I played with lemon on this map, and it feels too big for 1v1 currently. Engagements are few and far between and losing one is devastating. I think it might be the right size for 2v2 but I'm not sure. Maybe even 3v3.
The north fuel is much easier to cut off than the south one now. In fact, you can't touch the cutoff without getting shot by the base defenses.
There are some weird pathing issues with some of the objects on the map that you can see in the replay.
The large size combined with the incredible density of the buildings gives a pretty big advantage to jaeger light infantry as you can see. I'm not sure how you can address this without significantly changing the map.
The ambient wrecks are salvageable.
There's still a little asymmetry in the point layout I think, but it's hard to say if it's a significant problem or not without more games.
Thanks for taking the time to help me fix my map.
I'm working on it when I can and hope to adress al the issues as soon as possible.
This week I'm away with school.. hoping to be able to work more next week!