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Giap Vs Jesulin on Langres

by jesulin 21st May 2014, 09:48 AM
Langreskaya (4)
Langreskaya

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Patch: 3.0.0.13644
Duration: 01:01:53
21 May 2014, 11:48 AM
#1
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10

Giap, I told you about upload this replay to this site.

You have ignored me :P

Good Cut off on North of Langres, solid defend, sherman min 14 and min 16, panther,elephant...

Well Played Giap, interesting game. An honor to play against you and lose (this time :P )

21 May 2014, 12:07 PM
#2
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

Jesulin upload a defeat, interesting Kappa

SHERMAN OPPPPPPPPPPPPPPPPP

Kappa
21 May 2014, 19:04 PM
#3
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

1:01 holy smacks. Tempted to cast this right now . . . .
22 May 2014, 04:14 AM
#4
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3

Go Djokovic, Go Serbia, Go Tigers, Go MVGame
22 May 2014, 06:08 AM
#5
avatar of vietnam_giap13

Posts: 197

jump backJump back to quoted post21 May 2014, 11:48 AMjesulin
Giap, I told you about upload this replay to this site.

You have ignored me :P

Good Cut off on North of Langres, solid defend, sherman min 14 and min 16, panther,elephant...

Well Played Giap, interesting game. An honor to play against you and lose (this time :P )


sorry Jesus i forgot it :D
I'm always honor to play vs you. This is an epic game.
Hope we can play better next time:D
GG WP!
22 May 2014, 06:20 AM
#6
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Early morning coffee cast on snf starting now :)
22 May 2014, 07:03 AM
#7
avatar of Abdul

Posts: 896

I don't usually download replys but since Juslin posted a losing game I thought this is really good, but I was disappointed. For the first 16 minutes the game is full of mistakes.

Juslin:

-did not send 1 unit to capture opponent fuel side in the beginning
-focused on one area too much (his cutoff)
-did not get molotiv!!!!
-got in losing engagements
-was going where his opponent wanted him to
-the cut-of he tried around 4-5 min was very weak, Gaip already had the vp connecting everything
-getting mortar first was not the best choice, the mortar only started paying dividends at minute 9, I think a well microed maxim would have been more useful at the start

Gaip:

-had this game but his biggest mistake was teching up to t4
-making a sniper instead of a second mg and a ht cost him map control
-not making an at gun until Sherman was out

Basically Gaip relaxed from the easy win he had at the beginning while Juslin made a good doctrine choice to counter that. Gaip could have finished that game in 20 minutes instead his mistake made it last 1 hour.
22 May 2014, 08:01 AM
#8
avatar of AmiPolizeiFunk
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Patrion 15

Posts: 16697 | Subs: 12

22 May 2014, 09:57 AM
#9
avatar of TheMachine
Senior Caster Badge

Posts: 875 | Subs: 6

Great! Will give this one a cast, but in future please don't say who wins or loses in the opening post. Or at least have it as a spoiler.
22 May 2014, 18:47 PM
#10
24 May 2014, 03:45 AM
#11
avatar of S73v0

Posts: 522

This game showcases why conscript spam is not viable on north langres as your cutoff will get abused to death. I learnt the hard way as well. Giap could have ended the game much earlier with a quick P4, the only thing he got from T4 was a panther?! He almost gave the game away to Jesulin, and Jesulin could have drove the nail in the coffin with killing that panther that had no gun and destroyed engine...

Also if Jesulin had gone for snipers during the middle of the game he could have had a much easier time. Instead he suicided 5 or so Shermans into that elefant. Giap should have gone for a brumbar with the elefant on the field or even an p4 to end the game much earlier.
25 May 2014, 06:22 AM
#12
avatar of TheMachine
Senior Caster Badge

Posts: 875 | Subs: 6

Sturm Tiger Giap blew 480 Munitions on nothing, 3 Bombing runs that killed absolutely nothing when he could have just built 8 teller mines and killed any attempt for Shermans to flank.

Why do the top players always refuse to build Teller mines where are they floating so so much munitions? The 1 teller mine he built killed a Sherman, you think he would draw the connection that teller mines are a good idea.
25 May 2014, 07:19 AM
#13
avatar of vietnam_giap13

Posts: 197

Thanks for your advices, i learn alot after this match.
25 May 2014, 07:29 AM
#14
avatar of Abdul

Posts: 896

jump backJump back to quoted post24 May 2014, 03:45 AMS73v0
This game showcases why conscript spam is not viable on north langres as your cutoff will get abused to death. I learnt the hard way as well. Giap could have ended the game much earlier with a quick P4, the only thing he got from T4 was a panther?! He almost gave the game away to Jesulin, and Jesulin could have drove the nail in the coffin with killing that panther that had no gun and destroyed engine...

Also if Jesulin had gone for snipers during the middle of the game he could have had a much easier time. Instead he suicided 5 or so Shermans into that elefant. Giap should have gone for a brumbar with the elefant on the field or even an p4 to end the game much earlier.


No, this game is exactly not a good example of that. Juslin did not use his cons effectively. He could have done many things to swing the early game to his advantage including:

-capturing the other oil
-getting molotov
-picking the right engagements instead of being reactive
26 May 2014, 12:17 PM
#15
avatar of vietnamabc

Posts: 1063

GG, but I find the lack of mines from both sides disturbing. Jesulin, u built demo charge but it got rarely used. At 1 time Giap put a Pak next to it, if u stole that Pak, the game will end in 20 mins max.
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