[Winter Balance Update] SOV Feedback
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Posts: 486
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Posts: 83
Posts: 449
and SVT cons don't scale so well compared to 7m cons.
The way I see it SVT Cons are supposed to be good and come out fast. After all, SVT Cons are better than StG Volks. It doesn't strike me as an upgrade designed for late game scaling, unlike 7-man.
Posts: 83
The way I see it SVT Cons are supposed to be good and come out fast. After all, SVT Cons are better than StG Volks. It doesn't strike me as an upgrade designed for late game scaling, unlike 7-man.
Sure, no issues there, I was mentioning that just because I've seen SVT dps being cited as the reason for the nerf.
Posts: 8154 | Subs: 2
I understand the reasons behind the Con vet nerf, but i wonder if it isn't easier to adjust the cover bonus behind the 7 man upgrade/SVTs in general rather than nerfing the vet which also affects other types of Cons (PPSH/PTRS).
Posts: 1979
Rest of the changes are better... though the base T-34 would still need buffs/adjustment since ram got a nerf...
Consider making t3 for sov cheaper aswell since you already gutted the T70 pretty hard...
Posts: 2184 | Subs: 2
Mod team too afraid of touching ram huh?
Yeah, apparently there are no balls. This is the fourth iteration of a silly and unnecessary ram change.
Posts: 1220 | Subs: 1
Yeah, apparently there are no balls. This is the fourth iteration of a silly and unnecessary ram change.
they backpedal out of changing section upgrade system, too. After all, the chance to get meaningful work on certain issues is being wasted.
Posts: 578
V4 changes
Soviets
Cool changes;the grenade upgrade package feels like a way overdue fix by itself
Posts: 124
Yeah, apparently there are no balls. This is the fourth iteration of a silly and unnecessary ram change.
Mod team too afraid of touching ram huh?
V4 changes is cool. Why you are trying to make this topic look like a personel issue ? Is it worth to atack some person over a silly video game ? Your immoral atack on balance team must be condemned. So watch your manners fellas.
Posts: 2184 | Subs: 2
V4 changes is cool. Why you are trying to make this topic look like a personel issue ? Is it worth to atack some person over a silly video game ? Your immoral atack on balance team must be condemned. So watch your manners fellas.
Let's be clear. Ram is a stupid ability that doesn't fit the current faction design. The abilities and first veterancy of the T-34-76 and T-34-85 had to be reworked several years ago. When the heavy tanks were being reworked, the T-34s were not reworked. And now, instead of finally making the T-34's abilities more adequate and appropriate to their roles, I see the fourth iteration of the ramming ability - these actions are ridiculous.
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For that reason the removing of the +10 Accuracy at Vet3 is defintely the right way.
Posts: 83
In late game, they are not meant to stand their ground versus other infantry.
Based on what? Since the beta they were designed around horrible starting stats but exceptional veterancy. Their efficient vet3 performance is designed to make up for their lack of damage output throughout the early and mid game, and the manpower bleed they cause with their received accuracy malus.
But even with current vet bonuses, cons are still not exceptionally strong in the late game, as 7m vet3 cons lose against double bren/bar vet3 tommies/rifles at pretty much every range and cover, and those units are actually dominant mainlines even in early and mid game. Cons outperform Volks at medium/long range in the late game when in cover, but they seriously struggle against them in the midgame and OKW has other stock infantry options that make short work of cons. Standard LMG grens can't defeat 7m vet3 cons even at long range when both are fighting in cover, and that I agree is a problem, but I believe there is a general consensus that the issue there is lackluster gren performance.
Cons need to be able to stand up to infantry in the late game, because SOV have otherwise trouble mantaining map presence. No durable mediums, no late game vehicle with AI killing power like Brummy/Sherman/P4, no stock elite infantry, ZIS barrage and Katy getting nerfed... SOV can't win engagements with mean looks alone, they need to have some firepower. Especially considering that they typically need to turn around VP disadvantage from mid game.
Posts: 13496 | Subs: 1
Based on what? Since the beta they were designed around horrible starting stats but exceptional veterancy. Their efficient vet3 performance is designed to make up for their lack of damage output throughout the early and mid game, and the manpower bleed they cause with their received accuracy malus.
MR upgrade was not available at beta their vet bonuses where designed with out it thus they superior to that of the other units. Now that MR is available it only natural their bonuses get toned down.
But even with current vet bonuses, cons are still not exceptionally strong in the late game, as 7m vet3 cons lose against double bren/bar vet3 tommies/rifles at pretty much every range and cover, and those units are actually dominant mainlines even in early and mid game. Cons outperform Volks at medium/long range in the late game when in cover, but they seriously struggle against them in the midgame and OKW has other stock infantry options that make short work of cons. Standard LMG grens can't defeat 7m vet3 cons even at long range when both are fighting in cover, and that I agree is a problem, but I believe there is a general consensus that the issue there is lackluster gren performance.
Conscripts do not fight "against double bren/bar vet3 tommies/rifles" and they preice range is not even close.
Cons need to be able to stand up to infantry in the late game, because SOV have otherwise trouble mantaining map presence. No durable mediums, no late game vehicle with AI killing power like Brummy/Sherman/P4, no stock elite infantry, ZIS barrage and Katy getting nerfed... SOV can't win engagements with mean looks alone, they need to have some firepower. Especially considering that they typically need to turn around VP disadvantage from mid game.
No they do not. Soviet have access to a numerous other infatry and units and conscripts are supposed to everything.
Posts: 1979
Conscripts do not fight "against double bren/bar vet3 tommies/rifles" and they preice range is not even close.
yeah instead they fight obersoldaten fallschirmjagers pgrens and stormtroopers....
No they do not. Soviet have access to a numerous other infatry and units and conscripts are supposed to everything.
yes of course the soviets have penals (which suck) and doctrinal shit... if you wanna make conscripts support infantry fine make those doctrinal elites nondoc otherwise shut it...
Posts: 13496 | Subs: 1
yeah instead they fight obersoldaten fallschirmjagers pgrens and stormtroopers....
I suggest you play OKW and try to fight double Bren tommies, Guards, Airborne Guards, Paras, Ranger with VG and let us know how well they do.
yes of course the soviets have penals (which suck) and doctrinal shit... if you wanna make conscripts support infantry fine make those doctrinal elites nondoc otherwise
This is not about what I want but what MOD team does.
shut it...
Pls stop comment like this.
Posts: 1979
I suggest you play OKW and try to fight double Bren tommies, Guards, Airborne Guards, Paras, Ranger with VG and let us know how well they do.
i dont... if i see elites i use obers... what does SOV have if conscripts get nerfed? nothing?
This is not about what I want but what MOD team does.
then the mod team is making terrible choices... in any case stop defending those terrible choices...
Pls stop comment like this.
pls stop commenting
Posts: 13496 | Subs: 1
i dont... if i see elites i use obers... what does SOV have if conscripts get nerfed? nothing?
then the mod team is making terrible choices... in any case stop defending those terrible choices...
pls stop commenting
The whole reason for this thread is for people to provide their feedback and commends.
Sorry I can't do that.
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