Most likely, Relic/THQ are doing two things at the same time;
1) Using you guys to test for bugs or unforeseen consequences.
2) Seeing how it works out in multiplayer, though it would be perfectly fine to limit bullentins to singleplayer/"battlefield" and not implement it in auto/Frontline
You guys are most likely testing mechanics for both Frontline and Battlefield gamemodes at the same time. Anything else would be a waste of resources.
Livestreams
50 | |||||
5 | |||||
133 | |||||
53 | |||||
17 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1232
Board Info
978 users are online:
978 guests
0 post in the last 24h
8 posts in the last week
38 posts in the last month
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM