Current game mechanics that actually work? |
Welcome to the world of game developers that don't understand optimisation!
Enjoy.. |
Its really silly… if it offends you, maybe there should be an option instead?
Its the usual gardening pudding from Relic. |
I can't help but think, it SHOULD be able to cloak, once… then once its fired and ambushed whatever vehicle it shot at, it shouldn't be able to cloak again until it is in the FoW or something? Basically, it can't recloak right in front of the enemy? It should be an ambush ability, use once for a bonus pen or whatever then relocate or something. |
Possibly based on the amount of models or pop cap a unit takes…? |
I wish we could *like* posts :-) |
I should have bid to buy relic when it was auctioned. The owner being a CoH2 player would likely improve the situation quickly ;-)
Haha. |
The problem isn't what they added, because they probably didn't change that much. The problem is, CoH2 is a much more demanding game, and they didn't rework the engine well enough to do what it's supposed to be doing. Performance should be great - from a technical perspective, there is no reason it can't be. |
Nuclear, I've mentioned it in a number of other threads, but basically -
- it runs like a pig. Highly unoptimised. Takes far too many resources.
- doesn't support things like SLI, so you can't even throw more GPU power at the problem to counter it.
- doesn't support many mechanics the game needs. Example - facing MGs in buildings. And I can think of atleast a dozen more.
- as you mentioned, cold tech and weather as a whole causes issues. Cool features, bad implementation.
- likely doesn't allow relic to improve things like the UI without risking major performance issues.
- far too many bug splats, memory leaks etc etc
This kind of stuff probably exists because relic either don't have the resources or effort to do it properly or they are too blind to see it affects a very large portion of their player base and don't allocate their resources appropriately. |
CoH2 in 4k with decent FPS…. Yeah, that won't be happening any time soon!
The only real hope we have is CoH3 with a NEW, working, optimised engine. But the likelihood of Relic listening and doing that, based on the statistics, is astronomically unlikely. |