Its still the most expensive unit in the game.
A change was necessary, I dont like the change myself too much but its better than nothing
Expensive...
It comes for free.
Ok. |
Use cons to reinforce penals where you can.
Zombi penals is the best strategy ever.
I love how fast you can vet them if you keep them in cover fighting while reinforcing continuously by cons. |
I told that when the patch notes came up.
If the german player recovers income after 10 minutes, the Tiger Ace would be a utterly defensive unit. They removed the only vulnerability the Tiger Ace had, which it was that it needed to end the game FAST, and for doing so, it was vulnerable to mine traps and rams.
Now, the german player just need to park the TA in a VP point and help with the rest of the army his teammate to take another one. Wait 10 min and rejoice for a victory "well deserved".
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Did mud affect more to heavy vehicles than the lighter ones?
It would be great having a natural deterrent to heavy armor spam and focus more in infantry and light vehicles. |
Post it in both forums, and Steam forums too.
It's the best way to make developers notice the bug. |
I don't think shocks coming a little earlier is too bad , because they are expensive and most people called them a little later anyway. There's no huge need to call them before you have 4 cons with molotovs.
They will be nice against assault grens now though.
It seems that penal troops are going back to their closet again now that shocks can be deployed earlier. |
Well, it's supposed that it wasn't really input lag what they fixed. Just animation frames that cannot be canceled once triggered.
Now those frames can be interrupted, so the change should be noticeable too against the AI. |
I haven't tried the new Ppsh strats but 10 ammo seems to me too cheap.
They have to be really worse than singleplayer PPsh to justify that price. |
Or better yet, have anything purley AT (paks, ZiS, SU85, Elefant etc), only fire at vehicles, unless you click command it to do so.
+1
And snipers only attacking infantry too. |
Button is 40 ammo. It counters button. Nuff said
+1
Smoke is a free ticket to save an expensive tank.
Button is 40 ammo, Mark Target is 80. Smoke negates both.
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