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russian armor

July Patch

22 Jul 2015, 06:59 AM
#2
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

Good post, nice reading.

The ML20 is gonna be very strong vs base buildings in 1v1 now. If you pick the wrong doctrine your base will be annihilated within 3-4 minutes given to short cooldown and the amount of shell per salvo (20 seconds after the last shell exploded you can fire again).

Can you involve some of the top players next time? I´d like to hear their opinion about the patch notes.
22 Jul 2015, 07:37 AM
#3
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Interesting read and nicely produced.

@ Fanatic: all Staff are invited to contribute to this kind of Newspost when it is being created: some do, some don't. All top players not in Staff are also welcome to post their comments here too, together with anybody else who has an observation to make about the patch .
22 Jul 2015, 07:39 AM
#4
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Here are some extra thoughts on the new patch changes.

22 Jul 2015, 08:03 AM
#5
avatar of Gramses

Posts: 37

I like a lot of what's in this patch. The early MG42s are really strong against rifles and con spam, it kind of takes away a lot of USF's sheer dominance over ostheer early on. This is especially true in 2v2 where you generally have less ground to capture than in 1v1, and can more easily afford to keep your units together early.

Does OKW's PzIV get the armor bonuses of the sideskirts right away, as if it were a vet 2 ostheer PzIV? It does cost 10 more fuel (135), on top of being tied to a faction with reduced fuel income.

The sturmtiger is actually useful now. The AOE on it is really impressive with the changes, and the extra range and penetration are a big deal. Its a wiping machine. Just don't try to drive it up to an AT gun wall, the aiming still takes some time...
22 Jul 2015, 08:05 AM
#6
avatar of Cyanara

Posts: 769 | Subs: 1

I think the main reason Sturmtiger got put into Elite Armour rather than King Tiger is to stop the majority of players always choosing that doctrine (particularly at lower skill levels). That said, OKW definitely has armour for all occasions now.
22 Jul 2015, 09:48 AM
#7
avatar of Frost

Posts: 1024 | Subs: 1

OKH meanwhile see teching made cheaper but buildings more expensive, now getting all [...]


Okey, but remember OKH is Oberkomando der Heer. It is wehtmacht and waffen ss. So, you couldn't change name of ostheers on OKH :P
22 Jul 2015, 10:23 AM
#8
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

The early dance between USF rifles vs. Wehr MG cones is the CLASSIC tactical strength of this franchise. I'm so happy to hear that it is starting to matter again.
22 Jul 2015, 10:47 AM
#9
avatar of MaGNo

Posts: 11

Some kind soul patch analysis translate into Spanish? It looks pretty interesting but google translator is very pathetic.
Seb
22 Jul 2015, 11:30 AM
#10
avatar of Seb
Admin Black Badge

Posts: 3709 | Subs: 2

The early dance between USF rifles vs. Wehr MG cones is the CLASSIC tactical strength of this franchise. I'm so happy to hear that it is starting to matter again.

But infantry still can't fire towards their back while moving right?

Here's my take on this, please anyone better than me at the game correct me if I'm wrong so I can learn.


This still removes half of what made infantry micro great. You can't reposition during a fight against someone coming forward or you lose in DPS and lose the fight by default. It's either you face the enemy, or you retreat.

It makes waiting in a safe place too important, and slows down the pace of the fights.

In a duel it also gives free reign to the superior unit (usually "close ranged") looking for the fight, instead of giving room to the weaker unit to reposition correctly if the player is good/smart enough to kite. It's either the weaker unit is already in a better position, or it's fucked.

"Slow retreat" or however we called it and the ability to back off from a fight and do something else, like capping which was hard back then, or just rejoining other units for a better fight was a massive if not the biggest difference between good and top players in the early game.

As I said now it's more about being in the right position in the first place? I guess it's a skill too but still forces more defensive style by nature, especially with true sight.
22 Jul 2015, 11:32 AM
#11
avatar of NoLuckyStrike

Posts: 123

Well, good changes. BUT I still dont see a solution for US Riffelspam. I just tried it last patch to built 5 Rax with 2 Bazookas Captian and Leutnant and it works pretty well, because Ostheer cant kill them okay maybe now they can supress them but uve smoke nates.

Another thing change demos like in CoH1 only can planted on houses not on the road. (i know commandos could planted them everywhere but that wasnt pretty balance...)


Increasing Artyshells of lFH and m152 wont help. Just ends in Basebombing. Just think about that m152 firing on Wehr HQ. So u cant retread for like 1min? im not sure about that. m152 was always good but 203 is just better. I think 1 direct hit on a Ferdi or panther and the tank is verylow HP.


The lFH needs more damage and more splash not more shells. You cant even kill a mortar with that gun, or a Katchua ( Direkthit 90%dmg.) Only the First and 2nd shell matters, because enemy will have retreaded or moved
his Tank or what ever.


another thing i rly miss. Gunrange and Sightrange on Tanks are the same u dont ve to scout(talkin about combat tanks). Same story on the sniper.
22 Jul 2015, 11:53 AM
#12
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
How guy who play 80-90 % games with Axis, can explaine patch :S
22 Jul 2015, 12:50 PM
#13
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

How guy who play 80-90 % games with Axis, can explaine patch :S


To whom are you referring?
22 Jul 2015, 12:51 PM
#14
avatar of Smirnoff
Patrion 14

Posts: 111

How guy who play 80-90 % games with Axis, can explaine patch :S


Why not ? My games are also axis favoured but that doesn't mean that i want a unfair and unbalanced game.
22 Jul 2015, 14:44 PM
#15
avatar of voltardark

Posts: 976

Great post !
Thanks for the in-depth analysis !
22 Jul 2015, 17:32 PM
#16
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

jump backJump back to quoted post22 Jul 2015, 11:30 AMSeb

But infantry still can't fire towards their back while moving right?


Infantry cant fire backwards in coh1 either, the firing arcs were about 180 degrees in coh1. When CoH2 first came out they were at about 90 degrees but that was adjusted to 180 around December 2013.
22 Jul 2015, 18:31 PM
#17
avatar of Jaedrik

Posts: 446 | Subs: 2

Glorious patch
Strengthen defense and increase positional play
Reminds me of Brood War Terran Mech kinda :D
I'm afraid to side with vV on this, but I kinda want artillery that can't get 1shot unless by like railway artillery or something retardedly expensive.
HOWEVER, I would like it if artillery was MOBILE LIKE SIEGE TANKS

IMAGINE IF ARTILLERY COULD BE TOWED SLOWLY BY TANKS OR TRUCKS
OH MY GOODNESS IT WOULD BE GRORIOUS AND OPEN SO MUCH COOL POSITIONAL PLAY UP POSSIBLY
Seb
22 Jul 2015, 19:30 PM
#18
avatar of Seb
Admin Black Badge

Posts: 3709 | Subs: 2



Infantry cant fire backwards in coh1 either, the firing arcs were about 180 degrees in coh1. When CoH2 first came out they were at about 90 degrees but that was adjusted to 180 around December 2013.

Mmm interesting, thank you. So I guess there was indeed a difference, but no matter what now for optimal effect it's better to move diagonally if possible.
22 Jul 2015, 20:38 PM
#19
avatar of mrako

Posts: 107

very nice post!
22 Jul 2015, 21:44 PM
#20
avatar of Stafkeh
Patrion 14

Posts: 1006

Good post indeed.

I used LeFH and ML20 in several games today. Man, they are good now. It can punish blobs when they retreat to their base.

ME LIKEY LIKE!!
23 Jul 2015, 02:14 AM
#21
avatar of 12ocky

Posts: 508 | Subs: 1

Making Ostheer better at early game doesn't make that Ostheer better at all stages?
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SHOUT IT OUT!

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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Today, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Today, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Yesterday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Yesterday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Yesterday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Yesterday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Yesterday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM

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