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russian armor

Input lagg

23 Oct 2019, 17:49 PM
#1
avatar of T.R. Marcel

Posts: 26

Hi,

Anyone else having input problems?
I got them since 21.10 in the evening, theyre holding on until now...

Thanks
23 Oct 2019, 18:02 PM
#2
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

Probably the mini map patch.

Proper Kholodny is bach.
23 Oct 2019, 18:36 PM
#3
avatar of madin2

Posts: 203

yes, me too 500 ms average delay before i had 110ms
23 Oct 2019, 18:57 PM
#4
avatar of aerafield

Posts: 3041 | Subs: 3

From 4:00 PM and onwards I can play CoH2 only with VPN, or else I have severe lags and "connection lost - reconnecting" all the time
23 Oct 2019, 19:51 PM
#5
avatar of T.R. Marcel

Posts: 26

Thanks for your answers guys, I hope they fix the problem asap
23 Oct 2019, 20:11 PM
#6
avatar of Widerstreit

Posts: 1392

I have it since years, but it became really hard the last year.
23 Oct 2019, 21:19 PM
#7
avatar of Hon3ynuts

Posts: 818

jump backJump back to quoted post23 Oct 2019, 18:36 PMmadin2
yes, me too 500 ms average delay before i had 110ms


How do you check delay in game?
23 Oct 2019, 22:00 PM
#8
avatar of aerafield

Posts: 3041 | Subs: 3



How do you check delay in game?


Ingame console. I dont know how to open it on a US Keyboard but on the german one it's Ctrl + Shift + Ö for example. I recommend trying Ctrl + Shift and then some of the keys that are near the Enter button to the left side of it.
Oh, and you have to be in a coh2 match ofc. It doesn't work in the CoH2 lobby or main menu

Then you have to wait for the text line where it says
"MaxDelay[...ms] MinDelay[...ms] AvgDelay[...ms]" or something like that.

A normal value for AverageDelay during lag-free times is something like 70 or 100. But during the lags it's usually 500+ ms up to 2000ms
23 Oct 2019, 22:20 PM
#9
avatar of aerafield

Posts: 3041 | Subs: 3

Thanks for your answers guys, I hope they fix the problem asap


Don't be too confident about anything getting fixed :/

https://www.coh2.org/topic/85654/input-lag-for-german-eu-players


This issue is here since the December 2018 patch and lasted for months. Now it was gone for few months just to return again. I actually have the feeling that Relic can't do anything about it and that it is a problem with the "communication" between the servers and the german ISPs.... or else, why would using VPN fix it then? If it was only Relics fault then everyone would have the lags and not only some users from Germany, Poland, Netherlands etc.
24 Oct 2019, 16:27 PM
#10
avatar of T.R. Marcel

Posts: 26



Don't be too confident about anything getting fixed :/

https://www.coh2.org/topic/85654/input-lag-for-german-eu-players


This issue is here since the December 2018 patch and lasted for months. Now it was gone for few months just to return again. I actually have the feeling that Relic can't do anything about it and that it is a problem with the "communication" between the servers and the german ISPs.... or else, why would using VPN fix it then? If it was only Relics fault then everyone would have the lags and not only some users from Germany, Poland, Netherlands etc.


does that remove the laggs?

Thanks
24 Oct 2019, 16:44 PM
#11
avatar of aerafield

Posts: 3041 | Subs: 3



does that remove the laggs?

Thanks


yup as soon as I connect to a danish server on NordVPN, all lags are gone
24 Oct 2019, 17:04 PM
#12
avatar of Olvadi

Posts: 43

i have extrem input lagg since the last patch
24 Oct 2019, 17:05 PM
#13
25 Oct 2019, 17:25 PM
#14
avatar of Garrett

Posts: 309 | Subs: 1

Yea, if they won't fix that problem then it's uninstalling time soon. Not going to bother with some VPN shit to play a busted broken game...
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adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Today, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
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aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
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aerafield: Massive HP pool but reasonable amount of armor is way healthier design
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aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
Last Friday, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
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Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
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Last Friday, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
Last Thursday, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
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donofsandiego: Probably not
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08 Feb 2025, 17:09 PM
donofsandiego: Probably not
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07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
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