It's not about that we don't want core units. It's not about how super pershing was rare. It's about Tiger II, Jagdtiger and way to counter them. I don't expect pershing can stand against them that's why super perhing is something US need in late game.
So, stop showing the rarest WW2 things (cause it's not about that!) it's about balance!
PS
Why Super Pershing should be limited while Tiger II and Jagdtiger (I guess) won't be??
_____________________
Just joking but how about that?
http://en.wikipedia.org/wiki/T30_Heavy_Tank
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Thread: Western Armies - Tiers and Units?11 May 2014, 08:13 AM
In: Lobby |
Thread: Western Armies - Tiers and Units?10 May 2014, 21:29 PM
You may also add that shell's speed was 1200m/s for super Pershing and 1130m/s for tiger II In: Lobby |
Thread: Western Armies - Tiers and Units?10 May 2014, 21:11 PM
But this link is not what I said before about frontal armor. That was other thing. This one i just found. Nevertheless I want to see super Pershing cause one heavy tank is not enough In: Lobby |
Thread: Western Armies - Tiers and Units?10 May 2014, 20:24 PM
No, it couldn´t.http://www.3ad.com/history/news/super.pershing.1.htm How about 18yrs old shooter? Never minde. This is about gun and armor not about crew. In: Lobby |
Thread: Western Armies - Tiers and Units?10 May 2014, 20:06 PM
Im not sure if M26 Pershing can handle the heaviest germans vehicles thats why I would love to sie T26 Super Pershing.. It could destroy kings tiger even when hit frontal armor In: Lobby |
Thread: Honest opinions about Balance - Soviet adv8 May 2014, 09:33 AM
Upgrade pgrens with schrecks, put them in 250 and none M3 will surprise. Btw I'm surprised too cause I'm not 1v1 player ____________ About heavy veh.. Just faced guy with 2 ISUs. Well, I lost but still brought down one ISU... In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv8 May 2014, 08:19 AM
About T70... Yep I forgot to mention that. It comes out 30sec-1min before Stug III E = problem solved or just upgrade PGrens with schrecks put them in 250 and chase T70. T34? the game ends too quickly to bring t34 on, and even if 2x Stug III E + PGrens in sdkfz with schrecks can deal with it. Assaults and Sdkfz 250 allow me to take control over whole map, cut off fuel so Stug III E and schrekcs are enough for "heavy" units (none IS, ISU, KV will arrive - too few fuel). In: COH2 Balance |
Thread: Soviets still have no infantry based AT7 May 2014, 23:08 PM
I see you keep talking about AT nades but there is a little problem with them... Faust always stuns even IS-2 or ISU. AT nades can't even stun Pz4... Very often it just slides over the armor... In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv7 May 2014, 21:48 PM
Well... After all this what I read how soviets are OP I decided to try it and back to germans. Result? 6 W/1L. 1 game was with guy who spammed cons. Rest games were with guys who used cons/penals+guards+snipers. It was so easy to destroy them BUT ONLY with doctrine which provides assaults (forgot the name...). It's quite easy. Bring on 4 assaults. Try to stick them close (if M3 arrives run towards it. I lost few assaults but I forced them to reatreat or even destroy M3). But if I have assaults alone, just retreat and wait for Skdfz 221(I guess that't the number or maybe 222... Never mind. You know witch truck I mean). It will come out shortly after M3 push. 3-4 mins with assaults+ sdkfz and fun begins. Call in 2x PGrens with Sdkfz 250. Upgrade engineeres with flame, put them to one of sdkfz and none combination will stop 2-4 assaults, sdkfz 221 and trucks with PGrens and engineeres with flame. Penals are useless, they will die very soon. Guards and cons... Well... blind costs 40 ammo and requires to stand still (how to stand still when 15 assaulst grens are attacking you?!) cons may throw AT nade but it won't destroy anything. Stug III E (thanks to staying at BP 1 it will be even two Stugs) arrive/s and the game is done. Ammo went only for flame so it will be above 250. If needed upgrade with schrecks but usually it won't be need. Sorry for my english. I wrote it really fast. I definitely don't consider myself as top/very good player (just good) so maybe if the game match me with some pro player this combination won't works but till this moment it works perfectly. In: COH2 Balance |
Thread: Are assault Grenadiers better than grenadiers?7 May 2014, 21:00 PM
Sdkfz 250 with engineers with flame and PGrnes/Assaults is such a great entertainment... I prefer Assaults. They don't need upgrade for 60ammo and they are a way more mobile. |
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