General Information
Register Time: 24 Mar 2014, 10:30 AM
Last Visit Time: 18 Aug 2024, 19:10 PM
Steam: 76561198069634753
Nationality: Netherlands
Timezone: Europe/London
Game Name: Invictus
Man, why did they have to ruin the worldbuilder.... I had so many ideas for CoH3, but no time to learn a new worldbuilder all over again.. I saw you made some videos explaining the worldbuilder, thanks for that! Maybe one day I'll pick it up again...
If I recall correctly, the worldbuilder for CoH2 came after the official release.. I would love to build before, but I don't want to get my hopes up for nothing.
Hi guys, here my new map: Monuriki (4) <-- Steam Link.
Map Type:
- 2v2 (1v1)
- Annihilation
- Victory Point Control
Weather type:
- Sunny, clear
Me not playing CoH2 competitively makes me not exactly aware what the best places for cut offs and great places for cover are. I wanted this map to be one of the maps that shows my growth as a map maker over the years. If you have any feedback, and I really mean any, let me know so I can improve this map and my skills with the next. Have a safe christmas 2020 and a happy and healthy 2021.
Go to where your pictures are uploaded, right click and press something like "copy link to picture", mine is in Dutch so I don't know exactly how it is called in English.
Then in the type field here on this website press the button above the text field that says "Insert Image" when you hover over it. Then press "Paste" to paste the link you copied in step 1.
I think indeed there were lamps you simply could not turn on via scar coding.
The only way is with a action marker, but it will indeed not stop when the lamp itself gets destroyed.
New map, had a few days off because of corona, so some time to do some mapping.
Reworked Circle wall a little bit for CoH2, added a little bit of snow because I thought it would fit the enviroment.