What stat exactly makes 4men Grens so OP compared to 4men Tommies? Is it the worse target size (0,91 vs 0,85) or is it the worse dmg at range >12? And getting Grens in the range where they can actually beat Tommies is impossible without losing models. And thats all without the cover bonus.
And ofc the 5men upgrade comes at the same time the lmg upgrade is on your first squad. So the only working strategy is abusing Osttruppen with Sniper in 1vs1 or 5Men Grens with Sniper in teamgames. Ofc they had to triple buff Pgrens so they are a burden now too. But that has nothing to do with how mediocre basic Grens are. And i dont even want to talk about the Volks-Section match-up, cause thats completly broken anyway.
And about the scaling: Tommies dont scale that much. They peak with the 5men upgrade and slowly lose that power over the game, cause their vet is subpar. Ofc they are still solid late game, but not on par with 7men Cons or 2*bar Rifle. The Bren upgrade is ok, but in most Games noone goes for it, cause Tommies with enfields do their job decently enough anyway.
This isn't true. Last time I checked the stats when comparing a 4man gren and 4man tommy squad, the grens had better stats with most things. Better damage, better accuracy, better reload times, rate of fire (out of cover) This is why I said, the UKF player has to get the bolster squad, or else struggle with weaker infantry. True they're better when in cover, but it's easy to counter that with things like grenades, assault inf, arty, ect
Saying they're going to lose a model is kinda a moot point, because this goes both ways and depends who was in cover first and who ran into who's line of sight.
Also idk where you're saying the UKF player is going to get 5man and LMGs at the same time. That's a 45 fuel cost, plus another 35 (or 30 don't remember) since 5man now requires platoon command post.
At this point the axis player will have enough for light vehicles, or if Ost will get a P4/Ostwind out faster.
There's also the fact that the Ost player will have the borderline OP MG2 to abuse tommies to prevent unfavorable match ups.
Lastly, by the time the UKF player gets bolster, the Ost player will have Pgrens which can stomp on tommies anyway if the Ost player has the skill.
Also disagree on scaling. Cons are weak unless you go airborne and 7man. And rifles /must/ get BARs just so they can compete late game, or else they'll get stomped on by things like obers