Excellent work relic, can't wait for battleservers and to check out the new map!
Aftermath Update
19 Feb 2014, 01:48 AM
#22


Posts: 33
19 Feb 2014, 02:08 AM
#23


Posts: 3293
Really liked playing your map 1v1 in the Beta.Sorry it was not 1v1 TBH.....nice job, Onkel
thats painful why not both i think it should be both.
19 Feb 2014, 03:25 AM
#24

Posts: 2487 | Subs: 21
Lets see how this update plays out.
19 Feb 2014, 05:35 AM
#25


Posts: 1157 | Subs: 2
Can't wait to test out the battle servers! Balance changes are good, I like the direction this is going : )
19 Feb 2014, 06:52 AM
#26



Posts: 2838 | Subs: 3
Is there anywhere to see more details on the bug fixes? The balance changes look quite good.
19 Feb 2014, 07:14 AM
#27


Posts: 94
As I said on the official forums, I have yet to notice any bug fixes, only bugs which weren't fixed - as well as a couple new bugs with the custom game setup screen.
Edit: And also apparently PG's have lost their firing sound.
Edit: And also apparently PG's have lost their firing sound.
19 Feb 2014, 15:21 PM
#28

Posts: 574
Relic rarely list specific bug fixes aside from issues which they consider to be major. The minor things you can check for on the Relic News forum bug list, as we add and remove them as needed. I don't think Relic themselves do that anywhere -- not in public, anyway.
The StG 44 firing sound has been known for a while, so it's kind of annoying they haven't fixed it in live. That's one of several issues...
The StG 44 firing sound has been known for a while, so it's kind of annoying they haven't fixed it in live. That's one of several issues...
19 Feb 2014, 17:05 PM
#29
19 Feb 2014, 17:14 PM
#30
19 Feb 2014, 18:50 PM
#31



Posts: 10665 | Subs: 9
thats painful why not both i think it should be both.
I made a dreadful error

20 Feb 2014, 03:44 AM
#32

Posts: 1063
This patch destroyed my beloved armored assault commander, T34-85 push back to 9CP is too much, for this commander to work T34-85 should revert back to the old dual call-in at 7CP.
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SHOUT IT OUT!



Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Last Wednesday, 16:58 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
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