General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 19:54 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Intense and bloody 1v1 on Road to Kharkov. Very desperate fighting, trying to kill each other's units... I won in the end by crazy Ostwind preservation and stalling for a tiger as well as some late game flanks.
I think I'm going to the Nuremberg trials because I killed two ambulances
Your rank must be pretty low, then. In the 40,000s? It's a shame. I hardly ever pray, but I acknowledge them so I do half-decently...sometimes. (No offence intended)
Nothing like kicking off a loss streak with 2 1v1s against Cataclaw and VonIvan
First off, is there one supreme RNG God, or are their many RNG Gods. If yes to the latter, is the word "Gods" still capitalized?
If I pray to the RNG Gods/gods/God, may I still take communion at mass every Sunday? (If you are a Protestant, I do not want your input. Sorry). Will I go to hell for praying to the RNG Gods/gods/God?
Is there a certain ratio of the amount of squad wipes or game losses I must make as unintended sacrifice to the RNG Gods/gods/God for me to feel their presence? Is the ratio exclusive to some things? Like, Grenadier wipes from ISU-152 count, but TM-35 wipes do not (because my men were being stupid and standing in jerk circle, holding hands going around a wooden fence and crossing a road)?
I have two positive experiences with the RNG God/gods/God that I recall:
1) Kholodny Ferma Winter, during a blizzard; a G43+MG42 gren squad behind the green wall in the middle (from left base) wiped a full health sniper team advancing over red cover and had just come into view. I heard two G43 shots, then saw two rolling bodies opposite them at the intersection (by the felled logs as light cover, 30m or so away.
2)Full health P4 vs. T34/76 in the southwest of Langreskaya Winter... This must have been in April when the T34 could actually damage things heavier than a 222 scout car. My P4 got 3 shots off on the T34 when the last two of the T34s shots bounced; either one of them could have killed the P4.
Please, take some time to honestly answer the questions:
Does the Obersoldaten's STG 44 upgrade really give them benefit at close range? The description says it's long range and would make sense both practically and historically. A huge weight on the top of an assault rifle isn't so great in cqb, and the Russians reported accurate nighttime sniper fire later in the war from hundreds of meters, attributed to the vampir IR sights.
In old CoH, it flat wasn't possible to micro units in buildings; is it different in CoH2? I haven't noticed any difference, and the old "First unit in a building to distract the MG, second can run right in without being targeted" tactic still seems to work fine.
By micro I just meant pick targets/use abilities while in buildings. I always thought I had to select the unit in the building, then order it to shoot at the unit I wanted it to shoot at, but my MG would always leave the building. But one only needs to select the building, not the unit. I was thinking the opposite of your last sentence; two units on the ground can split the MGs fire. You can send an RE first, followed by a rifle squad from a different direction that can slip past the MG using heavy cover and shot blockers.
First my alpha key request was ignored so I had to buy one and now I'm not able to unlock one of the new commanders. Pure luck is the best way to descripe the current situation. I will handle it like Ohme: buy commanders I really want and wait for the others. Problem: The most thing I hate is an uncomplete game. So I must buy the other commanders sooner or later when I've much luck as I already have. But I was realy glad when I saw three drops after a very nice game. Maybe sometimes the originally conceived system works.
Buying an alpha key? I think that's illegal.
I got Lightning War Doctrine in the last month... made me happy. Then I got some M8 scout car bulletins, but I don't have the commander. LOL.
Hey, I'd recommend in this situation getting a second RE. It would be good because:
1) Absorbs sniper rounds. Every death of a RE entity saves you 8 mp versus a rifleman.
2) Distracts MG. MGs in buildings can be tricky to micro, with the time it takes to switch windows and whatnot. You could potentially have a riflemen squad slip past it while your REs retreat to your major/base.
3) Build stuff. On Kholodny, tank traps by the south muni make any armored attacks in the south easier to stop and riskier for him (due to a longer vehicle retreat path). Also, early game, getting a fighting position and putting an RE in it is good, especially if it is in range of the center buildings. It can lob decent grenades over hedges as well.