ISU-152
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![avatar of Chegwin](/images/no_av.png)
Posts: 84
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
btw watching Hans failing with ISU is funny ;]
Impossible, such op god unit!
How can anyone fail with it.
It one shots all your army and after reload destroys all your base!
Its written in this thread, so it has to be true!
![avatar of Kronosaur0s](/uploads/avatar/8994.jpg?updated=1386160334)
Posts: 1701
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
Lmao, you remove ISU152 and Elefant...SU85 uncounterable era begins...
Why? Would that make PaKs and shrecks disappear as well?
![avatar of Shazz](/images/avatars/zis_at_gun.png?updated=1398332839)
Posts: 194
If there are other issues such as Elefant being too hard to counter, which I can somewhat agree with as just being another badly designed unit, then address those issues at the same time. No sane player wants to nerf and/or buff a single faction.
As an aside, anyone that refers to a faction as "we" or "you" immediately gets added to the ignore list. Play both factions or don't comment on balance.
![avatar of Neo](/uploads/avatar/9642.jpg?updated=1392207372)
Posts: 471
I don't get your point.
Are you complaining about 100 range? Or you're complaining about a squad at HALF of its health getting killed by a single shot of 152mm gun?
I bet even a mortar could do the same. Or not? Brummbar would. For sure.
One shot kills 2 squads, one 2 man half health and one 4 man almost full health.
FailBoat full of FailFish for you, my friend.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
One shot kills 2 squads, one 2 man half health and one 4 man almost full health.
FailBoat full of FailFish for you, my friend.
AoE kills bunched up infantry.
Thats how AoE works.
![avatar of the_onion_man](/uploads/avatar/8776.jpg?updated=1395269144)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 117
Thats how AoE works.
EDIT:
Katitof why don't you show us your playercard so we can see how many games you play as the respective factions?
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
Makes me smile irl.
![avatar of the_onion_man](/uploads/avatar/8776.jpg?updated=1395269144)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 117
I like how you try to argue that lil fact.
Makes me smile irl.
Playercard or GTFO. I don't think you play both factions and I don't think you care about balance, you just want Soviets to have the advantage and I think that's ridiculous.
![avatar of Kronosaur0s](/uploads/avatar/8994.jpg?updated=1386160334)
Posts: 1701
Why? Would that make PaKs and shrecks disappear as well?
PaK? No problem, precision strike and gg
Shrecks? No problem, they have 1 armor, they drop like flies.
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
![avatar of pigsoup](/uploads/avatar/7548.jpg?updated=1466571131)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 4301 | Subs: 2
Why? Would that make PaKs and shrecks disappear as well?
i guess the whole concept of flanking disappears as well.
![avatar of KyleAkira](/images/avatars/mg42.png?updated=1394378846)
Posts: 410
AoE kills bunched up infantry.
Thats how AoE works.
EDIT:
Katitof why don't you show us your playercard so we can see how many games you play as the respective factions?
http://www.coh2.org/ladders/playercard/steamid/76561198009261973
Look at Katikof playercad, I don't know why he don't show it on his profile...
He is an experienced player with maaany games on his count... *Ironic mode = Off
Btw you have more forum post that games played.
ROFL
![avatar of Madok](/uploads/avatar/7663.jpg?updated=1427792436)
Posts: 101
btw watching Hans failing with ISU is funny ;]
I've only seen two of his games against Cruzz today and those were good examples why the ISU is too strong.
EDIT: Keep in mind Cruzz knew the ISU would be used. That is a huge advantage as Cruzz could prepare accordingly - these games were all about the ISU's performance.
It's not important that Hans won both games - that might have been due to skill or just luck.
(Second game was EPIC btw. and also showcased the problems with the new Puma unit.)
What is important however is how the game changed once the ISU hit the field.
Cruzz was forced to attack the entrenched position of Hans.
Simply because Hans was suddenly able to obliterate entire units at will once the ISU got a bead on them - which wasn't too hard given the ISU's range (sight as well as weapon range).
I was also amazed to see how easily the ISU vaporizes shotblockes - two shots just about completely removed one of the central (by the middle VP) hedges on "Crossing in the woods".
The ISU is a game changer:
Setup weapons become obsolete - as for the other units:
Attack and/or die!
It's no Tiger Ace (pre nerf) but that's still not OK.
![avatar of Death's Head](/images/avatars/MG_34.png?updated=1428069549)
Posts: 440
Umm, you sure you played this patch?
Are you sure you have? Your games played have barely changed since march deployment.
http://www.coh2.org/ladders/playercard/steamid/76561198009261973
You have barely played CoH2 period, let lone this latest patch. Go flame someone over at the official boards, people don't have time for your crap here.
![avatar of Thunderhun](/uploads/avatar/6301.jpg?updated=1490735219)
Posts: 1617
http://www.coh2.org/ladders/playercard/steamid/76561198009261973
Look at Katikof playercad, I don't know why he don't show it on his profile...
He is an experienced player with maaany games on his count... *Ironic mode = Off
Btw you have more forum post that games played.
ROFL
Puff....and he is the one who comments on everything and has the highest EGO.
![:D :D](/images/Smileys/biggrin.gif)
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
Are you sure you have? Your games played have barely changed since march deployment.
http://www.coh2.org/ladders/playercard/steamid/76561198009261973
You have barely played CoH2 period, let lone this latest patch. Go flame someone over at the official boards, people don't have time for your crap here.
Still beats you.
![avatar of Death's Head](/images/avatars/MG_34.png?updated=1428069549)
Posts: 440
Also my stats aren't the point because i'm not going around bragging about a good ratio after 13 games, using god knows which patch/and which exploits.
If it have taken you almost 9 months to play 13 1v1s as your precious Soviets then there is really nothing left to say. You live this game vicariously through forums and shoutcasts/replays, and yet you have the audacity to call into question the game experience of others. You probably only search for a 1v1 after practicing 100 games of sniper spam or some other ridiculous strat vs AI.
![avatar of the_onion_man](/uploads/avatar/8776.jpg?updated=1395269144)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
Posts: 117
Still beats you.
In the absence of an actual "ignore" function I will just say that I am no longer responding to you.
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