You know mate, if you don't like the fact that your 57mm tends to bounce use it's ap rounds, same with the jackson, the us at get's very good with more vet. The bazooka is a easy spamable weapon, but i agree it't too weak. The whole problem with buffing it is that you could make even better blobs but that's not the topic here. That the jackson can't take many shots is true, but use it's range, smoke, the at nades you get with vet1 to deal with a tiger and use your high damage potential. And don't forget the m20 mines.
So in order to combat tanks, USF pays the fuel, pays the manpower, AND pays a muntions tax in order to compete with the rest that doesnt need muni to be effective? Now that is some weak AT. Its much better off to pay for 2 planes with powerful rockets that penetrate the KT great and deal loads of damage instead of flimsy 57mm at guns that bounce and get aten alive if they use AP rounds because Axis tanks can blitz to freedom and drive out of the arc (and KT has so much armor that it is still perfectly safe if it drives up to AP shooting 57 mm's since the KT will still bounce those and one shot the AT gun) and the Jackson gets outrun by blitzing king tigers so good luck keeping your only AT alive. If you encounter bazookas, then the obersoldaten will force them back. USF AT is made of paper to counter Titanium.
Soviet AT is better. Now that is a compliment.
USF will have even more trouble surviving with a P47 nerf without proper adjustments to their AT, especially when they have to pay a massive embargo fee for whatever reason to get anything tougher than aluminum shells. |
Because medic truck is less desirable than resource truck, and Panther much much better for only 40 fuel more. Not only can't the Jadgpanzer spot for itself like the SU-85, but still gets to be completely blind to anything not infront of it. I love the Jagdpanzer as a vehicle, but as a unit and where it is in OKW, I think it's pretty lackluster.
It actually performs rather well, but OKW has better AT available sooner (puma) or slightly later (panther) that makes this turretless tank obsolete. If something of the sort were in the hands of USF/SU, then it would be anything but lackluster. |
Ya... USF will not be able to hold off the Axis with masses of Riflemen.
Get BARs, safe from infantry, get rekt by Luchs/Ostwind/P4
Get Bazookas, safe from vehicles (mostly), get rekt by LMG Grens/Obers/Falls/Fusilliers/PGrens etc.
You won't have munis for enough of both to be safe from either
The current meta seems to be causing even Soviet players to stop going straight for call ins for the most part. Not that they're forgoing call in tanks, but they're getting some stock tanks first. T34/76 and T70 are seeing a lot more use these days from what I've seen, especially on streams/casts.
One medium tank followed by 3 heavy tanks for the later game. Regardless, a heavy tank renders all tier vehicles obsolete and Company of Callins title remains. |
Well, a self spotting Airstrike is a little bit of a problem, especially on smaller maps where you can't escape them. If they are shot down the planes tend to crash inot the enemys stuff which happens clearly too often. It's a no skill click and sometimes win ability. I know it's expensive but as american you tend to flood ammo. And to everyone who is complaining about the close the pocket ability, i rareley see the enemy for the close the pocket doctrine while the airborne doc is often spammed, especially in 3v3s and 4v4s. And the americans have good at i don't know what everyone is complaining about. I think it's the general inability of many players to use it, because many expect that they have a heavy unit which can just drive into the enemy lines and destroys everything, that's definietly part of the poor game design we have atm.
Perhaps Ostheer does not use it as much with all their Tiger commanders - which is best countered by the p47.
USF has good AT? Where art this AT? A 57mm AT gun bounces off of the heavier german tanks way too often. M36? Dead in 3 shots, or rolled over by panzerschrecks. Bazookas? Bounce, bounce, bounce, bounce, bounce. USF uses its munitions in an attempt to keep with Axis/Soviet units that dont need muni to be good. Its best to spend muni to destroy the tanks that you cant kill than spend the effort making an AT army that can barely scratch tanks. Shameful. |
Ah well. Either way, USF will play holding off Axis with masses of riflemen until the CP for the heavy tank comes and spend the 400 reserve fuel on better spent doctrinal tanks, completing Company of Call Ins with heavy tank spam for every faction. |
So you cant win late game if you dont have a "heavy" tank? (Even though a Jumbo would be considered a heavy like the KV-1 is because SAME ROLE) |
Affe, that is complete OPINION. Panther is a medium tank. Is that tank shitty? So because the Jumbo is a medium tank its going to be shitty? And adding no micro pawning heavy tanks is a good way to fix USF, even though it doesnt fit USF at all? Pershing performance is completely questionable. |
I approve. |
KT got Flak 43 (AA gun, but mounted in tank was named KwK), IS2 was got gun fired separate loading. Fire of rate 2 shoot per minute. So, game is right
Kt does 80 more damage and only has 10 less pen at near and a slightly faster reload than the IS-2.
I said on paper, the KT's 88 makes the IS2's gun look bad. With factors in mind...
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/wonders if Soviets will be getting revised final version of Not One Step Back that would be just as good. |