Infiltration grenades were given a nerf, but as a side effect (intended??) they now all land on exactly the same spot, rather than spread out like they used to be.
So, I have long thought that there just isn't enough variety in the game, on the whole. Its always a case of, the current meta dictates xyz build order or loose.
To solve this, and make the game more fun, we need more upgrades. Like CoH1.
USF
Upgrade Sherman Gun
Upgrade Sherman Abilities, (improved speed, armour etc etc)
Upgrades for the M5 HT. Making it into a Mortar HT, AT HT (like Panzer Elite in CoH1), Quad Mount etc.
Upgrades to reduce manpower bleed, like supply yard in CoH1.
Wehr
Upgrade to Panzer Tactician (so its not locked behind a commander)
250 HT upgrades to Mortar HT, AT HT, MG - like USF.
Upgrades/changes to tanks, more armour, speed buffs etc.
They are just some ideas, which could be applied to many things in many of the armies. I think people should get the picture?
More weapon upgrades on infantry squads. More vehicular upgrade options etc.
Happens on other maps. Lienne forest for example, spawn at the normal point then end up sill walking off map towards the ammo point in the corner! Just the unit taking the shortest route, nothing to see here.