1)they come at 2CP and there is no infantry able to counter it, when you have tanks it's too late and they will surely have counter
Infantry isn't supposed to counter them, vehicles are.
You know, same principle why you don't counter flamer tanks with AT infantry.
2)if you try actually conscripts can kill volks and granadiers in close rage, with or without cover (for both)
Realistically, cons are not warp spiders and they'll take enough damage on approach to be forced off by volks, vs grens its all RNG but overral equal combat, which should be as they cost the same.
3)that's true but too squishy for theyre cost (make them 340 as cost and strong as panzergranadiers, ofc too op for early game but to take as example) theyre loss is a pain
Its a 200mp utility squad. It performs as one.
4)i would nerf a bit theyre damage for more survavabilty
That's called Obersoldaten.
5)the piercing rounds are an ability of vet 1 like the mg42, though the 42 is much better, also the vickers gets default piercing rounds at vet 2 and the cal 50 has piercing rounds from vet 0 as ability
And all of them are still incomparably worse then incendiary rounds on cheapest HMG in game.
6)for that i would put them like shocktroops, you're right that it would be overkill else
Post that in wishlist then, because its not happening.
7)because of that replacing tham should be less costly like any other faction
Don't overextend them then? Contrary to other factions, you don't need multiple of them just to keep up with repairs.
8)volks cost 260 now, for the ammo is true but after they will underperform,for the research you have to build the trucka and that costs
That's still cost free unlock.
Cheaper units lose to more expensive units of same role.
9)zis and pak can with ambus training
ZiS camo is doctrinal.
PaK doesn't have any.
10) the 120mm russian mortar can, and even with 1 man when the others can't
120mm has 1 less men then other soviet squads, meaning it has the exact same durability as other soviet team weapon squads. It is nowhere near as precise and accurate as ISG.
11) that's not true, scout car and UC can beat easily all infantry in early game and have high resistance
Both will lose to volks in green cover and both will be ripped apart by sturmpios up close. Puppchen is also a thing.
12)still not in early game and if you play ost you've got nothing to counter them
You can have raketten as 1st unit you build. It doesn't get any earlier then that.
13)true but the british version is much more efficient, cheap and easy, and also gives a survavibility bonus to the squad, it cost just 30 of ammo once instead of 15 all times, heals all troops nearby instead of 1, doesn't need to be cast, tech lv1 with ost would be much better and fair
Use 251.