the update came out, I had 5-15 FPS. Without any changes, verifications, redownloads, setting tinkering. After 2 hours of sitting idly downloading a thing (not P***), the FPS was back to silky smooth 60. Played a 37 minute game of 3v3 on Rheine vs 3 Experts. The FPS dropped only a couple of times in a game. I must say, for me, the performance increase is HUGE, after that initial FPS. Don't know what changed, that the game decided that the GPU/CPU are strong enough to run it... thankfully, it did change.
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