merci. how do you do that btw?

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Thread: Patch notes for 23rd June20 Jun 2015, 06:11 AM
![]() right click and Open the gif/image itself in a new tab then copy that link into the Insert IMG prompt ![]() ![]() In: Lobby |
Thread: Patch notes for 23rd June20 Jun 2015, 06:09 AM
In: Lobby |
Thread: Ask the Strategist!20 Jun 2015, 04:20 AM
the 'On me' ability It doesnt increase damage(it used to, by 1.2) it increases speed,removes any applied suppression,and 1.2 accuracy for a brief moment. In: Strategy Desk |
Thread: Vs AmiPolizeiFunk20 Jun 2015, 03:50 AM
Forgot to upload this earlier...been sitting in my replay folder for a while. but this...this is vs AmiPolizeiFunk...he actually plays this game and is very good at it contrary to popular belief. ![]() In: Replays |
Thread: 2v2 That AA Halftrack.20 Jun 2015, 03:43 AM
If anyone needed help here, it was the OKW players. both of them Sturmpioneer spam,and refusal to dodge grenades,or use the retreat button. Anyway. You both wouldve benefitted more from pushing the middle of the map initially. The fuel was wipe open. except for one sturmpiooner for the longest time. On this map theres no need to prioritize munitions as allies,if the axis do so then theyre making a huge mistake,at least that early in the game. its double OKW,you dont need smoke nades 3 minutes into the game with no kubel or machine guns to face,matter of fact you dont need them 3 minutes into the game period. Youd be better off saving your fuel towards a faster M20 which counters kubelwagons and MGs the same way. Buy smoke grenades after your M20,or if you go Captain,buy them right before you buy the captain himself. Grenade tech that early will turn out to bite you once your opponents improve in skill level. Any other questions feel free to ask,that was a rather short replay. In: Replay Reviews |
Thread: Stug G vs. Soviet and Allied armor20 Jun 2015, 03:39 AM
Yes... a 50 cal with pathfinders can just A-move and kill every infantry in sight. Will be nasty as fuck next patch with the buffs. Pathfinder AT Guns spot for themselves and units around them too Same thing with pioneers and their extra sight In: COH2 Gameplay |
Thread: Stug G vs. Soviet and Allied armor19 Jun 2015, 20:17 PM
Airborne Captain Pathfinder crewed weapons New stuart New STUG=Nullified ![]() In: COH2 Gameplay |
Thread: Stug G vs. Soviet and Allied armor19 Jun 2015, 02:12 AM
Stug Gs + Pz4 into Tiger Ace. Oh yes,except no P4s. Just #stuglyfe all the way to ace. Maybe some troop training for extra lolcakes. ![]() In: COH2 Gameplay |
Thread: Patch notes for 23rd June18 Jun 2015, 16:00 PM
I watched crazy man cast that. Again I'm not saying it's uncounterable, especially when you have a trusted teammate in high level 2v2. That's not my point. I'm saying its way harder to counter than it should be,and mostly in 1v1. If you think it's PZ EZ ok fine. but 90% of all players would disagree, the doctrine alongside soviet non doc late game is broken,has been broken for YEARS now, and was still unaddressed this patch,despite being addressed in alpha. It's simply a joke, this game and community cannot take more let downs. In: Lobby |
Thread: Patch notes for 23rd June18 Jun 2015, 05:35 AM
Except thats not always the case. You can play and micro your ass off,squads will still disapear to various soviet causes. . you can be equipped with the most unique well thought out winning strat ever....the callins will still come at 10ish CP and cause high blood pressure, unless you were literally destroying them before then. EVEN THEN,you can be destroying the soviets fucking base,wiping units...but oh look,convenient arrival Callins have arrived to turn the game around. Ive seen it at least 5 times in past month. no matter how little effort the soviet put into his "strategy" and micro. They ALWAYS have a stupidly good chance to win when they simply pick Guard Motor or shock rifle,and dont get destroyed before 8 CP. Meanwhile as Axis,You will have to fight for your life for however long, while soviet faps to pictures of stalin with one hand, while a-moving your base with 6 85's with the other. In: Lobby |
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