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Ram + Offmap combo needs to be nerfed

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4 Jun 2020, 10:13 AM
#141
avatar of blvckdream

Posts: 2458 | Subs: 1

When will anything ever be done about this retarded mechanic?

Please tell tell us balance team.
4 Jun 2020, 11:35 AM
#142
avatar of Protos Angelus

Posts: 1515

It doesn't need a nerf. The combo is locked behind the doctrine and it's the main use of T34-76 past the first tank stage (where it's mostly used vs infantry and light vehicles). That doctrine is a definite counter to heavy tanks with RAM as it should be. It's a muni vs fuel duel. You spend 200 muni and a t34 to kill a 230 fuel and 640 manpower heavy tank. Is it a good trade for the axis? No, but that's the whole point. Besides, the combo is mostly used vs front line heavy tanks like KT and Tiger, not the heavy tank destroyers that sit behind and snipe. Again, it's a risk to field frontline heavies vs that doctrine. You can't really complain about an ability that drops bombs in a straight thin line designed to destroy tanks.
4 Jun 2020, 12:08 PM
#143
avatar of DonnieChan

Posts: 2272 | Subs: 1

It doesn't need a nerf. The combo is locked behind the doctrine and it's the main use of T34-76 past the first tank stage (where it's mostly used vs infantry and light vehicles). That doctrine is a definite counter to heavy tanks with RAM as it should be. It's a muni vs fuel duel. You spend 200 muni and a t34 to kill a 230 fuel and 640 manpower heavy tank. Is it a good trade for the axis? No, but that's the whole point. Besides, the combo is mostly used vs front line heavy tanks like KT and Tiger, not the heavy tank destroyers that sit behind and snipe. Again, it's a risk to field frontline heavies vs that doctrine. You can't really complain about an ability that drops bombs in a straight thin line designed to destroy tanks.
+

+ if you dont execute it perfectly, which is hard enough, you wasted tank + muni

tbh. drving backwards is a bit easier than timing ram plane and clickimng from the right side
4 Jun 2020, 16:19 PM
#144
avatar of VIGNASH

Posts: 187

It doesn't need a nerf. The combo is locked behind the doctrine and it's the main use of T34-76 past the first tank stage (where it's mostly used vs infantry and light vehicles). That doctrine is a definite counter to heavy tanks with RAM as it should be. It's a muni vs fuel duel. You spend 200 muni and a t34 to kill a 230 fuel and 640 manpower heavy tank. Is it a good trade for the axis? No, but that's the whole point. Besides, the combo is mostly used vs front line heavy tanks like KT and Tiger, not the heavy tank destroyers that sit behind and snipe. Again, it's a risk to field frontline heavies vs that doctrine. You can't really complain about an ability that drops bombs in a straight thin line designed to destroy tanks.


To add to this post, the T34 ram wont always deal critical engine damage, I think the probabilty of that happening is 50/50. So, if there is no engine crit, the heavy tank can just dodge off the IL2 bombs pretty easily. Hence, making the T34 ram+IL2 combo a very high risk and high reward maneuver.
4 Jun 2020, 16:40 PM
#145
avatar of Jiav

Posts: 32

I find it funny that people lose their shit on every axis ability there is. But to anyone who has any decent sense of balance it should be very clear that the risk to reward ratio is way into reward side for the ram+rocket strafe combination.
4 Jun 2020, 17:31 PM
#146
avatar of DonnieChan

Posts: 2272 | Subs: 1

jump backJump back to quoted post4 Jun 2020, 16:40 PMJiav
I find it funny that people lose their shit on every axis ability there is. But to anyone who has any decent sense of balance it should be very clear that the risk to reward ratio is way into reward side for the ram+rocket strafe combination.


do it 5 times in a row then
4 Jun 2020, 17:47 PM
#147
avatar of Jiav

Posts: 32



do it 5 times in a row then


i would love to, cant imagine how finally it would be a cake wake to take out ISU's
4 Jun 2020, 19:25 PM
#148
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post4 Jun 2020, 16:40 PMJiav
I find it funny that people lose their shit on every axis ability there is. But to anyone who has any decent sense of balance it should be very clear that the risk to reward ratio is way into reward side for the ram+rocket strafe combination.


Literally diving a tank into enemy lines to sacrifice it in combination with a well timed off map is a lot more work than just any Ole off map....

Like... Would you be kind enough to list a few examples of abilities who's risk/ reward ratio exceeds suiciding a tank? The most comparable I could see is blocking pathing behind an enemy tank, but if it succeeds your tank isnt behind enemy lines with no gun and no engine... I'd be happy to asses what you consider more of a risk however than suiciding a tank into an enemy.
4 Jun 2020, 19:39 PM
#149
avatar of Jiav

Posts: 32



Literally diving a tank into enemy lines to sacrifice it in combination with a well timed off map is a lot more work than just any Ole off map....

Like... Would you be kind enough to list a few examples of abilities who's risk/ reward ratio exceeds suiciding a tank? The most comparable I could see is blocking pathing behind an enemy tank, but if it succeeds your tank isnt behind enemy lines with no gun and no engine... I'd be happy to asses what you consider more of a risk however than suiciding a tank into an enemy.


First off depending on the situation the t34 might actually survive. i have seen it often enough. It is not a guaranteed lose as many here seem to claim. Only in the situations you care to describe it is indeed a guarenteed lose. Not to mention the ram is only one initiator. If you time it well it even works with an AEC stun, or a regular engine damage, the strafe doesn’t have to hit full time, if the target is damaged even a couple of hits are enough to take it down.

And please, don’t tell me putting up a strafe against a stunned target is what you actually consider "a well-timed off map". Thats like gold player micro required.
4 Jun 2020, 21:27 PM
#150
avatar of Acidfreak

Posts: 281

jump backJump back to quoted post4 Jun 2020, 19:39 PMJiav


First off depending on the situation the t34 might actually survive. i have seen it often enough. It is not a guaranteed lose as many here seem to claim. Only in the situations you care to describe it is indeed a guarenteed lose. Not to mention the ram is only one initiator. If you time it well it even works with an AEC stun, or a regular engine damage, the strafe doesn’t have to hit full time, if the target is damaged even a couple of hits are enough to take it down.

And please, don’t tell me putting up a strafe against a stunned target is what you actually consider "a well-timed off map". Thats like gold player micro required.


the airborne commander has gotten already a heavy nerf in svt cost, so I don't think strafe needs a nerf. that's like the only saving grace for the commander. the other commander slots are kinda meh. except forward base. half of the time the rockets hit the nearby terrain. and the penetration is low. only works well from behind. and if the tank is not stunned it can easily move out of the strike zone by seeing the plane direction


it is harder to implement in larger maps. and a engine damaged tank with no gun is a dead tank. if the t34 survies it is probably because the opponent was incompetent enough to finish off a suicide tank with no teeth
4 Jun 2020, 22:11 PM
#151
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post4 Jun 2020, 19:39 PMJiav


First off depending on the situation the t34 might actually survive. i have seen it often enough. It is not a guaranteed lose as many here seem to claim. Only in the situations you care to describe it is indeed a guarenteed lose. Not to mention the ram is only one initiator. If you time it well it even works with an AEC stun, or a regular engine damage, the strafe doesn’t have to hit full time, if the target is damaged even a couple of hits are enough to take it down.

And please, don’t tell me putting up a strafe against a stunned target is what you actually consider "a well-timed off map". Thats like gold player micro required.

If the t34 manages to survive you absolutely deserve to lose your tank because there wasn't enough support around to kill an immobilized medium tank... That's not a scenario or risk vs reward then it's risking little because you are either playing against easy bots or hellen Keller and neither should be a basis for balance.

I say we'll timed because statistically, ram is going to result in a stun, not an immobilization. The actual chance of immobilization is incredibly small meaning you truly do have a small window with ram and would actually be better off with button, which costs significantly less and doesn't risk a tank at all, though it is indeed less mobile.

Your last bit about complaining that combining other units abilities and off maps really signals that the issue isn't even ram and an off map, it's playing against a better player who can isolate and off map your heavy Armour which again, is no basis for balance.

For what it's worth, Ostheer has immobilization mines, multiple stun abilities and great AT off maps as well. Okw has a harder time with a wombo combo but it's hardly a soviet exclusive thing.
5 Jun 2020, 14:28 PM
#152
avatar of Sp33dSnake

Posts: 149

Honestly against Soviets, I don't rely on Heavy Tanks. (I'm a 1v1 player)

I use STUGs. Vet 1 Stugs with 'Target Weak Point' are generally good enough. Usually I'll use a pair as a task force to bully T34's around.

And if SU goes Tank Destroyer, I'll target weak point again, go for a flank, and assign a PG AT squad to obliterate it.

T34 Ram is not that big of a deal, IMO.
5 Jun 2020, 14:30 PM
#153
avatar of Vipper

Posts: 13496 | Subs: 1

Honestly against Soviets, I don't rely on Heavy Tanks. (I'm a 1v1 player)

I use STUGs. Vet 1 Stugs with 'Target Weak Point' are generally good enough. Usually I'll use a pair as a task force to bully T34's around.

And if SU goes Tank Destroyer, I'll target weak point again, go for a flank, and assign a PG AT squad to obliterate it.

T34 Ram is not that big of a deal, IMO.

Stug's "HEAT Shell" ability is actually UP...
5 Jun 2020, 16:08 PM
#154
avatar of Baba

Posts: 600

Ram + call in is high risk high reward.
Especially against axis heavy tds a su85 alone will often struggle and what to do if you dont have tools like the isu152

+ when going for Ram plays, the game becomes chaotic and breaks otherwise boring stalemates. soviets dont have a nondoctrinal panther to do dives, the 34 (inferior to most tanks) must do
its fun

5 Jun 2020, 17:56 PM
#155
avatar of Jiav

Posts: 32


If the t34 manages to survive you absolutely deserve to lose your tank because there wasn't enough support around to kill an immobilized medium tank... That's not a scenario or risk vs reward then it's risking little because you are either playing against easy bots or hellen Keller and neither should be a basis for balance.

I say we'll timed because statistically, ram is going to result in a stun, not an immobilization. The actual chance of immobilization is incredibly small meaning you truly do have a small window with ram and would actually be better off with button, which costs significantly less and doesn't risk a tank at all, though it is indeed less mobile.

Your last bit about complaining that combining other units abilities and off maps really signals that the issue isn't even ram and an off map, it's playing against a better player who can isolate and off map your heavy Armour which again, is no basis for balance.

For what it's worth, Ostheer has immobilization mines, multiple stun abilities and great AT off maps as well. Okw has a harder time with a wombo combo but it's hardly a soviet exclusive thing.



First off i play 3on3 in the top 10 and 2on2 in the top 100, ranking depending on how many teams are going around atm. I regularly play against and with players like miragefla, troyd, the TR bunch, chua, creative and others. I have won and lost against everyone in the top 100 2on2. I may not be one of the very top of the players, but i am good enough to compete with the very best on a regular basis and have success against them.

My issue with the rocket strafe imo is that is creates options for plays which Axis have either no real counter to and that it is easily used as a defensive or as an offensive ability, and that is simply too strong when executed by a player of high skill. I have no overall quarrel against the ability from the mid-low ranks, but if you face high end players which have a way higher situational awareness and are better at judging critical situations, counter playing this for Axis becomes much harder.

I have been in a game where miragefla ACCIDENTLY killed an 80% hp P4 who happened to retreat into it. The damage alone is simply over tuned. Not to mention whenever or not you actually have a good shot of killing a tank, this ability means you have to move instantly. So in late game for example if sov want to push they simply have to one strafe behind your tank line, JT or whatever and you will have to reposition or you are pretty much dead. Yes, this could be said for almost all off maps, but most of them are just dangerous to infantry and can be tanked a bit, not to mention cost way more. A strafe not so much.

Also, its way easier in late game to flank with a couple of T-34’s with great success, only one of them have to succeed and its pretty much game ending. What happens if I flank with a panther? Well, not much to begin with, either you dive and try to block or you stand there and shoot a couple of times. Nothing compares to the very imitate risk and action required in comparison to a mere T-34 flank which requires every Axis player to INSTANTLY shift attention or lose his heavy tank. This is vastly unproportionable.

Also want to push as Axis? Well, beware, run in your tanks and he might ram you. Again limiting options.

I could go into more detail, but I actually do not like to play chat warrior. If you believe the ability is fine, we can agree to disagree. Chances that you succeed to change my mind are rather slim.

5 Jun 2020, 21:27 PM
#156
avatar of Applejack

Posts: 359

I don't think Ram + offmap needs change however Allies specifically Soviets and USF could use some non-doctrinal heavy armour if this combo was to be nerfed.

I have no problem with it being nerfed but Axis having access to heavy armour and Panther without doctrinal choices makes shitty combos like Ram+IL2 a necessity. You can't nerf their most effective way of getting value trades without providing alternatives.

Also as someone else mentioned before, T-34 has no place in the game after the first tank phase when Axis can get heavier armour. T-34 simply becomes a liability especially with how poorly it trades. This leads to the current meta of Allies TD vs Axis heavy armour. Keeping Ram+IL2 in the game at least gives a high risk/high reward component to the T-34. You either win or lose to one stupid combo.
7 Jun 2020, 13:19 PM
#157
avatar of Baba

Posts: 600

what about Guards Button Vehicle?

Jump to 1:07 if you want to see what i mean.

7 Jun 2020, 13:22 PM
#158
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post7 Jun 2020, 13:19 PMBaba
what about Guards Button Vehicle?

Jump to 1:07 if you want to see what i mean.

What about it?
Its counterable in multiple ways.
7 Jun 2020, 13:23 PM
#159
avatar of Baba

Posts: 600


What about it?
Its counterable in multiple ways.


as is everything ¯\_(ツ)_/¯
8 Jun 2020, 11:23 AM
#160
avatar of achpawel

Posts: 1351

jump backJump back to quoted post7 Jun 2020, 13:19 PMBaba
what about Guards Button Vehicle?

Jump to 1:07 if you want to see what i mean.



Yeah. Just silly. And this is exactly how you make players resign from playing the game (a great game btw) - because of a rightfully felt frustration. I feel there should be "frustration" section instead of balance section on the forum, where everybody would think on ways of making it less frustrating to play the game.

In this situation a (70 range?) supposedly zero AT capable isu152 played its role too. This is the unit I would look at tbh. The strafe itself without button, mark target and ISU152 wouldn't be that lethal.
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aerafield: ja man
23 Nov 2024, 22:27 PM
Atze: absolut lächerlich wie das spiel hängt so eine sauerei
23 Nov 2024, 15:01 PM
Rosbone: Rosbone prays in Kill Counts :hansGASM:
22 Nov 2024, 22:35 PM
Rosbone: Hope he is well either way or place he is working at.
22 Nov 2024, 22:33 PM
Rosbone: I would link his dealie but it may make me get banned again (more). :thumbsup:
22 Nov 2024, 22:33 PM
Rosbone: I heard Marcus left and his LinkedIn says he is at EA now. But he was in stream. Maybe they wanted to let him enjoy some of the stuff he helped with before he left?
22 Nov 2024, 22:32 PM
aerafield: @Hannibal don't think anyone got kicked out, but 'apparently' Marcus left or something, at least that's what I heard
22 Nov 2024, 20:00 PM
Hannibal: Did they kick out another guy?
22 Nov 2024, 08:46 AM
PatFenis: at this point its save to say, the "community hires" back then were just for marketing purposes.
22 Nov 2024, 07:27 AM
Rosbone: Who is ready for some Barking Spiders? :clap:
21 Nov 2024, 17:30 PM
GoforGiantsV3: If you meet GSL rosenau2 or gotophe in Ladder, Leave immidieately, they are total imbecile Trash
21 Nov 2024, 09:49 AM
Rosbone: @aerafield Did you see my last post? There was nothing negative about Relic in it at all. :new:
19 Nov 2024, 16:31 PM
aerafield: weekly shoutbox post so this site doesnt feel 100% dead :new:
19 Nov 2024, 02:02 AM
Rosbone: Seriously Relic, call me I will get your game fixed up and successful in like a month tops. It is that easy. Clearly you dont have the ability to do so. I will even do it for free. Like I have everything else for you.
13 Nov 2024, 05:10 AM
Rosbone: Put out a broken half finished game. Then throw bread crumbs on the ground every 3 months for the 2500 people who like the game. Dont support the people hyping your game. And pat yourself on the back cause you are doing a good job.
13 Nov 2024, 05:08 AM
Rosbone: Why? Why would you kill off your own IP and community. These are free sales, marketing, and hype streams for your game. And they murdered them. Clueless support, no kill counts, trash UI, just ... nothing.
13 Nov 2024, 05:05 AM
Rosbone: It is mind boggling how Stormless, Tric, Ishtari, SkippyFX, AE, etc etc and all the guys before that with OCF built this fun community excited to watch Coh, and Relic killed them off. One by one they fell.
13 Nov 2024, 05:03 AM
Rosbone: Observation mode may help the community. May create more and better streaming options. But no kill counts makes it like watching futbol and only having a camera on the middle of the field. Not sure what is really happening.
13 Nov 2024, 05:00 AM
Rosbone: Hoping the next patch makes it good then realizing it will never happen. Then move on for a couple months. Then miss the community and come back.
13 Nov 2024, 04:58 AM
Rosbone: @donofsandiego Whats going on in January? Or do you mean Feb when the next quarterly patch is coming. You know play Coh3 for 4 days then play something else for 3 months cycle.
13 Nov 2024, 04:57 AM
donofsandiego: you know what guys, I'm sick of this phase. I'm tired of trying to breathe life into this mummy. I'm skipping straight from denial to acceptance. See y'all in January
13 Nov 2024, 04:33 AM
donofsandiego: holy dead forum Batman
13 Nov 2024, 04:29 AM
Rosbone: Relic out here with the Spaceballs memes. Well played Relic. Well played. B-)
12 Nov 2024, 22:56 PM
donofsandiego: :clap:
10 Nov 2024, 01:38 AM
PatFenis: I guess I simply missed the ? before my slavic smiley. Anyway, the AI didnt need the post context, because I didnt read it either past the first 2 sentences ))
09 Nov 2024, 21:17 PM
donofsandiego: The secret is you feed it the whole comment that it's responding to do it can play off of it with context clues. As for potty mouthing, if you just ask it to write "with excessive vulgarity" you should get the results you're looking for.
09 Nov 2024, 16:00 PM
donofsandiego: @PatFenis was the "No shit" comment supposed to be sarcastic or were those two parenthesis supposed to be question marks xD
09 Nov 2024, 15:53 PM
PatFenis: I have to say, the prompt to write like an average coh2.org forum users was quite spot on. Although I would have welcomed more potty mouthing. I encouraged it to do so :(
09 Nov 2024, 15:27 PM
PatFenis: No shit ))
09 Nov 2024, 15:25 PM
donofsandiego: Not my posts in the shout box. That's just me.
09 Nov 2024, 13:56 PM
donofsandiego: Oh, just in case people didn't notice, my most insane recent forum posts are ChatGPT generated. I was bored :'(
09 Nov 2024, 13:55 PM
Rosbone: For the record, I am not a dickhead. I identify as an unhinged cynical anachronism. With a pinch of pessimist. All words both Relic and I cant spell consistently.
08 Nov 2024, 18:16 PM
Rosbone: :romeoPro:
08 Nov 2024, 18:12 PM
OKSpitfire: Yeah I can't handle it either. It will just devolve into he-said she-said groups of idiots evangilising for their respective side. We get enough of that in real life. I'm much happier reading an epic Rosbone rant on Relic's business practises.
08 Nov 2024, 15:59 PM
aerafield: @donofsandiego nah, such topics dont belong to a gaming forum imo. Because before you know it, you're gonna argue with people who claim that Putin is a saint and that the Ukraine is evil. And I dont want to find out how fucking stupid some people here are
08 Nov 2024, 15:12 PM
donofsandiego: :mcsteve:
08 Nov 2024, 10:52 AM
donofsandiego: I certainly can't claim to be otherwise
08 Nov 2024, 10:51 AM
OKSpitfire: Fair point. We are definitely all dickheads :D
08 Nov 2024, 10:47 AM
donofsandiego: I for one think it's fitting to be calling attention to it. It's thematic, considering the game's setting, no?
08 Nov 2024, 10:43 AM
donofsandiego: Well that's not very nice of you to go around calling people dickheads on the internet. Truly I've been wounded. But hold, doesn't it take one to know one?
08 Nov 2024, 10:41 AM
OKSpitfire: We tend to hear more than enough about it in our actual lives.
08 Nov 2024, 08:56 AM
OKSpitfire: No Don, they just dont particularly want to be lectured about it by some dickhead on a videogame forum. Believe it or not people dont come to this website for that.
08 Nov 2024, 08:55 AM
donofsandiego: but you know what people really want? Crispy, crunchy bacon. And I want a bacon sandwich
08 Nov 2024, 07:49 AM
donofsandiego: @Rosbone throwback to when I got scoffed at for bringing attention to the g*cide in Gaza and got scoffed at. People wanna be comfortable. 15 mil people literally just didn't get off the couch and go to the polls compared to 2020
08 Nov 2024, 07:46 AM
Rosbone: @aerafield It always seems impossible that people supported Hitler... yet here we are. If you are dumb enough, history will repeat itself. Humans are flawed. I am throwing in with AI :snfPeter:
08 Nov 2024, 07:03 AM
PatFenis: :spam:
07 Nov 2024, 19:52 PM
aerafield: :welcome: Oh and to all my liberal american friends: Ouch. And good luck
07 Nov 2024, 14:51 PM
donofsandiego: oh hi Aera B-)
07 Nov 2024, 14:42 PM
aerafield: :bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance::bananadance:
07 Nov 2024, 14:40 PM
aerafield: :banana::banana::bananadance::bananadance::banana::banana:
07 Nov 2024, 14:40 PM
donofsandiego: :banana::banana:
07 Nov 2024, 14:38 PM
donofsandiego: America is a styrofoam and tire fire of a country
06 Nov 2024, 23:16 PM
Rosbone: IS he the fastest man alive? We will never know. Its a mystery that just cant be solved with modern gaming technology. :rofl:
06 Nov 2024, 20:11 PM
Rosbone: Ok, you ae watching the Olympics and Noah Lyles breaks away from the pack and smokes his competition. Crosses the finish line. "Yay he won". How fast did he go? Was it a new world record? If Relic was showing it, we would have no idea.
06 Nov 2024, 20:09 PM
Rosbone: They deserve ALL of the bad things that are happening to them. Those things and more. You cant be that clueless and survive in business.
05 Nov 2024, 17:44 PM
Rosbone: The real downfall of Coh2 was the match making. It was complete dog squeeze forever and Relic was too stupid to fix it. That is when I knew Relic was doomed to fail. But I thought maybe, just maybe they are not that stupid. Wrong. They are that stupid.
05 Nov 2024, 17:43 PM
Soheil: Coh2 been abandoned by Developers about a year
05 Nov 2024, 14:56 PM
donofsandiego: Did you know CoH 1 had an automatch function too? Nobody uses it now, just like nobody will use CoH 2 automatch.
04 Nov 2024, 15:25 PM
donofsandiego: then, send them a friend request. Finally, host a custom match and invite all of them to play with you.
04 Nov 2024, 15:24 PM
donofsandiego: Here's a step by step on how you fix the map hacking situation: Post on steam discussions asking if anyone else wants to play CoH 2 with you
04 Nov 2024, 15:24 PM
aerafield: and after that world hunger pls
03 Nov 2024, 13:44 PM
Voxy: Can we at least fix the maphacking situation in CoH2?
02 Nov 2024, 14:40 PM
berkeley: coh3 also has cheaters https://www.youtube.com/watch?v=mILLasBv8po
02 Nov 2024, 11:10 AM
javad: Because coh series is a low number player game and relic will not care about it
02 Nov 2024, 10:57 AM
Soheil: High likely Developers free cheaters to do anything so that people buy coh3 and migrate
02 Nov 2024, 10:12 AM
Soheil: Coh 2 was good as a whole , but map hackers and cheaters are ruined this game . I just came back after 5 years to play but no way 😁 it seems coh 3 is a last choice
02 Nov 2024, 09:56 AM
Rosbone: Here is a post I made in Dec 2022: https://www.coh2.org/file/20497/kermitrelic-01.jpg
02 Nov 2024, 04:27 AM
Rosbone: So your real statement should be "Thanks to Relic, Coh is dead."
02 Nov 2024, 04:27 AM
Rosbone: They can barely put out a patch every 3 months, nevermind fix the 50 or so major issues with Coh3. It will never happen.
02 Nov 2024, 04:26 AM
Rosbone: Problem is Coh2 with hackers and no support is still 3x better than Coh3 with support, challenges, etc. And that fact will never change, because Relic will never fix Coh3.
02 Nov 2024, 04:22 AM
javad: tnks to relic its a dead game now
01 Nov 2024, 18:44 PM
javad: coh2 become map hackers and sync hackers place now
01 Nov 2024, 18:43 PM
donofsandiego: COH2.org drinking game: on Sunday, count all the days there were zero new posts, then, take the same number of shots. Guaranteed to put you on your ass!
29 Oct 2024, 23:59 PM
aerafield: You need to build it in the last tier structure
28 Oct 2024, 11:29 AM
GenMe: keeps saying passive and doesn't appear as an option anywhere, I every command point and the game was 40 minutes in
28 Oct 2024, 07:25 AM
GenMe: playing coh 3 and I cant work out how to unlock the churchill
28 Oct 2024, 07:24 AM
donofsandiego: what you're doing amounts to posting on gameFAQs.com about a game released this decade
24 Oct 2024, 23:53 PM
donofsandiego: post in the official relic forums lollll
24 Oct 2024, 22:02 PM
ADHD Radio: WOW how are new baby CoH2 streamers supposed to make it to the big time? Rigged!
24 Oct 2024, 02:09 AM
donofsandiego: this website is held together with earwax and strips of tree bark
24 Oct 2024, 02:02 AM
Rosbone: @ADHD Radio It has been broken here for years. Doesnt work.
24 Oct 2024, 01:53 AM
ADHD Radio: I'm having trouble adding my twitch to my profile. It says the broadcast id idoesn't exist. I assume it's just my twitch username. Any idea what's up?
23 Oct 2024, 21:48 PM
Rosbone: In case anyone has forgotten or hasnt thought about it in a while.... ahh you know what I was gonna say.
23 Oct 2024, 18:29 PM
donofsandiego: I guess CoH 2 online is going to turn out like CoH 1 did: only custom matches, and an insular community that kicks anyone who looks suspicious or doesn't have hundreds of hours in the game.
20 Oct 2024, 14:26 PM
donofsandiego: lmfao maybe they're relic devs trying to get people to quit CoH 2 lolll
20 Oct 2024, 14:25 PM
aerafield: yes, that is the state of CoH2 right now. It's like a cancer that is spreading rapidly, since Relic doesn't ban people anymore @aaa
19 Oct 2024, 12:18 PM
aaa: Can anyoe get maphacks, and use it freely?
19 Oct 2024, 02:35 AM
aerafield: @Rosbone no no don't say that :guyokay:
11 Oct 2024, 20:48 PM
Rosbone: @donofsandiego They might, there just are not any admins to OK them to the Trending page. :guyokay:
11 Oct 2024, 19:38 PM
donofsandiego: I'm so sad that admins won't allow my images of chili dogs onto the trending page
11 Oct 2024, 16:12 PM
Rosbone: If Coh3 is anything like Coh2, rank is a meaningless number. The match RNG makes puppets of us all.
10 Oct 2024, 20:38 PM
aerafield: He probably was an axis main, you gotta cut him some slack :/
10 Oct 2024, 20:17 PM
Lady Xenarra: Throws a triple VP cap/win out the window too. Definitely inflated ELO
10 Oct 2024, 14:03 PM
Lady Xenarra: Ah yes, random teammate decides to drop the match, despite being bailed out 3 times because 'you camper'. It's not my fault if someone decides to slug it out under a loiter. :S
10 Oct 2024, 14:02 PM
Rosbone: Yes, Coh2 is the best of the 3. Check back in 10 years to see if Coh3 has evolved to Coh2 levels :luvCarrot:
10 Oct 2024, 11:59 AM
Soheil: Still coh2 better than 3
10 Oct 2024, 11:13 AM
Rosbone: Patch must have brought in new people who are campaign players.
09 Oct 2024, 02:51 AM
Rosbone: Seriously though, I have not looked in a long time. But I peaked in there are still a lot of complaints about the campaign stuff. Crashing, save errors, units that cant be killed but need to be to proceed, etc. Just thought it was weird.
09 Oct 2024, 02:51 AM
Rosbone: @aerafield I know right :romeoHairDay:
09 Oct 2024, 02:49 AM
aerafield: @Rosbone omg no way :o
08 Oct 2024, 22:41 PM
Rosbone: weird how the player counts for Coh3 came up a little after the patch but the steam reviews are still like 55% :unsure:
08 Oct 2024, 20:46 PM
Rosbone: 4 out of 5 streamers recommend streaming Coh2!
08 Oct 2024, 20:45 PM
Willy Pete: Does that mean the game is balanced? Of course not. But you comparing this to the previous situation is completely absurd :rolleyes:
08 Oct 2024, 00:09 AM
Willy Pete: DAK winrate for the summer at 1400-1599: 46% (1v1), 48% (2v2), 54% (3v3), 56% (4v4). Seriously, what the fuck are you talking about
08 Oct 2024, 00:06 AM
Willy Pete: What winrates? The ones at your specific elo? The highest for the whole playerbase right now is 53.6% for the brits in 3v3. Wtf are you smoking
08 Oct 2024, 00:02 AM
Lady Xenarra: It's also nearly 2 weeks in and the handcap has indeed 'come off' already.
07 Oct 2024, 23:59 PM
Lady Xenarra: @aerafield Don't be deceitful and leave out the part where L6 memes and -bugged- units were involved
07 Oct 2024, 23:57 PM
Lady Xenarra: @Willy Pete For the first few days, when ppl were raving about the immediate aftermath. We can give it another week if you so wish, but these % aren't changing except for worse now
07 Oct 2024, 23:56 PM
aerafield: The 60% winrate for axis was fine because it was "only a week after the patch", don't you remember? :snfPeter:
07 Oct 2024, 23:38 PM
Willy Pete: "It's just the handicap coming off" give me a break lmao
07 Oct 2024, 23:37 PM
Willy Pete: Seriously? You literally defended a 60% winrate in all modes for the entire playerbase....
07 Oct 2024, 23:36 PM
Lady Xenarra: Perhaps you have some lengthy posts to make about the WR%s now? Esp above 1400?
07 Oct 2024, 23:19 PM
aerafield: this USF main, is he in the room with us right now?
07 Oct 2024, 15:15 PM
Lady Xenarra: @aerafield USF main pointing out poorly designed abilities :welcome:
07 Oct 2024, 15:02 PM
aerafield: DAK main pointing out poorly designed abilities :snfPeter:
07 Oct 2024, 14:37 PM
Lady Xenarra: @Willy Pete Or Inf Assault is just stupid
07 Oct 2024, 14:10 PM
Willy Pete: Xenarra: USF is offensive to me and you need to know about it
07 Oct 2024, 12:38 PM
Willy Pete: Nobody:
07 Oct 2024, 12:38 PM
Rosbone: @aerafield Yeah, vCoh as life. I made a bunch of single lane bridge type maps and would wail away for hours. Average 250k damage per hour. Hit a million several times. <444>3
07 Oct 2024, 03:13 AM
aerafield: CoH1 was fucking amazing (even as a casual noob, which i totally was majority of my coh1 time), just stick to custom games and get that Achelous River, Vire River Valley, Lyon and Sheldt action coming <444>3
06 Oct 2024, 22:51 PM
Rosbone: I am talking about a single sniper shot that kills 3-5 units at once. Pierces all of them. vCoh is anal cancer from what I hear. I only played Comp Stomps in vCoh.
06 Oct 2024, 02:03 AM
donofsandiego: you experienced players will never experience CoH 1 multiplayer like I did: raging with my eyes full of tears because of how badly every single person trounced you in every game you played. Oh, and never ever ever being able to kill the frigging sniper
06 Oct 2024, 01:05 AM
donofsandiego: homing sniper round
06 Oct 2024, 01:03 AM
adamírcz: Incendiary Round
05 Oct 2024, 14:07 PM
Rosbone: Like that scene in Nobody.
05 Oct 2024, 07:17 AM
Rosbone: Coh2: What is that OST sniper ability that lets it shoot multiple models at once?
05 Oct 2024, 07:16 AM
aerafield: or rather I haven't seen a Whizbang in the last 100 games I should say
04 Oct 2024, 17:40 PM
aerafield: @Lady Xenarra they did indeed buff the whizbang range slightly, apologies for not noticing. I have not seen a Whizbang being used ever so I couldn't tell, dps still seems terrible though
04 Oct 2024, 17:39 PM
Rosbone: COh3 balance seems to have smoothed out since the hotfix though :thumb:
04 Oct 2024, 16:06 PM
Rosbone: @donofsandiego Welcome back! I have no idea what these guys are even talking about. Its great. I am a new man, No longer shall I say aloud every 5 minutes "Relic is uhhh... uhhh... you know".
04 Oct 2024, 16:05 PM
Willy Pete: Oh and we're still comparing a unit you have no matter what, to a unit you need a doctrine for...
04 Oct 2024, 15:06 PM
Willy Pete: It's mobile artillery. Better range > health and armor. Whizbang only needs that because it has to drive so close
04 Oct 2024, 15:05 PM
Lady Xenarra: if you want the Allied Stuka then expect it to be as fragile as the Axis Stuka. You have terrible takes as well :rofl:
04 Oct 2024, 14:51 PM
Lady Xenarra: Complaining about the 25 muni smoke is neither here nor there, the upgrade is a premium in a very MP stressed faction.
04 Oct 2024, 14:48 PM
Lady Xenarra: @aerafield The whizzbang outranges even the FlaK 36, if you're driving into AT guns, this is a skill issue.
04 Oct 2024, 14:46 PM
aerafield: @donofsandiego the forum itself is dead, we moved on to the shitbox B-)
04 Oct 2024, 14:12 PM
aerafield: meanwhile, the Stuka launches mini-nukes across half the map, tanks two medium tank shots, and for some reason also gets emergency smoke so even the low wattage troglodytes can keep that thing alive vs flanking tanks
04 Oct 2024, 14:11 PM
donofsandiego: Oh well. Life moves on.
04 Oct 2024, 14:05 PM
donofsandiego: I leave for a week and there are 5 new posts. Just rip out my heart and stomp on it already.
04 Oct 2024, 14:04 PM
aerafield: and even if it behaved like an actual shotgun (short range, guaranteed wipe) it would still be trash design
04 Oct 2024, 14:01 PM
aerafield: whoever thought that in CoH3 we need an expensive arty piece designed like a shotgun, except that shotgun fires less-lethal beanbag rounds... I would like to talk to them
04 Oct 2024, 14:00 PM
aerafield: these giga axis main balance takes, you almost can't make them up
04 Oct 2024, 13:57 PM
aerafield: @Lady Xenarra how convenient that you left out the range or damage difference when comparing Stuka and Whizbang :rofl: Yeah I'm sure you wouldn't mind if the Stuka would have to drive into AT gun range and the opponent has to go afk for 10sec
04 Oct 2024, 13:54 PM
Lady Xenarra: It prob could do with a 20 fuel cost tbh.
04 Oct 2024, 01:19 AM
Willy Pete: Nebelwerfer is the only axis arty that pisses me off. It's value for cost compared to Allied and DAK arty I find to be hilarious
04 Oct 2024, 00:59 AM
Willy Pete: Just like I don't envy DAK and the FV balancing. Coh3 is full of decisions that require glaring weaknesses to offset them. Coh2 had this as well but you would expect it to improve in the next game not get worse
04 Oct 2024, 00:57 AM
Lady Xenarra: Then I don't envy the task of balancing a lategame USF stock heavy arty option. I suspect if it's put in, then the early/midgame will suffer for it.
04 Oct 2024, 00:54 AM
Willy Pete: Did I say it was terrible? It's not stock. That's my main problem with it.
04 Oct 2024, 00:50 AM
Lady Xenarra: I guess - firepower too
04 Oct 2024, 00:45 AM
Willy Pete: Oh the scott was retarded. No question. Path scott made the game boring with how easy it was. Still shit design
04 Oct 2024, 00:45 AM
Lady Xenarra: Ok I'll make you a deal. Let's give Stuka +10 FU cost, +560HP, - speed, sherman armour, then I will complain it's a terrible artillery piece ok?
04 Oct 2024, 00:45 AM
Lady Xenarra: @Willy Pete If you want someone to be angry about poor lategame USF arty options, look no further than the COH2 Scott. I'm sure ppl had a lot of fun with pathscoot but there are consequences for balance long term.
04 Oct 2024, 00:43 AM
Willy Pete: "Don't expect wipes" ..... from an 80 fuel artillery piece....
04 Oct 2024, 00:40 AM
Willy Pete: I don't pretend to be high level at coh3, but was often top 100 in coh2 and in team games mortars were often useless compared to heavier options as the game went on
04 Oct 2024, 00:35 AM
Willy Pete: Well Jesus, thx shoutbox. I'm not talking light arty I'm talking the heavier arty that everyone else gets stock besides US.
04 Oct 2024, 00:31 AM
Willy Pete: *highness
04 Oct 2024, 00:30 AM
Willy Pete: @Lady Xenarra Ooo forgive me your signed
04 Oct 2024, 00:29 AM
Willy Pete: @Lady Xenarra I'm not talking about light arty, I'm talking
04 Oct 2024, 00:29 AM
Lady Xenarra: I think it's an ok unit if you must know. Good at bleeding MP but don't expect wipes. It's got the misfortune of being endlessly compared with the Calliope
03 Oct 2024, 23:12 PM
aerafield: You're so deep in the axis bubble, you probably praise the Whizbang as a great unit
03 Oct 2024, 23:07 PM
Lady Xenarra: Dodging enemy light arty barrages is 101 for high lvl players
03 Oct 2024, 22:54 PM
Lady Xenarra: @Willy Pete In 10 years I have never had a mortar become obsolete as long as smoke existed. Nvm airburst shells. If there's an enemy weapons team, it has value.
03 Oct 2024, 22:53 PM
Willy Pete: The pak howie isnt stock, and you know damn well the mortar becomes obselete when mid-late arty arrives
03 Oct 2024, 19:27 PM
Lady Xenarra: @aerafield You don't like the Pack howie and the best mortar in the game?
03 Oct 2024, 18:49 PM
Indische_Legion: @aerafield Mr kitty says "Swexx :3"
03 Oct 2024, 09:45 AM
Rosbone: :hansRNG:
03 Oct 2024, 00:44 AM
aerafield: that thing reliably penetrates the frontal armor of brummbars, with higher damage than medium tanks
02 Oct 2024, 23:40 PM
aerafield: @Willy Pete the overtuned barrage is basically the glue that holds USF together though, it's a bandaid fix for the otherwise horrible indirect fire situation. What they definitely need to nerf though is damage & penetration
02 Oct 2024, 23:40 PM
aerafield: speaking about 3v3 or 4v4, the t3 or t4 is basically optional now. You can just spam the AT halftrack and spam doctrinal inf or rifles, and you're completely fine
02 Oct 2024, 23:37 PM
Willy Pete: So they buffed the barrage but increased the fuel cost. That's slightly less stupid than I was expecting, but still a questionable choice
02 Oct 2024, 21:00 PM
Willy Pete: They didn't buff it in this patch did they? Cuz it was already good before, but that would be a classic Relic move
02 Oct 2024, 20:54 PM
aerafield: Just get 4 or 5 of them and you have good anti-blob and scare even a Tiger away
02 Oct 2024, 11:17 AM
aerafield: Have to say, the 57mm AT halftrack from USF needs to get nerfed very soon. It's like the old SU-76 on even better steroids
02 Oct 2024, 11:06 AM
Lady Xenarra: WTB proper mainline for DAK
01 Oct 2024, 20:12 PM
Rosbone: @adamírcz Aera always talks about the omplicated tech structures of allies also. And the fact you cant A-move generally. But that is Coh2. Are you talking Coh3?
29 Sep 2024, 20:47 PM
Rosbone: "Coh3, I am not mad at you. I am just disappointed." - Mom voice
29 Sep 2024, 20:46 PM
Rosbone: @adamírcz Yes, allie players never make AT and just get smashed when the first tank comes out. They think thei late weak allied tank will be enough and it never is.
29 Sep 2024, 20:45 PM
adamírcz: just great, also, is that just my impression or are most axis players simply better than allies, on average
29 Sep 2024, 19:38 PM
adamírcz: 2 games where its a 4 digit rank teammate against three top100s, then a game where teammate bluescreens
29 Sep 2024, 19:37 PM
Rosbone: @skemshead That is a funny joke, but too close for me since I got banned for saying something similar :foreveralone:
29 Sep 2024, 13:12 PM
Rosbone: The top people got let go. I do not remember if/which devs got let go. But clearly they need to cut more bad management people.
29 Sep 2024, 13:10 PM
Indische_Legion: All in all though, didnt the coh3 dev lose their jobs and the retard mouth breathing managers stay on in relic?
29 Sep 2024, 12:47 PM
skemshead: I always thought Coh3 was made by woke females trying to prioritise consoles..
29 Sep 2024, 07:45 AM
Rosbone: Back on track: I had Dirty_Finisher and Ishtari on the 42" 4K with Olvadi on the iPad playing Coh3 4v4s. It was a good day.
29 Sep 2024, 06:19 AM
Rosbone: Damn it. I did it again. Coh3 is complete trash made by retards. All roads lead to this conclusion. :romeoHairDay:
29 Sep 2024, 06:15 AM
Rosbone: Katy shot into the FOW then backs away... you can see the kill counts ring up.... You wouldnt know jack sh*t in Coh3. Pew Pew Pew... backs away.... ???
29 Sep 2024, 06:15 AM
Rosbone: And you guys are like "You dont need kill counts". Please send me a link to the place where you guys buy your weed. Cause its making you dumb. :luvCarrot:
29 Sep 2024, 06:13 AM
Rosbone: First few Ishtari moments I saw was a B4 into the FOW. 7 kills first shot. That is why Coh3 will never be a good game guys. If that was Coh3 you would not know WTF happened. Boom. Splash. Something happened I guess???
29 Sep 2024, 06:12 AM
Rosbone: Having Ishtari back on stream with Sturmpanther on team made me feel like it was my birthday :romeoHype:
28 Sep 2024, 21:12 PM
Rosbone: Should I start doing daily affirmations for Coh3? "I like Coh3. Coh3 is a good game. And darn it, people like it." - Al Franken voice reference you wont get.
28 Sep 2024, 05:28 AM
Rosbone: @Indische_Legion Bless you . We shall all pray to you on your journey to free us from bondage.
28 Sep 2024, 05:26 AM
Rosbone: @aerafield Yeah I can imagine rank is meaningless until like 50 or so.
28 Sep 2024, 05:25 AM
Indische_Legion: @Rosbone Don't worry i will single handedly cleanse and purge coh2 from all the sweatlords and tryhards. People will have no choice but to be nice and civil under my rule >:)
28 Sep 2024, 04:38 AM
aerafield: The remaining playerbase is so bad, you see a rank 100 player and cant tell if they're decent or horrible at the game, usually it's the latter
28 Sep 2024, 00:31 AM
aerafield: I can tell you 95% of all CoH2 matches nowadays are MONKE cage-fights. No matter your rank
28 Sep 2024, 00:29 AM
Rosbone: and you will be stuck playing with monkeys forever.
28 Sep 2024, 00:14 AM
Rosbone: Cheating in 1v1 is easy to ignore though. You suspect cheating just drop. you cant do that in 4v4, your rank will erode to a place you cant come back from.
28 Sep 2024, 00:13 AM
Rosbone: If only I could talk about Coh and not return to Coh3 sucks. Ok I am going to turn over a new leaf. Help me forget Coh3 ever existed guys. I need your help. :snfQuinn:
28 Sep 2024, 00:11 AM
Rosbone: that was a big hope for coh3. If the playerbase got big enough it might drown out the douche bags with more actual players. But that dream is dead. Coh3 killed so many facets of the community. Complete disgrace.
28 Sep 2024, 00:10 AM
Rosbone: If only they could just enjoy what a great game Coh2 is for itself and leave their egos at the door.
28 Sep 2024, 00:08 AM
Rosbone: Like I say below and a few times a year, so many RTS players are incel cucks that only feel good about themselves when they are beating someone else. So cheating is just the next level of loser behavior.
28 Sep 2024, 00:07 AM
Rosbone: To qoute the great philosophers of the 2000's, It is what it is. :luvDerp:
28 Sep 2024, 00:05 AM
GenMe: there are so many hackers in coh 2 1v1 automatch now its becoming part of the entertainment :D
27 Sep 2024, 23:51 PM
Rosbone: Uhhhmmmm.... no? :snfPeter:
27 Sep 2024, 18:05 PM
Indische_Legion: @Rosbone Does this mean i can use drophacks without being banned?
27 Sep 2024, 17:27 PM
Indische_Legion: @Rosbone Does this mean i can continue using drophacks without being banned ?
27 Sep 2024, 17:27 PM
Rosbone: Q Mode Mod Example: https://www.coh2.org/file/21011/qmode01.jpg
27 Sep 2024, 03:23 AM
Rosbone: Relic does not care about Coh3, why do you?
27 Sep 2024, 03:17 AM
Rosbone: @Willy Pete It is not the end. But if your game is struggling. All of the 4v4 streamers left. Wouldnt you do everything in your power to get them back. Or sit in your tower putting out your shit balance patches and slapping each other on the back?
27 Sep 2024, 03:16 AM
Rosbone: Everytime I watch a 1v1 lord they never look at the match stats. There are people who enjoy the game. And there are people who just want to feel better than someone else. I won, I am better than you. I feel so cool. Childs mentality.
27 Sep 2024, 03:13 AM
Rosbone: Coh2 is such a nuanced game. And I can tell from the Coh3 lovers they are not nuanced. Thus they like Coh3. It is not nuanced at all.
27 Sep 2024, 03:12 AM
Rosbone: What is the excitement after atank hits vet 3? Nothing. Unless you can see kills. "Hollly Sheet that ostwind has 74 kills!"
27 Sep 2024, 03:10 AM
Rosbone: Every single 4v4 match below level 12 is just noob making blobs and smashing into the enemy. They dont give a shit about VPs at all. They would never take a VP. Walk right passed it. All they care is kill counts. Thus coh3 is dead.
27 Sep 2024, 03:09 AM
Rosbone: sometime just watch matches for fun and constantly watch kill counts. it is my personal main metric for an exciting match.
27 Sep 2024, 03:07 AM
Rosbone: @aerafield I constantly look at kills on stream. I constantly looked in Coh2 when I played. Especially mortars. I would spectate games and see how players are moving their stuff, their builds, etc and constantly watch kill counts.
27 Sep 2024, 03:06 AM
aerafield: Or you wanna seriously tell me you're constantly looking at the kill counts of all units at all times, even from infantry squads or weapon teams? People look at the kill count of a vet 5 p4 or KT after a long fight and that's about it
26 Sep 2024, 23:14 PM
aerafield: @Rosbone I think you are exaggerating the importance of easily visible kill counts by a lot. Yes, it is very interesting to immediately see the kill counts of snipers or high-vet tanks in LONG battles on stream. Outside of that, I dont think anyone cares
26 Sep 2024, 23:13 PM
Willy Pete: Of all the reasons to shit on coh3 lol
26 Sep 2024, 22:44 PM
Willy Pete: Yes I have. When I play the game, I can see my kills. Not being able to see the kills of every unit the streamer has is really not the end of the world
26 Sep 2024, 22:43 PM
Rosbone: Have you guys ever played Coh seriously.
26 Sep 2024, 21:22 PM
Rosbone: KCs is a symptom of the larger problem. but you cucks are just gonna take it on the face and smile. Your loss not mine.
26 Sep 2024, 21:21 PM
Rosbone: You gonna spam the streamer to hover the kill counter? Get serious man.
26 Sep 2024, 21:20 PM
Rosbone: So you miss the first 6 minutes and see a sniper with some vet? How many kills does it have? What have you missed? Its every unit, not just snipers.
26 Sep 2024, 21:20 PM
Willy Pete: "How will the viewers know if the sniper is being microd properly?" Lol by watching the game. You can see the kills if you want when you're playing. By far the most bizarre take on coh3
26 Sep 2024, 20:51 PM
Rosbone: They are so out of touch it is insane to believe that an AI is not running the company. Or like that South Park where it was like walruses in a pool running stuff.
26 Sep 2024, 19:30 PM
Rosbone: Is it a coincidence that ALL of the 4v4 streamers are gone when Coh3 came out? Seriously, they ALL are gone. Greyshot pops in once every 2 months. And Relic thinks Coh3 is a success. Seriously. How?
26 Sep 2024, 19:28 PM
Rosbone: Even if he started streaming again, it would be boring as F**k to watch with no kill counts.
26 Sep 2024, 19:26 PM
Rosbone: How many games have I watched waiting for Duffmans KT to hit 100 kills? A lot. Where is Duffman now? Oh thats right he quit Coh when Coh3 came out because it is trash.
26 Sep 2024, 19:26 PM
Rosbone: I personally will never watch Coh3 without Kills. And I am just one person. but I know for a fact at least 10 people who will never enjoy Coh3 because there are no visible kills.
26 Sep 2024, 19:25 PM
Rosbone: Every person I used to play with only cared about kill counts. "My Ostwind has 74 kills!"
26 Sep 2024, 19:24 PM
Rosbone: When a Katy throws into a blob how many kills did it get? Can you count all the missing units and XP kickers in real time?
26 Sep 2024, 19:19 PM
Rosbone: @donofsandiego I have explained this many times. When a sniper is working it should have 2 kills per minute. How will viewers ever know if the sniper is being microed properly?
26 Sep 2024, 19:18 PM
donofsandiego: and if you were to ask me where I would rank having unit kill counts in game in an easily visible place instead of the XP bar, I would tell you that I literally do not care when is the next battlegroup coming out
26 Sep 2024, 17:55 PM
donofsandiego: but I, donofsandiego, spokesman for the lowest common denominator and phone number rank base, can honestly tell you that I forget it even exists
26 Sep 2024, 17:53 PM
donofsandiego: I was looking at the engagements, explosions, and the pretty colors. Maybe this is some kind of high rank player thing where you're looking at the unit all the time to determine how much value you're getting out of it
26 Sep 2024, 17:52 PM
donofsandiego: Look bro I'm gonna be 100% honest, I never once noticed the kill counts in any CoH 2 game that I watched.
26 Sep 2024, 17:51 PM
Rosbone: In order for us to maximize our sales in these emerging markets we must enhance the viewer feedback and experience.
26 Sep 2024, 17:19 PM
Rosbone: Since Relic is not a vertically integrated company, we rely on the exposure we gain thru our streaming platform partners. And the feedback we are gathering is that they are struggling to grow viewership.
26 Sep 2024, 17:15 PM
Rosbone: Match excitement is attributed to two Key Performace Indicators: Kills and VPs. Coh3 is currently only utilizing on of these metrics and reducing viewer excitement by 50%.
26 Sep 2024, 17:12 PM
Rosbone: Let me put it in retard business lingo so the tards at Relic can repeat it back in a meeting and sound like they know what is going on...
26 Sep 2024, 17:10 PM
Rosbone: Yes it made the schills and copers even more delusional :romeoHairDay:
26 Sep 2024, 17:09 PM
Katitof: last I've checked games are won when you get 500 VPs, not 500 kills, something changed with last patch? :snfBarton:
26 Sep 2024, 10:57 AM
Rosbone: Disclaimer: Relic is full tard, so dont blame me if they remove the VPs now :snfPeter:
26 Sep 2024, 05:39 AM
Rosbone: I mean why even have the VP counter on the screen if you are not going to show kills? Just have guys run around until the game ends suddenly for no apparent reason. That would be more exciting than the way Coh3 is right now.
26 Sep 2024, 05:38 AM
Rosbone: @Willy Pete LUL Melting bases :drool: Maybe someday I will watch a Coh3 stream. Ahhh who am I kidding, they will never add visible kill counts so I will never watch a stream of this trashy game :nahnah:
26 Sep 2024, 05:32 AM
Willy Pete: The winrates had literally never been more even over the last few months, and this patch gave us the largest spike yet. Pretty hard to top that.
25 Sep 2024, 23:19 PM
Willy Pete: July 1st 2023*
25 Sep 2024, 23:15 PM
Willy Pete: At least from July1st- present this is the worse. That's when coh3stats data begins
25 Sep 2024, 23:12 PM
Willy Pete: @Rosbone That depends on which LVs you're talking about. Seeing as ppl are melting HQs with LVs right now Id say no
25 Sep 2024, 23:09 PM
Willy Pete: @Lady Xenarra I'm sure you think that lol. Statistically this is by far the worst
25 Sep 2024, 23:07 PM
Rosbone: @Willy Pete Did it do what it intended? To slow down the LV play?
25 Sep 2024, 22:34 PM
Rosbone: The really sad part is, you cant even try to help. You couldnt do an event and give people Coh3 licenses because tehre is a high chance they just uninstall 5 minutes after it loads the 1st time.
25 Sep 2024, 22:30 PM
Lady Xenarra: @Willy Pete I'm sure the big tournament killing sapper spam was much worse, including egg-on-face-with-company-superiors
25 Sep 2024, 22:03 PM
Willy Pete: @Rosbone the irony is that 1.8 was by far their worst patch in terms of balance. combination of bugs and bad decisions
25 Sep 2024, 21:23 PM
Rosbone: Does anyone watch coh3 on mobile. The goofy UI and pulled back camera seems to make it too hard to watch on a small screen. On my 42" 4K it looks good. IPad, not so much.
25 Sep 2024, 19:59 PM
Rosbone: Why would you kill your own franchise and drive away your key employees?
25 Sep 2024, 19:57 PM
Rosbone: That is why many of the players will never come to Coh3. Too much is missing and there is little to no hope it will ever be added.
25 Sep 2024, 19:56 PM
Rosbone: Sounds dont suck you in. Lack of kills dont suck you in. There are simple key elements missing for players and viewers to enjoy the game. Bets on if they EVER are added. Since we are 1.8 years past release.
25 Sep 2024, 19:56 PM
Rosbone: So playing Coh3 is better. Watching it is still a joke. Thos guys are double vet and just had a big engagament and they have ??? kills now. Oooo how exciting. <444>_<444>
25 Sep 2024, 19:54 PM
Rosbone: On the plus side 1.80 has raised player counts to almost Coh2 levels. Lets us all pray they dont fold before the game gets to a good spot.
25 Sep 2024, 17:06 PM
jesulin: :guyokay:
25 Sep 2024, 07:37 AM
donofsandiego: Save some for me, Relic >:[
24 Sep 2024, 22:22 PM
Rosbone: :snfPeter:
24 Sep 2024, 22:17 PM
Rosbone: So if you are looking to gobble some gonads, think again.
24 Sep 2024, 22:16 PM
Rosbone: And dont go to an orgy with Relic, because they will suck all the balls. You wont get any. :snfPeter:
24 Sep 2024, 22:14 PM
Rosbone: @donofsandiego Because Relic will not focus on fun mechanics. They want the game to fail so they can write it off on taxes as a loss :snfPeter:
24 Sep 2024, 22:14 PM
donofsandiego: why can't we have a tactical catapult and/or circus cannon so we can redeploy paratroopers after they've entered the battlefield?
24 Sep 2024, 21:22 PM
Grim: classic relic patch
23 Sep 2024, 20:15 PM
Rosbone: Seems sus. <444>_<444>
23 Sep 2024, 16:59 PM
Rosbone: Even a few days after a patch. <444>_<444>
23 Sep 2024, 16:58 PM
Rosbone: Strange how Coh2 streams consistently have more viewers than Coh3. <444>_<444>
23 Sep 2024, 16:57 PM
KoRneY: it's pretty stupid yes. last night my team built ~20+ bikes, took control of the muni and just kamikazed their AT boys and then sent in 8 l6s at once. annihilation victories in ~8 minutes
23 Sep 2024, 14:19 PM
Willy Pete: Yeah and that's pretty fucking stupid considering L6s were already game breaking several patches ago
23 Sep 2024, 13:56 PM
KoRneY: not even getting to gustos, which are bugged. regardless, my point is that the game has been even more fucked in big game modes and it's gone on for a week+
23 Sep 2024, 13:55 PM
KoRneY: right now players can spam bikes, get map control, lose them, get 2cps and call in l6s and just cook your hq, which is broken on a 1v1 and can be as equally broken if a full 4v4 team does it
23 Sep 2024, 13:53 PM
KoRneY: it was when the ASC was buffed so strafes cost as much as grenades, were instant, killed infantry and light vehicles alike, so the more players there were, it got exponentially worse
23 Sep 2024, 13:51 PM
Willy Pete: In 2v2 at least, this is the biggest spike thats happened since the data was recorded: https://ibb.co/GxYV7g8
23 Sep 2024, 02:43 AM
Willy Pete: and if you look at the very next patch it flips right back the other way. coh lifecycle in a nutshell
23 Sep 2024, 02:39 AM
Willy Pete: @KoRneY this is in all 4 modes though. in your sample 1v1 is fine and 2v2 is iffy. 3s and 4s it was bad, and was probably caused by a terrible balance decision
23 Sep 2024, 02:38 AM
KoRneY: you should lay off of the reddit kool-aid
23 Sep 2024, 01:17 AM
KoRneY: it goes both ways, this isn't the first time they've let it coast at absurd rates https://coh3stats.com/stats/games?from=2023-07-25&to=2023-08-03&mode=4v4
23 Sep 2024, 01:08 AM
aerafield: hell, even Oranegepest almost lost a 1v1 couple days ago against some rank 200 turborandom who spammed 10 bikes into Guastas
22 Sep 2024, 22:57 PM
aerafield: What's also funny is how they nerfed Sappers within 20h when they were OP (this is good), but the DAK heroes are spamming Guastas since over 5 days now and the hotfix is only "in the pipeline"
22 Sep 2024, 22:56 PM
Willy Pete: I don't expect it to stay at 60 but I also don't recall it ever spiking that much. Except maybe once for the brits like a couple months after release. Can't remember what caused it
22 Sep 2024, 22:49 PM
Willy Pete: I can't comprehend how someone can defend a 60% winrate in every mode. Yeah it's soon but Ive seen you complain about US shortly after a patch when the winrates are dead even
22 Sep 2024, 19:08 PM
Willy Pete: Your winrate as DAK is also higher than as US? Couldn't have been junking that much
22 Sep 2024, 19:07 PM
Lady Xenarra: As opposed to my junking my ELO testing Flakvielring-absent strategies to see if everyone was just missing things and it could be nerfed because 'skill issue'? Or beneficial Axis bugs I reported like the recon tractor CDs?
22 Sep 2024, 18:56 PM
Lady Xenarra: @Willy Pete It is me, my DAK ELO was lower back when I stopped playing USF 3v3. It's not like I stopped yesterday.
22 Sep 2024, 18:54 PM
Rosbone: PSA: Relic sucks.
22 Sep 2024, 17:48 PM
Willy Pete: To be clear, my playercard is very biased for US. Unlike you however, that doesn't stop me from suggesting they nerf things like Chafee, old ASC, etc. You are so cringe I'm starting to wonder if it's bait
22 Sep 2024, 17:20 PM
Willy Pete: Cause if it is your lying about your US elo
22 Sep 2024, 17:18 PM
aerafield: I see, and in CoH2 you sticked to OKW because the faction is just notorious for its extremely complex strategies, units that are hard to use, and horrible winrates in teamgames, amirite?
22 Sep 2024, 14:30 PM
Lady Xenarra: And you barely play the game so why the huge complaints about balance?
22 Sep 2024, 13:50 PM
Lady Xenarra: I stopped playing USF 3v3 last patch once I beat my DAK ELO and realised the faction was making me get worse at the game. There were easy tools for every contingency. I found the situation even worse than I realised from the Axis perspective.
22 Sep 2024, 13:50 PM
aerafield: Who said I was only talking about 4v4?? And for the last time too, it's ok to play only one side and being biased AF as a result, but at least own up to it. You want the game to be patched in a way that you get easier games with the faction that YOU like
22 Sep 2024, 13:29 PM
Lady Xenarra: Last bit is @aerafield.
22 Sep 2024, 11:07 AM
Lady Xenarra: @Willy Pete Every major balance patch the topic of WR % comes up in the first week if not days. And everytime, for all factions, it is too early to tell. And for the last time, 4v4 is not possible to balance.
22 Sep 2024, 11:05 AM
PatFenis: DevM taking the bag and rid himself of relic. Good for him.
22 Sep 2024, 08:06 AM
Willy Pete: And would be encouraging patience if US or UK had a 60% winrate in every mode
22 Sep 2024, 00:31 AM
aerafield: Surely you as axis main would also defend a bug that makes already strong allies units like Grants or Bishops completely overpowered :foreveralone:
21 Sep 2024, 21:00 PM
Lady Xenarra: @aerafield They already announced they'll do a hotfix on it. But tbh the armour didn't mean much anyway in the face of proliferated LMGs in every squad you'll face
21 Sep 2024, 14:43 PM
Willy Pete: We know someone who approves :rolleyes:
21 Sep 2024, 13:38 PM
aerafield: ok yeah, there is the confirmation: https://www.youtube.com/watch?v=jJs6USO81wI&t=2759s
21 Sep 2024, 11:33 AM
OKSpitfire: Wow, has the satchel come back too? Will have to get my jollies in before they fix it, haha.
21 Sep 2024, 10:33 AM
aerafield: So, apparently they forgot to remove armor from Guastatori, turning them into near unstoppable terminator. No wonder so many DAK one-tricks rush them atm
21 Sep 2024, 09:16 AM
Willy Pete: @Lady Xenarra pretty sure you have more in common with them then you realize
20 Sep 2024, 20:21 PM
Rosbone: Dont most people play all the factions? Classic RTS loss deflection I am guessing :snfMarcus:
20 Sep 2024, 19:07 PM
Lady Xenarra: Ofc you're getting your ass murdered by ppl who don't have a handicap any more. It's just the AT Boys situation again
20 Sep 2024, 19:05 PM
Lady Xenarra: These fragile ego ppl couldn’t take -ONE- day about DAKgrens and L6s. Damn, imagine if you had 6 months of LV spam walking you off the map and had to win vs such odds. :rofl:
20 Sep 2024, 19:02 PM
Rosbone: I would pay cash money to hear those tapes.
19 Sep 2024, 22:52 PM
aerafield: @voltardark ah yes, pls give us a tool to insult & yell at our teammates with 0 consequences since Relic would have to save the audio recordings in order to moderate it. which they can't :snfPeter:
19 Sep 2024, 21:22 PM
voltardark: We need voice communication to improved team match quality.
19 Sep 2024, 12:52 PM
Rosbone: PS: Cloaca
19 Sep 2024, 04:53 AM
Rosbone: Wait. What? Relic did something so stupid it ruins the game? No way!!! You must be mistaken. :snfPeter:
19 Sep 2024, 04:52 AM
aerafield: agree, this was the worst option they could have chosen as default
19 Sep 2024, 00:58 AM
Lady Xenarra: Relic, why would you change the default chat settings to stop ppl from sending chat? This costs ppl matches
18 Sep 2024, 23:34 PM
aerafield: you guys must have dropped before then, there is no leaver penalty after the 1st drop
18 Sep 2024, 22:52 PM
adamírcz: ok, this is golden, their unstable spaghetti coded bullshit gets stuck on loading screen, so unable to do anything, we altf4 and then get the leaver penalty for that
18 Sep 2024, 21:32 PM
adamírcz: however, the map additions, and one for each teamgame mode, are breathing some much needed life into the game
18 Sep 2024, 20:23 PM
adamírcz: dead site indeed
18 Sep 2024, 20:01 PM
Rosbone: With active support you would expect patches like "Wow! That is really cool!". Instead we get "Well, its a good start. Talk to me in 3 months." excitement.
18 Sep 2024, 17:05 PM
Rosbone: It is sad to see Coh3 in the same state Coh2 was at its end of life. New patch, people get excited for about an hour or two then move on. It is a new game being actively "supported" and it feels like a 13 year old game as far as excitement goes.
18 Sep 2024, 17:03 PM
Rosbone: also dead site.
18 Sep 2024, 17:00 PM
Rosbone: @donofsandiego Your insanity is Relics fault. If coh3 was not complete trash you would be playing it and not thinking. #soma
18 Sep 2024, 16:59 PM
Rosbone: A@aerafield I agree, RTS players are a special breed of moron. But it may help if you could talk since it is easier to explain what you are trying to say.
18 Sep 2024, 16:58 PM
donofsandiego: also dead site
18 Sep 2024, 12:50 PM
donofsandiego: I am fluent in insanity
18 Sep 2024, 12:49 PM
aerafield: suggesting default voicechat between strangers when it can't even be moderated at all, in one of the saltiest communities. What could possibly go wrong :snfPeter:
18 Sep 2024, 11:52 AM
Rosbone: @voltardark Are you fluent in Chinese, Russian, etc? If no, then voice comms wont help at all for many players.
17 Sep 2024, 22:22 PM
voltardark: Coh3 just need voice communications, its a marvelous game !!1
17 Sep 2024, 21:55 PM
Lady Xenarra: RIP 4 rifle builds, you will not be missed.
17 Sep 2024, 20:36 PM
Rosbone: "We hold these truths to be self evident."
17 Sep 2024, 17:43 PM
Rosbone: Coh1 had each style of kill visible. Coh2 screwed it up and only showed total kills. Coh3 just erased it. Its easy to see that the smart people keep leaving Relic and the morons stay.
17 Sep 2024, 17:41 PM
Rosbone: 5 years of dev time we know of. 1.6 years post release and they still dont have a plan for saving the game. :rofl:
17 Sep 2024, 17:32 PM
Rosbone: When will they wonder why the remaining streamers only stream Coh3 for a day or two after a patch then play something else?
17 Sep 2024, 17:31 PM
Rosbone: When will the community manager start wondering why all of the Coh2 streamers have left? Especially team games.
17 Sep 2024, 17:09 PM
Rosbone: Coh3 still just a stain on the Coh legacy :romeoMug:
17 Sep 2024, 17:08 PM
Rosbone: Still no visible kill counts. The incompetence continues... No donuts for you! Bad Relic! No Relic! No!
17 Sep 2024, 17:06 PM
Vermillion_Hawk: Indeed, strain thine ears this very moment, and you can almost hear the groan of useless words before they too are snatched into the void...
17 Sep 2024, 05:51 AM
Vermillion_Hawk: The tales tell that, at the end of time, when dust fills the halls of humanity's venal works, one will still hear an echoing voice in the COH2.org shoutbox, crying about 4v4 balance...
17 Sep 2024, 05:50 AM
donofsandiego: muerte
16 Sep 2024, 21:16 PM
Lady Xenarra: I wonder if Guastatori will get buffed next patch. The rifle penetration changes could hurt them quite a bit.
16 Sep 2024, 16:40 PM
donofsandiego: dead website
16 Sep 2024, 12:16 PM
Rosbone: Hes not wrong. Coh2 match making is trash. These are facts not in dispute.
16 Sep 2024, 05:08 AM
Willy Pete: Lol, whatever you do guys, don't buy coh2. You heard it here first
15 Sep 2024, 23:53 PM
aerafield: ok
15 Sep 2024, 23:26 PM
SteamNOC: 캬퉤 개쓰레기 세가 새끼들아
15 Sep 2024, 22:52 PM
SteamNOC: NOOB새끼랑 같은 팀이 되질 않나
15 Sep 2024, 22:52 PM
SteamNOC: 독일군만 유리한 ㅈ같은 게임
15 Sep 2024, 22:51 PM
SteamNOC: don't buy Company of Heroes series
15 Sep 2024, 22:51 PM
SteamNOC: Matching system Garbage
15 Sep 2024, 22:50 PM
SteamNOC: CoH2 is Garbage
15 Sep 2024, 22:49 PM
SteamNOC: Fu ck you Nazi Sega
15 Sep 2024, 22:49 PM
SteamNOC: 시발 ㅈ같은 Chinazi 게임
15 Sep 2024, 22:48 PM
donofsandiego: You know what, guys? This shit is for the birds. Wake me up when they finally release the modding tools they said they were gonna release.
14 Sep 2024, 12:33 PM
adamírcz: But overall, I already love the patch
13 Sep 2024, 18:07 PM
adamírcz: Also, it kinda saddens me that I didnt see any mention of loiters removal from the game in that post summarising the Relic stream
13 Sep 2024, 16:31 PM
adamírcz: The fact that they act more like mainline part of an army has been quite the improvement, if it wasnt for it degenarating into braindead gg pushes
13 Sep 2024, 16:28 PM
adamírcz: Not that there werent plenty busted rn, but hopefully they keep some relevance in lategame, just more based around flanking and using mobility, and less around frontal rushes with 5 of them
13 Sep 2024, 16:27 PM
adamírcz: I hope this LV nerfing is gonna be smart and cautious
13 Sep 2024, 16:22 PM
aerafield: USF vs Wehr would be fine if it wasn't for the most recent BG aimed at ape cavemen gameplay aka blob 5+ coastal squads and officer around a bunker
13 Sep 2024, 13:40 PM
aerafield: Just so much stuff that USF has a hard time dealing with. What if he rushes 2cm combat HT? What if he blobs? What if he rushes flak/8Rad etc
13 Sep 2024, 13:36 PM
aerafield: Whenever I play DAK, I am intimidated by brit opponents. But against USF I already know it's gonna be an easy cakewalk if I just follow a certain build order and tactic
13 Sep 2024, 13:33 PM
aerafield: the whole USF vs DAK matchup is particularly stupid. If you buy early rifle upgrades, then flak or 8Rad will baselock you. If you don't, then pgrens win every fight
13 Sep 2024, 13:31 PM
aerafield: @Lady Xenarra I have absolutely no clue what game you are playing, but USF needs to spend up to 60 fuel or more for their riflemen to beat DAK panzgergrens who get emotional support by a 250 sitting next to them.
13 Sep 2024, 13:29 PM
donofsandiego: :wub:
13 Sep 2024, 00:56 AM
donofsandiego: I love how @aerafield is standing up for 4v4 nerds like me
13 Sep 2024, 00:55 AM
Willy Pete: @Lady Xenarra yeah FV still ruins a lot of games for me. either by killing it right away and coasting or by getting wrecked by someone with amazing micro
12 Sep 2024, 22:35 PM
Lady Xenarra: @Willy Pete It's now redundant with the new patch coming, but needing T2+ and VSL to match Rifles even at far range is bad balancing. It's a big reason why Flakvierling is oppressive.
12 Sep 2024, 21:15 PM
Willy Pete: It's clearly not an issue for DAK
12 Sep 2024, 21:03 PM
Willy Pete: @Lady Xenarra but pay more to scale to late game. what's the problem here?
12 Sep 2024, 21:02 PM
Rosbone: Dead Game.
12 Sep 2024, 20:43 PM
Rosbone: So Mono made a couple maps and Mirage+Tar made some bal changes. And it took 2 months????????????????
12 Sep 2024, 20:43 PM
Lady Xenarra: LV spammers are definitely getting hit hard this patch
12 Sep 2024, 19:11 PM
Rosbone: T minus 1 hour for Coh3 feet reveal stream :banana:
12 Sep 2024, 15:59 PM
aerafield: because "best mainline" is so damn meaningful in 3v3 and 4v4 and their map pools :snfPeter:
12 Sep 2024, 11:54 AM
Lady Xenarra: @Willy Pete 260 MP and 26 MP reinforce whilst actually being better stat-wise than DAKgrens who are 300 MP, 28 reinforce. At least until VSL + CA + LMG
12 Sep 2024, 10:55 AM
donofsandiego: it's the price you paid for a global upgrade
12 Sep 2024, 04:37 AM
donofsandiego: you don't understand. the untermenschen must purchase their grenades at a premium while the true heroes of the fatherland get them for free
12 Sep 2024, 04:36 AM
Willy Pete: How exactly are riflemen cheap? 300mp and 55 fuel just to unlock nades + 1 bar
12 Sep 2024, 00:59 AM
Lady Xenarra: Surely there must be some price to pay for all these goodies.....
11 Sep 2024, 21:34 PM
Lady Xenarra: dogshit as opposed to having a mainline that is both cheap and better than its contemporaries? The best LVs? The best mediums? Not counting Panther as a med here.
11 Sep 2024, 21:33 PM
aerafield: Im telling you, CoH3 USF is the worst designed teamgame faction in CoH history
11 Sep 2024, 20:57 PM
aerafield: It's not like the dogshit faction USF has that many other options at dealing with defensive positions. Vet 1 mortar is neat but dies instantly in lategame, and planes get shot down
11 Sep 2024, 20:55 PM
Lady Xenarra: Ah yes, dive the FlaK 36,great idea. Clearly some ppl have had it too ez with UKF teammates and 17 pounders
11 Sep 2024, 19:03 PM
Rosbone: On the flip side, I would buy donuts for the office everyday if they add visible kill counts. The choice is theirs.
11 Sep 2024, 01:52 AM
Rosbone: @aerafield LOL Actually I was always annoyed when people trashed Relic on stream. I would never do that. Now mail a box of turds to their offices? Hmmmm. :snfPeter:
11 Sep 2024, 01:51 AM
Willy Pete: Rosboner has entered the chat
10 Sep 2024, 21:40 PM
aerafield: @Rosbone where's your dedication? I already expect you to spam their chat on thursday with 20 different throwaway accounts :snfPeter:
10 Sep 2024, 19:08 PM
Rosbone: Dont forget to spam Relic sucks on the stream thursday 1:00pm PST :megusta:
10 Sep 2024, 17:24 PM
Rosbone: What is worse about Coh3: That people hate it? Or people just dont care about it at all? Like its not worth their time to bother with.
10 Sep 2024, 17:22 PM
donofsandiego: amogus
09 Sep 2024, 02:57 AM
adamírcz: And no news on that over here, sadge
08 Sep 2024, 13:51 PM
adamírcz: There is a 2vs2 tournament in COH3 on twitch
08 Sep 2024, 13:51 PM
Rosbone: @Lady Xenarra Ahhh much better. :romeoHairDay:
05 Sep 2024, 01:57 AM
Lady Xenarra: @Rosbone Axes OP. There, happy?
04 Sep 2024, 12:12 PM
Rosbone: shweeeewwwrrwwww [tumbleweed]
03 Sep 2024, 19:53 PM
Rosbone: Does Coh2 or Coh3 store the VP counts for matches. I dont recall ever seeing them. Seems important for tournaments, etc.
02 Sep 2024, 03:39 AM
Rosbone: NY Times crossword. 5 Letters starts with R. A thing of the past. :snfPeter:
31 Aug 2024, 22:05 PM
donofsandiego: you might make a pretty penny if you start charging Sega rent
31 Aug 2024, 18:07 PM
Rosbone: Sega does not own Relic anymore, so you cant report them as being a terrible company that abuses their customers to their own detriment. You could send a message to the new owners maybe? :snfPeter:
27 Aug 2024, 18:14 PM
mk12sk: how can i report
24 Aug 2024, 13:52 PM
Katitof: you play concord and are happy with it probably
24 Aug 2024, 10:53 AM
Rosbone: Is it inverse marketing? Get the word out the game is trash and people will buy it just to see for themselves? I mean, I have watched a few movies for that reason but it didnt cost me $70. ???
24 Aug 2024, 04:15 AM
Rosbone: I cant see any other angle. No one is that stupid. Are they? As a group of educated people they came up with crapping on heir customers and are doubling down on it. No way I believe that.
24 Aug 2024, 04:13 AM
Rosbone: We need Cobra to go deep and figure out why Relic is trying to kill off their own IP. Dead serious. They must make money from bad sales and low player counts. Its gotta be a thing.
24 Aug 2024, 04:11 AM
Rosbone: Go to a McDonalds. They spit in your food. Then charge you double because you complained about the order and service. How delusional are Relic? Seriously?
24 Aug 2024, 04:09 AM
Rosbone: The irony of being banned is I wouldnt play coh3 for cash money. You couldnt get a decent game in Coh2 with twice the players. And if you leave a shit coh3 game you are punished. :lolol:
24 Aug 2024, 04:07 AM
aerafield: teamgame meta is still complete trash
23 Aug 2024, 22:55 PM
voltardark: The game is great now, just pass the world !
23 Aug 2024, 19:01 PM
IJustDontCare: Everyone just seems to forget how bad coh2 was when it came out and it took years before it actually got good. Every update will improve the game and the best part about Coh3 is the Engine its built on can add a lot of future endless possibilites. Hope
23 Aug 2024, 02:18 AM
Rosbone: Serious talk though: Did Coh2 have periods like Coh3 where no one is streaming or playing. Community feels dead right now. Were there peaks when patches came out then lulls after?
22 Aug 2024, 21:59 PM
Rosbone: @Willy Pete Well actually Kat has the dick part covered where I am more in the unhinged area. Between us all we make up a normal psyche :romeoBANG:
22 Aug 2024, 16:59 PM
Willy Pete: Pot meet kettle
22 Aug 2024, 15:16 PM
Katitof: I feel like that train already left the station for you, seem pretty nuts for months now :romeoHype:
22 Aug 2024, 12:00 PM
Rosbone: I have net heard much complaining about having 3 story buildings everywhere? That would drive me nuts.
22 Aug 2024, 11:14 AM
Rosbone: Finally realizing the buildings on WB are there for a strategic reason :snfDevm:
18 Aug 2024, 20:24 PM
aerafield: @Rosbone Never thought Id say this but Whiteball Express in CoH3 wheennn :bananadance::sibHyena:
18 Aug 2024, 12:49 PM
aerafield: The massive dps buff they added to units inside garrisons seems like a horrible change so that doesn't help either
18 Aug 2024, 12:46 PM
aerafield: Idk why exactly but while I loved urban warfare/maps in CoH2, I absolutely despise it in CoH3. Literally all my vetoes are spent on the maps with 1 million buildings
18 Aug 2024, 12:44 PM
sluzbenik: the lord's micro prayer: lord, I will play like more of a coward than the other guy. I will take no chances with my units, I will retreat them all in time, and I will only exploit his mistakes.
17 Aug 2024, 00:56 AM
OKSpitfire: I don't really play 2 anymore, so I don't know. Sorry. Apparently though map-hacking has become a pretty big problem since it's stopped being supported.
16 Aug 2024, 14:09 PM
Musmula: Ah I guess coh2 didn't update for 2 years now, hope some old bugs got fixed before updates stopped
15 Aug 2024, 21:33 PM
Musmula: For coh2
15 Aug 2024, 21:25 PM
Musmula: Is there still somewhere to see up to date patch notes and patches in general? Didn't play in a few years
15 Aug 2024, 21:24 PM
Vermillion_Hawk: Two new battlegroups all the way in February? What they needed to announce was an actual expansion.
15 Aug 2024, 21:14 PM
aerafield: :o
15 Aug 2024, 17:32 PM
Lady Xenarra: @aerafield Looks like you'll get your wish of heavy tanks in Feb. If the screaming isn't too much to handle of course.
15 Aug 2024, 17:29 PM
Rosbone: Anybody know of anyone else who got rehired though? That was a class move on Relics part. Props to them for that. <444>3
15 Aug 2024, 06:28 AM
Rosbone: When you are getting outclassed by a single guy making a Squid Game copy, you should just hang it up bro.
15 Aug 2024, 06:27 AM
Rosbone: My point was if you are going to announce something, give details. Coh3 will enver be good, I could care less about it. B-)
15 Aug 2024, 06:26 AM
aerafield: @Rosbone on the discord server where you are banned :guyokay:
14 Aug 2024, 22:16 PM
Rosbone: @Smartie Where is this mysterious timer?
14 Aug 2024, 19:06 PM
Smartie: Pls new battlegroups...
14 Aug 2024, 17:15 PM
Smartie: 24 h countdown startet by Relic...
14 Aug 2024, 17:15 PM
Willy Pete: Hmm that's not supposed to be possible anymore. People must have figured out an exploit
14 Aug 2024, 16:31 PM
pathnnn: There were three identical Tommy hit rate bulletins, and the other one had the same 5% walking stuka reload time reduction bulletins
14 Aug 2024, 13:25 PM
pathnnn: But just yesterday, I saw a guy who stacked three identical intelbulletins
14 Aug 2024, 13:23 PM
aerafield: and this is only at vet 0: https://www.youtube.com/watch?v=yMrzU-pUop0
14 Aug 2024, 13:19 PM
aerafield: aka RIP machinegun pak40 with triple reload bulletin
14 Aug 2024, 13:18 PM
aerafield: @pathnnn this is not possible anymore since over 6 years when they removed duplicates (you can only sell them for 500 coins now)
14 Aug 2024, 13:15 PM
pathnnn: Does anyone know how to overlap 3 of the same intelbulletin?
14 Aug 2024, 13:05 PM
KoRneY: You say it doesn't matter, I agree. I even titled the picture 'itdoesntmatter'
10 Aug 2024, 20:17 PM
Willy Pete: @KoRneY I'm aware. Was speaking to both of you
10 Aug 2024, 17:37 PM
KoRneY: Yeah Willy Pete, that's the point 😂 Taking a specific point of data and saying that "this is why xy is or isn't OPEE" is dumb as fuck
10 Aug 2024, 08:34 AM
UpalNamochennyy: как получить присасы в CoH2?
09 Aug 2024, 15:13 PM
Willy Pete: Also how are these sorted? For 1600+ do both players have to be over that? Like what if some of those games are a 1700 vs 1300
08 Aug 2024, 03:08 AM
Willy Pete: None of those "slices" matter. The largest sample size either of you posteed was 352 games? Nowehere near enough
08 Aug 2024, 03:07 AM
KoRneY: here's another convenient vertical slice for you https://www.coh2.org/file/20993/itdoesntmatterin2v2either.jpg
07 Aug 2024, 17:54 PM
KoRneY: Or is balance more of a factor in team games where people can get together and seal club noobs in 3v3 and 4v4
07 Aug 2024, 17:40 PM
KoRneY: DAK 1v1 performance doesn't matter to you because you don't play 1v1.
07 Aug 2024, 17:39 PM
aerafield: In teamgames however this is a very easy thing to do, and then pgrens are most certainly the best non-elite mainline infantry
07 Aug 2024, 12:29 PM
aerafield: DAK performance in 1v1 doesn't mean a lot, it is expected to be on the bad side since Panzergrens are practically useless, you can't hug your inf with vehicles at all times to get the very important combined arms bonus
07 Aug 2024, 12:28 PM
KoRneY: maybe they are a bit strong? verticle slice of data doesn't do much https://www.coh2.org/file/20992/itdoesntmatter.jpg
07 Aug 2024, 05:15 AM
Indische_Legion: @Rosbone Neva mind me giv ya 2 box in ya bombaclat face
06 Aug 2024, 17:15 PM
Rosbone: Tis dread mon. Dread.
06 Aug 2024, 06:21 AM
Rosbone: It also appears Relic has let the Coh3 website die. Mus be focusing on Discord and Steam only? Last news I see is 1.6 patch.
06 Aug 2024, 06:18 AM
Rosbone: The hidden kill counts probably screws up games also. Throw some arty and start waving your mouse around to see the kill counts... and your team mate gets rekt. Well played Relic. Well played. F**king clowns.
06 Aug 2024, 06:09 AM
Rosbone: Relic did good getting some 1v1 guys and 2v2. But they could also use a 4v4 player. Its is abundantly clear they dont have one. Pings suck. 4v4 balance is off. etc. Anyone offering up some help? :megusta:
06 Aug 2024, 06:07 AM
aerafield: Wehr has a doc since 8 months that rewards you for playing like an ape (coastal), and as DAK you outplay the entire USF faction design by sitting on your ass with flak, pak and pgren in green cover and turtle forward. Time to nerf an annoying brit unit :)
06 Aug 2024, 00:59 AM
aerafield: Axis absolutely dominating higher ELO in teamgames since last patch and the axis mains still whine about the Dingo :sibHyena: https://www.coh2.org/file/20991/3v3stats.png
06 Aug 2024, 00:52 AM
Lady Xenarra: Any particular reason the Dingo 30 cal has 4.8-7.2 pen, which puts it on par with an AUTOCANNON?
06 Aug 2024, 00:37 AM
Lady Xenarra: Ahh I have found the key the the Dingo problem, sneaky UKF mains thought it wouldn't be noticed
06 Aug 2024, 00:36 AM
Reverb: i hate relic so much
05 Aug 2024, 21:16 PM
Rosbone: In case you didnt know: Relic sucks :snfPeter:
05 Aug 2024, 18:58 PM
Reverb: this game makes me sick
03 Aug 2024, 16:15 PM
Reverb: i feel so sick
03 Aug 2024, 16:15 PM
donofsandiego: Men of War 2 does this. It's quite nice.
03 Aug 2024, 03:01 AM
donofsandiego: then all you have to do is have an option to mute voicelines from non-friends or muted players and bam; off to the races.
03 Aug 2024, 03:00 AM
donofsandiego: they do an "armor here" ping and their faction narrator of choice says it over the radio in your own language
03 Aug 2024, 02:58 AM
donofsandiego: Nah Rosbone is speaking straight facts though. What would really be nice is to have multiple ping types that have voicelines that are localized to the player's native language. I.E. instead of your russian teammate typing to you in cyrilic,
03 Aug 2024, 02:58 AM
Willy Pete: More ping types? How many do you need??
03 Aug 2024, 02:35 AM
Reverb: :rofl:
02 Aug 2024, 22:43 PM
Reverb: every game made after 2012 is bad rosbonr
02 Aug 2024, 22:42 PM
donofsandiego: Halo 2?
02 Aug 2024, 21:37 PM
Rosbone: Coh3 first ever evolution of a game that went backwards instead of forwards. So shameful.
02 Aug 2024, 17:45 PM
Rosbone: I suggested more ping types so language is not an issue. Did Relic do it? No of course not. They dont play Coh so they are clueless wonders. Worst gaming company ever.
02 Aug 2024, 17:44 PM
Willy Pete: Region ladders? Yeah no thanks, I don't feel like waiting 30 mins to find a match
02 Aug 2024, 16:35 PM
Indische_Legion: Plus teamwork is better with a common language chat rather than incessant passive aggressive pings... Region ladders would've made sense so that people don't bitch about ping as an issue
02 Aug 2024, 16:27 PM
Indische_Legion: It's almost like a system which has institutionalized this hate :) Sounds familiar to something else...
02 Aug 2024, 16:26 PM
Indische_Legion: @aerafield They access the game from gaming cafes which assure wins so that people come to their gaming cafe. These cafes have esps and mods. Plus the game was free for them so there's a saturation of such accounts.
02 Aug 2024, 16:25 PM
Reverb: aerfeld king nobo
02 Aug 2024, 15:04 PM
Reverb: oo
02 Aug 2024, 15:02 PM
Reverb: becase thesye are cheat yell bad thing and AFK all the time you know this you i beat you too you nob
02 Aug 2024, 15:02 PM
aerafield: @Reverb why? Because the vast majority of chinese players are much better at the game than you?
02 Aug 2024, 14:54 PM
Reverb: game would have moer player is region lock china fr fr >:(
02 Aug 2024, 12:25 PM
Rosbone: 1966 Batman show graphics and horn blasts hit harder than any tank in coh3. Zzzzz
02 Aug 2024, 02:35 AM
Rosbone: 2v2 tourney is coming and people are practicing so there are a lot of great games to watch. But its so boring my mind wanders off after like 30 seconds. "These guys are a really good team gonna be so ... boring!"
02 Aug 2024, 02:34 AM
Rosbone: @Willy Pete I agree its getting better. But the sound and lack of kill counts is the killer. No drama for a viewer. Woosh! Zing! Sqwuuosh! It got vet, but I have no idea why.
02 Aug 2024, 02:31 AM
Willy Pete: Pretty sure it's always gonna be unwatchable to someone who doesn't play it? I criticize coh3 quite a bit but its by far the best its ever been atm
02 Aug 2024, 01:52 AM
Rosbone: Relic playing the long game. Driving me from the community by making coh3 be completely unwatchable. Well played Relic. Well played. You win.
01 Aug 2024, 20:02 PM
NigelBallsworth: I don't understand that last thing about the Axis tanks ?
27 Jul 2024, 21:54 PM
Willy Pete: You really can't stop yourself can you
27 Jul 2024, 13:07 PM
Lady Xenarra: Oh and has 160 pen at far because reasons.
27 Jul 2024, 12:15 PM
Lady Xenarra: WTB for Axis 90 FU tank after 50 FU unlock that deletes all mediums and is the best in the game at killing inf, except for maybe Brumm/Tiger.
27 Jul 2024, 12:12 PM
adamírcz: yeah, that was my personal meta about half an year ago :D kinda glad thats still in
25 Jul 2024, 22:57 PM
aerafield: if it's a large map with flanking routes, mechanized company with vehicle/tank spam and seek & destroy should work too
24 Jul 2024, 22:19 PM
adamírcz: hmm, was afraid so, thx
24 Jul 2024, 21:56 PM
aerafield: @adamírcz best you can do is probably rangers with ISC, but USF kinda sucks donkeyshit in 3s and 4s to be honest, at least compared to brits
24 Jul 2024, 21:19 PM
adamírcz: Whats a good USF meta for 3s and 4s... or not quite meta but good build?
24 Jul 2024, 20:27 PM
adamírcz: well, that sounds good
24 Jul 2024, 20:26 PM
sluzbenik: how is everyone so good at retreating in time in this game? it boggles my mind.
24 Jul 2024, 20:11 PM
Willy Pete: Blame US. That 50.2% winrate in 1v1 is too high, it should be below 50% like the rest of them :rolleyes:
24 Jul 2024, 14:10 PM
aerafield: Allies so OP, I've never seen the axis searchrate drop below 60% in any of the teamgame modes :foreveralone:
24 Jul 2024, 13:47 PM

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