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Kv2 is underperforming

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29 Dec 2019, 23:53 PM
#61
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

What the hell? Pios ARE meant to fight.


I disagree with your wording at most. They CAN fight for sure, but its far from their primary role is what im saying

I would argue their primary role is not having one. Engineers do a little bit of everything, that's the point I'm making

jump backJump back to quoted post29 Dec 2019, 21:34 PMRitter
its not double negative. Is he new to the English language? lol.


jump backJump back to quoted post29 Dec 2019, 19:49 PMRitter
kv2 cant hit nothing.


That's 2 negatives Rittyboy. That sentence means that the Kv2 is incapable of missing, like Kat pointed out to you already
30 Dec 2019, 10:20 AM
#64
avatar of Widerstreit

Posts: 1392



It doesn't sound like you're fine with the situation...



After reading it again, it really doesn't sound like I am fin with the situation. xD

Let's say, I think it is the best balancing we got that far. But 3 years too late, fractions still are bad designed and commander-system never got the overwork it needed, it also became worse with new ones.
30 Dec 2019, 14:46 PM
#65
avatar of Ritter

Posts: 255

Permanently Banned
what justified 230 fuel for the kv2 when u can have 3 katys instead for almost the same fuel (240f)? TO me this tank just doesnt seem worth its price
30 Dec 2019, 14:58 PM
#66
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post29 Dec 2019, 22:37 PMKatitof

Actually, its to have even a bit of capping power in early game.
You'll often see penal openings with either fast M3 or 2nd CE, often both.

Same thing more or less. It's to offset the higher costs of teching and building units. I just used penals as an example.

If both Ost and wehr build their mainline and an mg Ost is up a whole 80mp on the exchange, while Soviet will have 4 extra models they will have vastly inferior versions of both. Out built and out fought.
30 Dec 2019, 14:58 PM
#67
avatar of Ritter

Posts: 255

Permanently Banned
ok im gonna call for mod help
30 Dec 2019, 15:02 PM
#68
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post30 Dec 2019, 14:46 PMRitter
what justified 230 fuel for the kv2 when u can have 3 katys instead for almost the same fuel (240f)? TO me this tank just doesnt seem worth its price

How are your 3 katys faring against P4, panther or tiger shooting at them again?

I'd say KV-2 does slightly better.
30 Dec 2019, 16:15 PM
#69
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post30 Dec 2019, 15:02 PMKatitof

How are your 3 katys faring against P4, panther or tiger shooting at them again?

I'd say KV-2 does slightly better.

Yup. Send 3 kattys against an equal enemy fuel investment and come back to us.
30 Dec 2019, 16:19 PM
#70
avatar of Ritter

Posts: 255

Permanently Banned
.....
u support it with SUs.
The point is, beside having SUs its better to have 3 katys than this crap tank
30 Dec 2019, 17:19 PM
#71
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post30 Dec 2019, 16:19 PMRitter
.....
u support it with SUs.
The point is, beside having SUs its better to have 3 katys than this crap tank


We should nerf Katty therefore:bananadance:
30 Dec 2019, 17:36 PM
#72
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post30 Dec 2019, 16:19 PMRitter
.....
u support it with SUs.
The point is, beside having SUs its better to have 3 katys than this crap tank

Then don't use it if you can't find value in a turreted brumbar/ mobile heavy mortar that can also allow your infantry to sprint. No amount of balance can help you it seems by all the balance threads you make
30 Dec 2019, 18:32 PM
#73
avatar of Hannibal
Senior Moderator Badge

Posts: 3114 | Subs: 2

For our keyboard warriors that are now discussing pioneers and whatever: Go back to the topic.
1 Jan 2020, 15:46 PM
#74
avatar of Ritter

Posts: 255

Permanently Banned
kv2 needs more area damage. Its current area damage is equal to the one of a regular soviet mortar.
1 Jan 2020, 16:00 PM
#75
avatar of Ritter

Posts: 255

Permanently Banned
someone wrote on coh forum
Alies is Desperately hanging on TD because their medium is suck. When brit player built 2 firefly, it not that he want it, but he have to do it if dont wat to be swamped by Pz4 and panther.


Which is exactly what I mean. Axis forces soviets completely to hard counter. But soviets cannot force axis to change its army based on its, because it has nothing particularly strong that isnt hard to be countered by axis.
1 Jan 2020, 17:42 PM
#76
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Jan 2020, 15:46 PMRitter
kv2 needs more area damage. Its current area damage is equal to the one of a regular soviet mortar.

You need less posting privileges
1 Jan 2020, 18:06 PM
#77
avatar of Widerstreit

Posts: 1392


You need less posting privileges


First time I am on your side.
1 Jan 2020, 18:41 PM
#78
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

jump backJump back to quoted post1 Jan 2020, 15:46 PMRitter
area damage


This isn't even a real stat. At least put effort into trolling us
8 Jan 2020, 17:54 PM
#79
avatar of Ritter

Posts: 255

Permanently Banned
add range to artillery mode or something. This thing almost gets outranged by simple Pak 40
9 Jan 2020, 04:14 AM
#80
avatar of C3 TOOTH

Posts: 176

KV2 was really bad back then, but now they're able to shoot through buildings like Pak43, which is a good buff for me.

Though I stop playing Soviet for a long time.
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