I've only seen two of his games against Cruzz today and those were good examples why the ISU is too strong.
EDIT: Keep in mind Cruzz knew the ISU would be used. That is a huge advantage as Cruzz could prepare accordingly - these games were all about the ISU's performance.
It's not important that Hans won both games - that might have been due to skill or just luck.
(Second game was EPIC btw. and also showcased the problems with the new Puma unit.)
What is important however is how the game changed once the ISU hit the field.
Cruzz was forced to attack the entrenched position of Hans.
Simply because Hans was suddenly able to obliterate entire units at will once the ISU got a bead on them - which wasn't too hard given the ISU's range (sight as well as weapon range).
I was also amazed to see how easily the ISU vaporizes shotblockes - two shots just about completely removed one of the central (by the middle VP) hedges on "Crossing in the woods".
The ISU is a game changer:
Setup weapons become obsolete - as for the other units:
Attack and/or die!
It's no Tiger Ace (pre nerf) but that's still not OK.
I've seen the last game and all i saw was two players trying to prove something, not a game thats played to win. I saw ISU, squad wiping twice, ending the game at 63% efficiency(2 of them). I saw puma frontal rush from killing ISU among at guns. I saw Cruzz not building anything to deal with weapon support crews or AT guns. I saw Cruzz rushing his pumas to kill second ISU that was hiding at base edge instead of fighting for flags.
This game remembered me when shook troops were 1 CP and it was all the rage on forums, and at the time there was this SNF#5 final, were both pro players tried to expoit recent "mistake" by relic. Well soviet forces didnt won a single round that final.
This game is about reflex, fast managment of troops and thats it. Top players dont impress with some well thought out tactics but the responce time they give command to units.