The thread goes sidway anyways
Well but why don´t you offer multiplayer passes for a pricing you could live with like 8 EUR a month. And get dedicated Programmers to work of the list of the community. I would have paid this at the beginning without hasitation. Maybe now it is too l8te, but when Coh3 is in prearation or DOW3 allow people "oldschool" RTS Fun.
A monthly fee is still the fairest business model imo
I didn't pay 60$ for a game that isn't finished (apparently I did), AND have to pay 8/month.
Soz mate, the game isn't that good. |
Great initiative Hans! |
Between all these interesting replies;
In what way does Relic follow these forums?
In what way does it communicate with the community? |
A COMMUNITY IN A COMMUNITY?
COMMUNITYCEPTION |
who are you?
Well, your favorite belgian.
But hey, good input mate!! |
If I can be honest I haven't been fighting Relic tooth and nail every step of the way. The way ESL is run I can't directly receive prizes from Relic/Sega to give away nor can I accept donations. My problem has actually been trying to get people to play in a tournament or league instead of auto match which is something I will have to work on.
I don't know whether you can use my help or not, but i'm pretty open for helping the community with this. Just so you know! |
It might. I hope it does. But the vCoH comparison doesn't fly in my opinion. Sequels are supposed to build on the successes of their predecessor- yet whenever someone mentions vCoH, it's always to compare how CoH was at the same point in development. That's not a valid comparison.
Also, even if we are comparing vCoH 8 months post release to CoH2 now, I'd still take vCoH. It had balance problems, sure, but for its time, it wasn't so awful that it didn't have observer mode, or a particularly great replay system, or a developer trying to actively encourage a competitive community. Not having those things in 2006 was acceptable. CoH2 was released in 2013. Times change, and so do acceptable standards.
K, I hear you.
Anyways, I hope something will change, I like playing this game far too much to just uninstall it and say bb. |
Good luck to you. All I will say is that you're not trying anything that others before you haven't tried to do (Ipkai with ESL f.x) and you will be fighting Relic tooth and nail every step of the way.
CoH2 could've been a good competitive game, even with its extremely limited set of positive attributes, if the developers had maintained a positive attitude towards it. As Inverse says, they talk the talk but no dice, and I for one will not be spending any more time trying to push this boulder uphill.
And you don't think it might change in the future? For this game is 'pretty young'?
It took 10y, to make vCoH what it is today. |
Just by looking at this website of theirs ( http://www.relic.com/games/), says enough about a state of a company.
CoH2 - Coming soon (2013).
An not-updated site says much about the state. |
A nice, usable tool.
Thanks guys. |