First Quarter 2021 Balance Patch
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Posts: 830 | Subs: 3
A_E : « [...] it (the balance patch) will be focus on the core armies but also it will address problematic meta units [...] »
cf. https://www.twitch.tv/videos/811943724?t=02h38m08s
Posts: 1220
1. Stuka zu fuss dominates teamgames
2. Elefant and isu op commanders
3. Panzerschrek rework
4. Off meta commanders BUFF
Posts: 282
1. Stuka zu fuss dominates teamgames
*every type of reliable and mobile arty dominate teamgames
Posts: 857 | Subs: 2
Things that need to be adressed imo:
4. Off meta commanders BUFF
This would be a dream come true. We have so many commanders which are barely / not played at all.
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There really isn't bad non meta commander anymore, just meta ones are too exceptional(which is ironic as they are the very same commanders who were buffed offmeta ones).
Posts: 1979
*every type of reliable and mobile arty dominate teamgames
the stuka dominates teamgames alot more than any other rocket arty does due to weapon team saturation... the stuka excels extremely well against weapon teams...
Posts: 195
the stuka dominates teamgames alot more than any other rocket arty does due to weapon team saturation... the stuka excels extremely well against weapon teams...
No it doesn't, because it is trying to hit constantly moving infantry blobs. In contrast, allied rocket artillery, the Katuysha especially, are very effective against slow and fragile OST team weapons and 4-man squads.
Most large team games devolve into Tank Destroyer + Infantry Blob + Artillery spam, and the allied armies excel in these departments.
Posts: 4928
No it doesn't, because it is trying to hit constantly moving infantry blobs. In contrast, allied rocket artillery, the Katuysha especially, are very effective against slow and fragile OST team weapons and 4-man squads.
For nuking team weapons I'd take the Stuka Zu Fuß over every other rocket artillery, every time. It's a laser precision mini-nuke launcher. The Katyusha may as well be a slingshot full of firecrackers in comparison - It doesn't have the precision or the damage.
Posts: 282
the stuka dominates teamgames alot more than any other rocket arty does due to weapon team saturation... the stuka excels extremely well against weapon teams...
And self-propeled gun can saturate an area while damaging tanks and roughly being uncounterable due to their very nature, so yes: "every mobile arty".
Posts: 1220 | Subs: 1
And self-propeled gun can saturate an area while damaging tanks and roughly being uncounterable due to their very nature, so yes: "every mobile arty".
The stuka can seriously damage tank with 400 aoe pen.
Posts: 195
The stuka can seriously damage tank with 400 aoe pen.
Stuka
The Stuka can be very hit-or-miss, because barrages can be devastating (especially to team weapons) but can also be dodged very easily (by infantry). By reducing the AOE damage but adding suppression, the unit’s performance should become more lineair: less wipey but also more reliable. The added suppression should also give OKW a good anti-blob platform. These changes will also make it perform better against emplacements and lightly armored vehicles, while making it worse against tanks.
Rocket AOE nerfed. Rockets now cause suppression similar to the Panzerwerfer
Rocket penetration from 0/0/0 to 40/40/40. Rocket AOE penetration from 200/180/162 to 40/40/40. Deflection damage from 40 to 50 (all identical to other rocket artillery)
Incendiary Barrage moved from vet 4 to vet 1 (with additional adjustments if needed)
Vet 4 replaced with -25% cost of Incendiary Barrage ability
Fuel cost from 100 to 80-90
https://www.coh2.org/topic/106030/sander-s-personal-balance-changes
Posts: 282
The stuka can seriously damage tank with 400 aoe pen.
And every arty have 1000 pen, so the "every mobile arty" stands.
Posts: 321
Posts: 1220 | Subs: 1
Posts: 449
Things that need to be adressed imo:
1. Stuka zu fuss dominates teamgames
2. Elefant and isu op commanders
3. Panzerschrek rework
4. Off meta commanders BUFF
Calliope dominates team games too. Oh right, so does Katyusha.
What's wrong with the panzershreck?
Posts: 1392
What's wrong with the panzershreck?
I only know it is very bugged and unreliable.
Posts: 359
Calliope dominates team games too. Oh right, so does Katyusha.
What's wrong with the panzershreck?
Lol @ the axis bois who think the only precision rocket arty in the game is the worst one and the Calliope is too stronk
Posts: 112
So rocket arty has more of an active suppression/degrading role during engagements, not a tool for continuous bombardment. (I've just been reminded IRL the biggest effect of rocket arty was psychological)
Leave the bombardment to the tube arty. It's much slower and more forgiving at doing it.
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