11 cp I thought took atleast 20 minutes.
It depends. Once I was able to call in ISU at 17min in 2v2 game.
Thread: OKW OP?4 Dec 2015, 00:07 AM
It depends. Once I was able to call in ISU at 17min in 2v2 game. In: COH2 Balance |
Thread: OKW OP?3 Dec 2015, 23:59 PM
Abusing OKW, Day 1: My dear calendar, 16min is enough to bring on Panzer IV and Sturmtiger In: COH2 Balance |
Thread: December Update3 Dec 2015, 22:18 PM
In: COH2 Gameplay |
Thread: Weapon racks for Germans or remove them completely?3 Dec 2015, 20:40 PM
And that's the point. WIth such design, you release unbalanced game and you are trying to balance it through years and that's not acceptable. With more mirror design, you release game which is already balanced for about 90% and needs only small tweaks. In: COH2 Gameplay |
Thread: Weapon racks for Germans or remove them completely?3 Dec 2015, 20:16 PM
And what about CoH2? 2 years, still so many balance issues. In: COH2 Gameplay |
Thread: IL2/Stuka single strafe run tracking bug3 Dec 2015, 16:39 PM
Lol, gonna abuse! In: COH2 Bugs |
Thread: USF Sherman 76mm gun upgrade?3 Dec 2015, 13:40 PM
But Volks don't need AI upgrade to fight only in late-game because they struggle even in early and mid game, while Sherman is perfectly fine when it hits the field and even in late game it has quite nice chance to penetrate tanks In: COH2 Gameplay |
Thread: USF Sherman 76mm gun upgrade?3 Dec 2015, 12:29 PM
Not quite. Volks are useless as a AI unit. Sherman is not useless as AT unit In: COH2 Gameplay |
Thread: USF Sherman 76mm gun upgrade?3 Dec 2015, 11:58 AM
I suppose those who want that upgrade to 76mm want to get a better scalability for the sermhan m4, which once heavies start rolling into the field, sherman lose tons of utility coz a sherman can figth a p4 but is not a great tool againts a KT for example. Just like Pz4 is not the best tool agasint IS2, T34/85 or E8 That's why Axis have JPIV or PzV while Allies have M36 or SU85. In: COH2 Gameplay |
Thread: Weapon racks for Germans or remove them completely?3 Dec 2015, 11:51 AM
Cossacks? Warlords Battlecry? Both mirrored for about 80% yet the best RTS ever. Especially Cossacks (still has bigger playbase than CoH2 ). I would add even Battle for Middle earth since there are many mirrored things there. By mirror design I mean: Axis have non-doc LMG? Allies should have as well. Axis have insane TD? Allies should have. Allies have close-combat unit? Axis should have etc In: COH2 Gameplay |
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