Building the Foundations: Making CoH Huge
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Thanks for the tips, I have a tip for this community as well.
I've seen a fair bit of hating on this forum, mainly about SC2. It's sad because the SC2 community on TL really likes COH, and it surprised me that some people here are so toxic about it.
So, going back to my tip. Do not hate on other communities, and games that are in the esports world. Because the truth is, we are all on the same boat, and if one succeeds, the other also gains something positive from it.
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I just want to leave old GR-Expert Suprise's article on this subject here too, I personally think it is spot-on. It gives a hint on why the Fighting Game community might be a success.
Before anyone starts saying "big tourney-prizes are where its at end of story", I'll just leave you with a turd MVGame
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Liked this article a lot, I think many want to strengthen their favorite games presence and community, but feel that they themselves cant give or help a lot. This might be a good thing in encouraging people to do what they believe they can do but never really had the confidence to do within gaming!
It also provided a lot of information and was an all around interesting read, I'm glad you look towards the fighting communities, they are an example of what a niche genre and community can create if you put enough work into it.
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....Maybe a little symmetry...
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@DrunkinGambit Welcome, fellow architect ^^
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One thing I find that is related to this is a portion of the audience in my own stream and others, that watch a fair bit of CoH, yet admit to not playing much of themselves. I think it does go to show CoH can be such an entertainning game to watch.
I think I am like this with sc2 sometimes. I'll occasionally watch some commentated games on twitchtv, despite me not having any idea wtf is going on I don't mind watching games here and there purely because its fun to view.
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My mapping career started with C&C1, Westwood stole some of my maps for a Red Alert expansion, I've been playing around with Duke Nukem maps and released a few popular Quake 2+3 DM, CTF and Rocket Arena maps.
Then I started my programming career, but I think I want to return to mapping now..
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take your coh2 son. Oh and no spec mod btw lol!!1!. bai
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One thing CoH2 creators does not have, it seems, is a vision about their game being on a big stage. Most important features are missing from the current version of the game. It is awfully hard to gain support on the e-sports scene without having proper equipment for the community.
In my eyes, CoH deserves to be in the list of the top e-sports games. SundayNightFights series show us how close and unexpected top tier games can be.
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Thanks, guys.
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If you're interested in this for the long haul PM me. More information will follow as we get closer to release of COH2.
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