Game is so unbalanced with this 4min t70 commander now which usually means full map control by the 5-6 minute mark.. I just dont understand how hard it can be to just make this game balanced after SO many months..
Everthing they seem to do is making new pay commanders just because not enough people bought their game? Sorry for the language but: how utterly retarded can one be..
Who ever is behind balancing in coh2 should really quit and find another job.
I just wish they had the same guys that made coh1.. Unfortuanly they are working with Blizzard on the new Diablo or whaterver from what I've heard.
9 minute t70 was already fast and now they also buffed t34s from the same tier. Wonder who's going SU85s nowdays?
I think they're just making OP commanders just to earn some more money then nerfing them the month after. (Just like the assgren doctrine).
The same goes for the russian 7muni mines doctrine.
Also this german commander that allows insta vet 3 squad. Where's actually the fun in that?? Some of the best things in coh2 (In my opinion) was to slowly but sure earn your vetereancy by heroic work on the field. Im not sure if this doctrine is OP but its still just.. *******
(I'm not talking about the patch. The patch is great) but the commanders are just.. horrible..
Im sorry but these pay-commanders gotta stop man and most people I talked with has the same opinion.
I really like how you completely bash 2 new Soviet commanders while somehow justify German ones by saying you're not sure if German doctrine is OP.
On the topic however I do agree that both paid commanders are a bit silly. Could be that we just need to learn new ways to deal with them and adapt or could be they are simply ridiculously OP. I think is a bit to early to say as both commanders have downsides.
Soviet one really cripple your manpower income and any loss is painful and German one cripple your teching if you go Vet crazy.
With the new Soviet commander however I like how it tries to mimic the Soviet war machine and tank production.