Even if PTRS Penals are weak, at least they allow the Soviet player to get some non-doctrinal handheld AT. Even barely anything is better than nothing. That already gives T1 an edge over T2.
Unless T1 units are really worth it, nobody will ever want to pick T1 to build a crappy M-42, when they could simply get Maxim & Zis instead.
Nobody wants to build a crappy AT gun so that they leave it abandoned later on.
To give you an idea about what a hopeless team weapon looks like, try to imagine yourself, playing as OST and coming across 3 abandoned Soviet PM-41 mortars. Would you ever waste the manpower needed to recrew them? I bet not.
You probably wouldn't even bother destroying them, so that your enemy can waste more of their manpower to recrew them. M-42 shouldn't be such a hopeless unit.
Thus, if you want to help making M-42 decent, open up a new brainstorming thread and get the community to contribute. Since M-42 should be weaker vs heavier tanks, at least it should compensate with utility.
- Avoid putting cheesy utility, like stun
- Designs without klingon cloaking fields are greatly appreciated
I'll start by mentioning that damage should go up to 100 (maybe even 135) to allow the gun to be a specialist light-vehicle killer, even if its penetration remains crappy.
Even if M-42 won't make it to T1, we could reuse the ideas for a potential commander rework in the future.
Firstly, why go for nerfed Penals with PTRS if I can go for maxim + zis?
I imagine that people would rather go for powerful AI Penals and M42 rather than medicore Penals with PTRS which aren't good AI, nor AT.
Secondly M-42 is not that crappy. I did with it over 10k damage many times in 2v2 games vs top ATs.
IMO the only thing it would need is vet ability which would increase penetration and/or damage for 30secs.