noone ever does upgrade UC with flamer
Good luck playing brits on building heavy maps.
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noone ever does upgrade UC with flamer
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noone ever does upgrade UC with flamer
and how the fuck does usf have any tools to dislodge garrisons
UC is 260mp plus ammo cost and kubel is 210 xd
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USF has mortar in T0
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Triple MG on engineers made sense when the MGs were stronger and RE didn't bleed as much.
Current bolstered three Vickers sapper squad (190muni) will do less DPS than double Bren (90muni) commandos that is a lot cheaper on tech costs.
VickersK just isn't worth it, maybe give it a button ability like guards. Then people would pay unlock price and call in price. But still sappers have the reduced movement speed that make them weak sauce
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Actually me and vipper are in agreement a change to Bren profiles is a good idea
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2 bre +1vickers have 21.4 DPS at max range
3 Vickers-K have 23 DPS at max range
2 Commandos sten have 24 so the difference is negligible
Tech does not say much but the unit cost is significant. And commandos are doctrinal not stock.
In addition Heavy sapper also get armor and repair speed with it.
As mentioned before the upgrade is badly designed not bad.
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I’m curious as to why you think that makes your point more valid instead of less.
If I proposed something and vipper agreed, I’d immediately try to find what I did wrong.
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Yes they are and for some strange reason they can get 3 LMG.
Imo they should split into 2 different options:
1) Repair specialization for Anvil for cost 30 or not cost they get the repair bonus and maybe rifles instead of SMG.
2) Fighting specialization for Hammer where they get the armor and they heavy gammon bombs (without the engine damage/stun mechanism) and if needed better stens.
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The argument is why should anyone pick special weapons doctrine. Triple Vickers sappers is clearly not one.
In case of doctrinal triple vk sappers they cost more than double the muni for less DPS even at their specialist range.
Movement nerf and unable to fire on move vs unit that can fire brens on the move.
Vk might be worth it on tommies if they didn't need two requirements for it. (Meanwhile svt cons, m1919s, StGIR look and laugh)
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to make it clear, if you talk about balance outside 1v1/2v2 just shut up
there is no garrison heavy maps in the pool besides lost glider and arnhem which you should veto anyways
UC is basically a good LV with insane timing that costs no fuel and litterally noone uses flamer on it cuz Bren upgrade is better upgrade in every department. it ruins earlygame for okw and is just too good for the price, if you ahd to sacrifice your timings for using it it would be far better
kubel is 210 and UC is 260 plus ammo, fair price
USF mortar is shit and noone ever used it, idk how desperate you would have to be to actually build usf mortar
besides that ukf can have 6min AEC to dislodge any garrison
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I don't think that noone - like you said - uses WASP or USF mortar.
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You see WASP carrier like once every 15 games for UKF in 2v2. So yes that comes pretty close to "no one". Same for 1v1.
IDK about 3v3 and 4v4.
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Last OKW has a very strong early game. In addition it has the Puppchen. What more do you need to counter UC?
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find me one game of top50 when wasp or usf mortar is used
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Posts: 3166 | Subs: 6
to make it clear, if you talk about balance outside 1v1/2v2 just shut up
Posts: 148
Posts: 919
players, who dont know how the games work, cant speak about balance, cuz you dont consider many options, omegalol
i love this forums
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