KT+ele anyone?
Don't try to spot a problem where none exists.
@JohnnyB
Your trolling is boring and of low quality, improve and come back.
Im still having nightmares from time to time beacause of this freaking combo in 2v2...
Thread: Patch March 31st changelog31 Mar 2015, 09:30 AM
Im still having nightmares from time to time beacause of this freaking combo in 2v2... In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 09:01 AM
Off top: If you want 15min IS2 you have to be gardening aggressive to get 11CPs. Won't happen if you will sit behind ZiS. Even if you won't sit behind them, you wont get 15min IS2. T2 in fact is quite easy to counter. I mean, you play really defensively and you leave the space for OKW to play aggresively like they like. Sometimes fat T70+T34 and then IS2 is better than sitting and waiting for IS2. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 07:52 AM
Not bad but removing PS from B4 should go along with reduce scatter with vets. I belive KT should have 400 instead of 375. Ahh... No love for SU76 and Stuart And did you see all this new stuff??!! Me neither
Increase IS cost to 380 and give soviets ability to deploy self defensive structure and forward med point and I'm good. Point is, your assumption is stupid cause you don't tech to get KT. You tech through the game because you need it like all faction but in the end you are rewared with best tank in game which is non-doc so stop adding tech costs like it was OST where you don't receive anything. And let's not forget about cost of T3 or T4 once you decided to go for it because suddenly IS2 costs 350 fuel Adding tech cost is just pointless. In: Lobby |
Thread: Should Relic apologise for dishonoring Soviets in COH2?30 Mar 2015, 22:53 PM
Ypu are strong... Don't get into this... You have powerful will... I belive in you... Garden it! What dishonorig? Shooting at your own soldiers running away from the frontline? But this poll... Options are just stupid. In: Lobby |
Thread: Can't understand Relic's strategy: patches and otherwise30 Mar 2015, 19:23 PM
I would love to see patchnotes even a day before because such thing would let me prepare tactic, analyze changes with cool head instead of jumping into deep pool. In: Lobby |
Thread: USF wishes for patch30 Mar 2015, 18:31 PM
Sandbags, flaks, bunkers, insane wires, mines, s-mines, pak43, tank traps, trenches and on the top of that schwerer So... no defensive structures? There are plenty of def structures for OKW. You just need to usem them more often In: Lobby |
Thread: Relic: No Japanese faction in CoH230 Mar 2015, 17:49 PM
Goooood. But Japs are in the game already. CAS kamikaze planes In: Lobby |
Thread: USF wishes for patch30 Mar 2015, 15:24 PM
When was the last time you saw Jackson fightning medium like Pz4? The only unit with 40 range is Tiger but it has good survability. Jackson usually fights with 60 range Jadgpanzer or 50 range Panther so it's 10 more, just like Puma vs medium so again... Double standards? In: Lobby |
Thread: USF wishes for patch30 Mar 2015, 15:06 PM
Rememebr when I asked you to check thing before saying something? Well, here's the thing. Fusiliers have better DPS than Rifles at 15+. Rifles have better ar 15-. And it's funny cause you have said many times that "if you lose Jackson to schrecks/Pz4... etc.... cause of higher range" but now you are saying that Puma with higer range and selfspoting is diying to any medium. Double standards or what? In: Lobby |
Thread: USF wishes for patch30 Mar 2015, 13:09 PM
I think this is the first time we can agree I would be for giving OKW 100% income with lowering initial amount of fuel, increasing teching cost, upgrade for Obers etc. but it's not that easy cause OKW has too many amazing units and 100% income would lead us to even more powerful army so it would have come with increasing cost of all unit or nerfing them. 66% income because late-war problems is not somehting Im buying. In: Lobby |
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