Damn, it's a shame to throw out so many maps without replacing them with anything.
?
Ok i see that not everyone know it i guess.
There will be new 1vs1 and 2vs2 coming to the automatch pool
Posts: 5441 | Subs: 36
Damn, it's a shame to throw out so many maps without replacing them with anything.
Posts: 4928
Ok i see that not everyone know it i guess.
There will be new 1vs1 and 2vs2 coming to the automatch pool
Posts: 5441 | Subs: 36
Oh okay, that is good then. I was under the impression they were just taking out the less popular maps only.
Posts: 3032 | Subs: 3
Should just rename it to "Rails and Elephant camping center VP"
Posts: 3114 | Subs: 2
np. But no worry. I will not tell relic to remove maps and make the mappool even smaller.
Posts: 5
Posts: 2145 | Subs: 2
My prediction of 1v1 maps to be removed:
1.Angoville
2.Arnhem
3.Nexus
4.Crossroads Winter
5.Vilshanka
6.Ladoga Karelia.
And why the hell only Bayeux will certainly not be removed? I hate that map
Posts: 956
There will be new 1vs1 and 2vs2 coming to the automatch pool
Posts: 5441 | Subs: 36
And why the hell only Bayeux will certainly not be removed? I hate that map
Bayeux has been reworked a lot and well tested on AEs stream by top players. No map is great until it has been in automatch for a while and fully tested with all kinds of players. So the new Bayeux will be much improved.
You can find the new version on Spanky/Homegrown steam account:
https://steamcommunity.com/sharedfiles/filedetails/?id=2102893815
Posts: 1534 | Subs: 1
Posts: 5
I already spoiled Novgorod should be removed (do not know for sure). Since it is my map and feel it is not well liked, I asked for it to be removed.
Bayeux has been reworked a lot and well tested on AEs stream by top players. No map is great until it has been in automatch for a while and fully tested with all kinds of players. So the new Bayeux will be much improved.
You can find the new version on Spanky/Homegrown steam account:
https://steamcommunity.com/sharedfiles/filedetails/?id=2102893815
Posts: 23
Posts: 1594
Rather removing maps, why don't they just increase the veto number?
Posts: 3423 | Subs: 1
Rather removing maps, why don't they just increase the veto number?
Posts: 5441 | Subs: 36
Posts: 1794
Vetoes are hardcoded.
Posts: 2145 | Subs: 2
what does this mean? every mode have a limited veto?
Posts: 2779
Posts: 1820 | Subs: 2
29 | |||||
18 | |||||
2 | |||||
10 | |||||
5 | |||||
2 | |||||
0 |