Please post in this thread with feedback, replays and ideas, let's make this a fun community project! Cheers all!
Crossroads Winter (2)
Posts: 1295 | Subs: 1
Please post in this thread with feedback, replays and ideas, let's make this a fun community project! Cheers all!
Posts: 3588 | Subs: 3
I took a quick look and I had a few things come to mind:
1) The map looks great, but if you reverse the camera view (north becomes south) it looks absolutely majestic. Have a look and see if you wanna change the default view.
2) The fuel points seem badly placed and will be very hard to get double fuel income. If you wanna change the original fuel points placement, I think putting them on the edges of the west and east roads would be a lot better, with the original cutoffs next to the base.
Posts: 930
Posts: 1295 | Subs: 1
is there a discord or something for people to test stuff like that?
The COH2.org discord might be a good resource https://discord.gg/a2uBkP
Posts: 40
Besides that, Whitheflash, if you are willing to experiment with deep snow, you could try putting some right in the middle of cap points, that way if a player puts the micro to cap in the edge besides remaining in FOW also avoids the movement penalty, just a random idea to throw out there.
The new point layout completly changes the map, it actually surprised me, it may turn into games with more infatry play because of how easy is to attack the cutoff for the fuel, who knows. If I manage to get matches vs real opponents will post a replay.
Finally, the map looks really cool *wink* a most needed addition to the pool once is ready.
Posts: 1295 | Subs: 1
Posts: 2238 | Subs: 15
Posts: 495 | Subs: 1
Posts: 1295 | Subs: 1
https://www.twitch.tv/videos/499663943?t=00h12m01s
Thanks to Baoliang and RedxWings for playing and Sturmtigerghaddafi for cocasting
Some deeper analysis of the new design after that match was completed: https://www.twitch.tv/videos/499663943?t=02h02m38s
Cheers all
Posts: 25
Posts: 3032 | Subs: 3
Posts: 1295 | Subs: 1
The portraits arent winterized even tho the models are, duno why
https://cdn.discordapp.com/attachments/621196542799249409/637733299413975060/unknown.png
Thanks to LooniestRumble for pointing this out
----------------------------
The white dots when you are hovering to place units seems to be hidden for some reason in some areas, duno why
https://clips.twitch.tv/SteamyTardyPuffinDxAbomb
Thanks to Elpern for pointing this out
----------------------------
This community is killin it
Posts: 479
Posts: 3588 | Subs: 3
Posts: 72
Posts: 1295 | Subs: 1
Do the weather effects work[blizzard] if enabled?
Good question, I have not tried the map out in that way, but the final product should be able to do that for the general public if it cant already.
Posts: 3588 | Subs: 3
Posts: 1295 | Subs: 1
Livestreams
56 | |||||
117 | |||||
30 | |||||
9 | |||||
6 | |||||
4 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.943411.696-1
- 4.715.934+12
- 5.35659.858+2
- 6.599234.719+7
- 7.278108.720+29
- 8.307114.729+3
- 9.269143.653+2
- 10.10629.785+7
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
13 posts in the last week
32 posts in the last month
Welcome our newest member, Tamrio32892
Most online: 2043 users on 29 Oct 2023, 01:04 AM