Totally agree, an equal battle centred around the Stalingrad period say would have been a much better setting. Panzer IV F2s versus T-34s. Relatively similar equipment, no silly Tigers to ruin balance, AT rifles would have a place and Stalingrad would be an awesome centrepiece for the game.
Tiger Tanks were in use in 1942-1943 |
Great! So Relic, please make Shocks non-doc from base building, give them abilities to build stuff etc
Oh.. I forgot... Shocks are not axis units
It's faction design, not faction side. For example: Ostheer's Rear Echelon Troops (Osttruppen) are locked behind a doctrine while USF's aren't, OKW's medium tank is locked behind a doctrine while nobody else's is, etc. |
yes this is true. all armies had combat engineers that performed engineering duties while being perfectly competent in combat. Sturmpios are only better combat troops in the game due to asymmetrical balance ( sigh i hate that word).
I meant the part about it being due to manpower restrictions, that's not the reason. Combat Engineering units were needed because they had to be able to fight and get their work done, and it wasn't exclusive to Germany at all. OKW (Sturmpioneers) and USF (Assault Engineers) are just the only factions that portray it. |
Damn, that part around 37:30 when Miragefla's Panzerschrecks didn't fire was painful to watch. They shot once, but after that 30 seconds and no firing. He even types his frustrations. |
Just for the record, sturmpionierre translates into assault engineers, and besides that, they were trained both in combat and engineering. Germans knew they had so few men that some had to fulfill multiple roles at once. This is why they are quite dangerous with their mp44's, and should be treated as a threat even without that vet5.
This isn't quite true, other armies also had combat engineering units due to the fact that engineering was often needed before you could bring the rest of the army in. For example, the Soviets had Assault Engineers (shturmovykh inzhenery) who were supposed to clear fortifications. They're in-game as Shock Troops, although they lack any engineering ability (to be accurate they should have a flamethrower upgrade as well as satchel or demo charges). |
Hell, shooting it from the hip like we see in the CoH franchise would 'limp-wrist' the MG (seen here: http://youtu.be/Np6N_JKJaEA?t=3m7s )--the true blue way to bring that mother to bear would be to shoulder it like the DP animations we see in game.
I'm not sure what you mean by that, but German Machine Gun Teams were instructed to fire their weapon from the hip if they could not find a place to rest the bipod. This tactic was also used by other armies with the Bren and BAR although those were lighter. Here's a soldier demonstrating with an MG 08, of all things.
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I wish USF player had an option to upgrade the Sherman's gun in CoH1.
He still does |
T34/85 armor
IG18 ability recharge
Ostwind Armor
Stug E armor
WFA 4% sherman/Panther armor will not stack on sherman but will on panther
Does Panzer IV armour stack? (both factions) |
Jäger Light Infantry with their white Winter camo
i change my mind, jaeger light with white camo ofc... what was i thinking.^^^^
Aw yeah. |
I remember when that happened, sad day |