Some time ago, I saw Volks approaching my Vickers thorugh red cover.
I was like "Meh, they will be pinned in 2-3 burts" and went to more important part of the map.
After few secs I realized I lost 2 models of the Vickers' crew.
Imagine that Volks in a red cover were able to crawl all the way down to Vickers and throw a nade
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Thread: "Vickers is Hopeless For countering blobs" DISCUSS25 Mar 2016, 17:33 PM
In: COH2 Balance |
Thread: Mortar Emplacement vs 4 Leigs25 Mar 2016, 16:38 PM
Well, you failed to see few things. 1. It wasnt 1320 MP vs 400MP. It was 1320 MP vs 400MP + 450MP (Assembly with engis) becasie he sacraficed map presence for a building to make emplacemnt more powerful. Next time try to barrage assembly first. 2. Second thing is map presence. By barraging Pit, he almost always had 1 squad there to repair which means lower map presence. 3. Bofors with the upgrade died really, really fast. 4. Pit killed just 12 models so it kinda sucked so much for all the investments made to keep it alive. So in other words, it's not 1320 vs 400. It's 1320 vs 850 + lower map presence. Ask yourself. You want to face Vickers, 3 IS, Bofors and Pit or Vickers, 3IS, Pit and anything mobile for 900MP? In: Replays |
Thread: does relic read this section now?25 Mar 2016, 10:26 AM
Something like "official forum soon will be launched"? In: COH2 Bugs |
Thread: Idea for Penals25 Mar 2016, 06:34 AM
No matter wha ability and DPS buff you give them, they will still die like flies if they won't get -29% rec. acc. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 17:48 PM
The only problem I see is a counter battery. Repairs need big MP investment so its kinda fine (still engis can be killed) As for armor, it saves only from small arms. For the extra hp, well it just means few extra attacks. Lets me honest. If emplacemet is going to die, extra 30% wont save it. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 17:38 PM
Excatly! They are free features, just like flak gun, therefore its pointless to compare free feature to a unit, dont you agree? And if you read carefully you would see that Ive said that counter barrage needs different approach. Armor does not matter because it saves emplacemets only from small arms in fact. By the way, its funny how I was called pit spamer recently and all the whines that its unplayable while my 2 pits killed 14 models during entire game. Single Tommies killed over 20. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 17:26 PM
Yes you did, but I don't see anything aboyt 25 ponders vs ML20/LeFH which is the same logic you apply to Schwerer vs Bofors. You whine about autorepairs but how is that different from OKW auto repairs? Just tech, you don't have to even spend extra resources. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 17:15 PM
And it's me whi avoids answers, right? You said price. But you forgot Schwerer is a tech building not a unit. Its first job is to give you access to units. Flak gun is an extra. With such logic we can compare LeFH/ML20 to 25 Pounders. I say they are free, something extra for teching, just like Schwerer. With your attitude I can say they cost way more than LeFH. So, you gonna say that 25 pounders are more expensive than LeFH? It's the same logic. Becasue you know, LeFH is chepaer and does the job better than 25 pounders. Plus up keep and pop cap. Schwerer has none. Schwerer is a building, therefore why should it have brace? Brace is a trade for a retreat. It's not iWin button. It's just something which give you chances to survive but once it's over, emplacement is very vunerable. Autorepair is a doctrinal ability and it repairs units (emplacements) How is that different from non-doc OKW autoreparis of vehicles or USF superglue? Not that much. One repairs emplacements second repairs vehicles. Bofors job is to fight. SHooting down planes is just a part of it. It also prevents you from getting AEC. Last time I checked, Schwerer gave me access to new units instead of denying them. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 17:00 PM
And Schwerer HQ can retreat right ? lmfao. You're going nowhere u know. Start bringing OKW T4 into this discussion, yet end defending op commander. EZ to bait, mate. And we are only talking ONE of the 4 answers i brought. Schwerr is a builing! Not a unit! It does its job even in base = giving you access to units. 1 of 4? Price? Cool, add up keep for 5-10mins and let's see which one costs more. In: COH2 Balance |
Thread: Improved Emplacements Commander24 Mar 2016, 16:56 PM
It can't retreat therefore brace is needed. Whole thing is to force brace and attack once brace is on cooldown. Then none emplacement will last long. In: COH2 Balance |
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