1: KV-2 is not extinct, industry gets decent use now it has the fuel drop and on maps lke crossing the KV-2 puts in some serious work. The only downside is lack of shocks/guards, which will not be a problem now penals are buffed...
You propose 85 range which means you could cover half the 1vs1 maps in rotation with that thing.
-You mean like the Jagdtiger, PaK 43 and Elefant which can shut down a KV-2 without even trying?...
The KV-2 is literally the easiest unit to kill once it is in lock-down mode. Even if you click pack-up right away it will still die if it gets flanked because of the time it takes to pack up and because of how slow the tank is...Nobody complained about it when it had 100 range and 320 damage, I highly doubt anyone would complain about 85. Not to mention the shell itself takes ages to travel, giving you lots of time to move out of the way...It almost never hits anything at max range anyway.
2: ISU is probably the most common soviet heavy in 2vs2. It's niche is AI and already wipes extremely well, if you want to buff the AT it's gonna need some serious AI nerfs to balance the unit
-That's probably because the KV-1 and IS-2 are terrible heavy tanks, while the ISU can reliably wipe squads. But you're right, its AI will need some toning down if AT is buffed.
3: T-70 is the best light vehicle to wipe retreating squads in the game, AEC and stuart are nowhere near.
Note how I said wipe and not "one shot"
-Ok?...Why are we even talking about the T-70? Americans aren't exactly lacking in wiping potential either. Sherman with HE shells and the Pershing are better than both the ISU and the IS-2...You can annihilate squads with a Sherman once it gets the radio ability and faster reload + the fact that it has higher moving accuracy and less scatter than most other medium tanks.
4: IS-2 wipes consistently, usually one shot and a couple bursts of the DSHK is all it takes to decrew a pak
-And the Sherman and Pershing wipe a lot more. I think you forgot to update your game, you must still be using the IS-2 pre March Deployment.
If you want to talk poorly designed then how come soviets have the non doc units to deal with every situation? Americans still have no non-doc arty and brits are hopeless without commanders filling their design holes
Yet soviets are somehow the poorly designed ones
Every faction is lacking in something. The Soviets are just special in that their teching system makes zero sense, along with the grouping of units...It is an outdated design back from closed beta...Did you play closed beta? Soviets were a very different faction back then...