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russian armor

M3s on Semoisky What to do?

by luvnest 13th June 2014, 20:17 PM

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Patch: 3.0.0.13946
Duration: 00:14:11
13 Jun 2014, 20:17 PM
#1
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

Killed several m3s, still more coming. what do against that? He had 2 M3s on the field before I even had barely enough munitions for a PanzerFaust!

My conclusion: M3s are fine, but too spamable.

My suggestion: make m3s and 222 more expensive!

Any thoughts?
13 Jun 2014, 21:34 PM
#2
avatar of Bulgakov

Posts: 987

Remove M3 from T1, we don't need a transport light armoured unit that can house flamers with MG front and back right at the start of the game.

MG42 is very flankable with cons and molotovs, why do we need something that drives through everything wiping squads?


Why make 222 more expensive? It requires teching. M3 does not.

I have M3s more than ISU. ISU only ruins late game, M£ ruins the whole start if every damn game.
13 Jun 2014, 22:39 PM
#3
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
IF YOU KNOW HE IS DOING IT: 4 pios + fuel cache on cutoff into fast T2 2x scout car

or
3 gren 2 Ostrupen into T2 shrekced pgrens + halftrack
or
Puma rush (but this is risky)

these have worked for me:

http://www.coh2.org/replay/18347/beating-m3guard-spam

http://www.coh2.org/replay/18323/sage-vs-cptmolo--defeat-m3-spam

Also, YOU MUST VETO BOTH SEMOIS as germans this patch - just too large vs M3 spam insta lose.
13 Jun 2014, 23:44 PM
#4
avatar of VindicareX
Patrion 14

Posts: 312

13 Jun 2014, 23:46 PM
#5
avatar of VindicareX
Patrion 14

Posts: 312

Remove M3 from T1, we don't need a transport light armoured unit that can house flamers with MG front and back right at the start of the game.

MG42 is very flankable with cons and molotovs, why do we need something that drives through everything wiping squads?


Why make 222 more expensive? It requires teching. M3 does not.

I have M3s more than ISU. ISU only ruins late game, M£ ruins the whole start if every damn game.


I like where this guy is going.
14 Jun 2014, 03:01 AM
#6
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

I just want that Soviet players get punished for losing two scoutcars right away. They shouldn't be so easy to replace.
14 Jun 2014, 04:25 AM
#7
14 Jun 2014, 14:07 PM
#8
avatar of StephennJF

Posts: 934

Molo has been doing this since CoH2 started. He has never done any other strats. His CoH2 equivalent of Vesat (volk/puma man).
14 Jun 2014, 15:56 PM
#9
avatar of Bryan

Posts: 412

Well actually StephennJF, he used to throw two sniper squads into the mix when M3's could carry them :D

The M3 could use another look at, just some wee changes though, like the penetration vs other vehicles and costing of the unit.
14 Jun 2014, 16:10 PM
#10
avatar of vietnam_giap13

Posts: 197

Cpt.Molo is killing this game.
Relic need a hot fix.
15 Jun 2014, 11:33 AM
#11
avatar of X1Alpha2

Posts: 49

cpt. molo 100% soviet games lolololol
16 Jun 2014, 04:06 AM
#12
avatar of StephennJF

Posts: 934

X1Alpha2, your signature pic is great. Love it! :D
16 Jun 2014, 04:17 AM
#13
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
This build is actually beatable. However, this is not ---> http://www.coh2.org/replay/18541/epic-abuse


Just play soviets till patch
16 Jun 2014, 17:09 PM
#14
avatar of X1Alpha2

Posts: 49

X1Alpha2, your signature pic is great. Love it! :D


thx very much ^^ its a shame i didnt tought of it when i had my bf 3 time. So many good insults only for my memory.
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