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They have mediocre main line by design and exceptional support weapons to compensate...
That was the original design, currently the gap in support weapons has closed especially for USF.
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They have mediocre main line by design and exceptional support weapons to compensate...
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Please tell me where you get your Chinese products from because I want some of them.
Jokes aside. Yes there obviously are balancing issues. But no, OST is not always coming short as you make it out to be.
They have mediocre main line by design and exceptional support weapons to compensate. Their T2 is situational but cost effective if microed well. T3 has a mix of the best units in the game for their price.
If you want strong main line then play a faction that is designed around it. You also don't buy a compact car and wonder why it does not function well for offroad driving - because it was never meant to be that way.
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Chinese products come from Wuhan.
Apart from the jokes, I'm not a very good player I rarely blame a faction for my defeat. But in the 1vs1 OST tournament he had a group rape.
And I'm sorry to see OST treated like a slut.
That was the original design, currently the gap in support weapons has closed especially for USF.
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That is true,...
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Glad to see that we agree.
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If you pick USF yes. The 50 cal is a good MG. Higher damage and more agile, but the arc is not as good. That's a trade off. But with slight rebalances I think USF could see less 50 cal play.
If we compare to the Vickers though, I'd say there is still a decent advantage for MG42 although it does less damage. And the Maxim is still far away from any of the other MGs in the game.
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My only point was that OStheer used to have superior support weapons. The gap has closed allot.
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They also used to have the best tanks which isn't the case anymore either.
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Why can't OST have 5 men like all decent factions?
Why can't he have a light tank?
Why must OST be the idiot and bully faction?
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Why can't the Rifleman of the USF have an AT grenade after opening T1 or T2?
Why does AT grenade not have the same range as faust
Why do Rifleman get a bonus to the target size of only 2 vets?
Why Rifleman do not have grenades by default
Why Rifleman can’t buy a bar by default, after opening the headquarters of T1 or T2.
Why do you buy reinforcement not 25, like the folk, but 28? Or at least 27? One Rifleman model is much worse than one grenadier model, but both cost 28. But the grenadiers can throw grenades after t1, buy lmg (building bunkers and a first-aid kit is not an advantage at all for justice)
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Why do Rifleman get a bonus to the target size of only 2 vets?
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Give OST already a unique faction bonus which gives advantages... (and no: 4model squads and the OST tech system isn't an advantage)
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Every factions have advantage and disadvantage
if u want 5 man squad and light tank, then dont play ost
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i dont talk about advantage and disadvantage. I talk about unique faction bonus.
Like you know:
- 5 vet lvl
- decrewable tanks
- free map place able tech structures
- 6 model squads
- emplacements
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etc etc
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-OKW got forking tech(unless game is very long, you're missing out of some tech units), lacks snipers, has moderate team weapons.
-USF has no early game flexibility.
-Ost also has couple of 6 man squads
-ost has bunkers allowing you to create forward healing and/or reinforcement base at will at cheap cost
-etc
Lack of massive gaps in stock equipment or not being forced to choose X or Y set of units due to forking tech and ability to answer and get counter to literally any unit before opponent builds it is there since forever, but you're going to ignore it.
Its easy to not see unique traits of your faction, if you FUCKING IGNORE THEM ALL WHOLE TIME.
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you dont even understand thing, when you get example which could understand 7 old kids.
i talk about Unique. Do you understand this?
- bunkers arent a unique since okw can build them too. show me the vet5 ranks on other factions..or decrewable tanks.
- snipers can be build by UKF and Sov too...no unique
all u talk is bs and has nothing to do with an unique faction bonus. and no..4models squads arent a "bonus"
can you please understand what UNIQUE means?
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