Buffing cons with dps is a very bad idea as it will lead to con spam. and ignore what katitof is saying because the cons are the most flexible unit in the game having a ton of useful abilities that makes them useful during the entire game.
Merge. This is one single thing that grenadiers can't do better.
Nades? Grens can safely launch theirs from the safety of the cover and without side costs.
AT? Grens are superior here with pfaust haveing much greater penetration and again, with a total side costs of zero.
Oorah you say? Tactical maneuvers I will reply and there is a commander on the way with sprint for all german inf, MGs and mortars including.
Weapon upgrades? Hands down grens win on variety and flexibility here.
And now, as the cherry on the cake, grens can have stun nades and ambush camo.
What can cons do? Repair sometimes. But grens can build themselves defensive/forward reinforcement post.
Sorry, but when it comes to being most flexible, grens outperform cons in that with everything.
Merge is no excuse for anything as merging still forces the squad off the field.
the first issue for the soviets are the weapons profiles. in my opinion lmg's are not over performing its the smg's and assault rifles that are underperforming. both weapon profiles need to be increased to 100 % fotm. this makes shocks and ppsh scripts a lot more viable.
if their is to be a lmg upgrade then it should be the penals that receive them. this prevents spam as penals are not as flexible as the scripts
The only assault rifles are StG44 on axis side and they are far from underperforming given they are still effective at maximum range(more effective then cons mosins by almost 1 DPS given all squad members fire).