A small tweak for axis booby trap
Posts: 469
Posts: 13496 | Subs: 1
Posts: 17914 | Subs: 8
Posts: 3166 | Subs: 6
However, even if it were possible, it would probably be incredibly annoying/abusive because Booby Traps currently only deal explosive damage and no suppression. This would mean that any (wounded) squad trying to crew the weapon and losing models from the explosion would have a good chance to go down to 2-3 models a second before recrewing, which would result in the squad being dissolved into the team weapon.
Posts: 4183 | Subs: 4
The idea is cool, as would be being able to plant them in garrisons.
However, even if it were possible, it would probably be incredibly annoying/abusive because Booby Traps currently only deal explosive damage and no suppression. This would mean that any (wounded) squad trying to crew the weapon and losing models from the explosion would have a good chance to go down to 2-3 models a second before recrewing, which would result in the squad being dissolved into the team weapon.
2 words. Trip wires
Posts: 682
You can, just plant a mine.
I put a teller down but those yankees just grabbed the gun and left
Posts: 3588 | Subs: 3
2 words. Trip wires
If you have time to put trip wires next to an abandoned weapon you have time to steal it, which is far superior.
Posts: 4183 | Subs: 4
If you have time to put trip wires next to an abandoned weapon you have time to steal it, which is far superior.
So shouldn't that apply to booby traps as well? And who wants a 4 man maxim?
Posts: 999 | Subs: 1
I put a teller down but those yankees just grabbed the gun and left
i remember that neat little trick actually works in the original coh - at least for at guns, which would set of PE teller mines planted right below the moment they get recrewed. fireworks and flying body parts guaranteed...
Posts: 5279
2 words. Trip wires
Bingo. Handy little mine that I have fsr more appreciation for now that it's not on every squad.
Decrewed weapons, points, garrisons. Always nice to knock off a model.
Posts: 13496 | Subs: 1
Posts: 682
i remember that neat little trick actually works in the original coh - at least for at guns, which would set of PE teller mines planted right below the moment they get recrewed. fireworks and flying body parts guaranteed...
Small reference to that at guns used to count as vehicle entities
Livestreams
12 | |||||
160 | |||||
15 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.615222.735-2
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
33 posts in the last month
Welcome our newest member, torsoworld
Most online: 2043 users on 29 Oct 2023, 01:04 AM