Basically the teching changes plus call in fixes destroyed the old meta and there is no real new meta. I have seen more than one viable strategy for Soviets and Ostheer. Strategies that looked like meta can be easier countered than the old broken meta and do not necessarily require a certain OP commander to choose in order to be able to beat them. We will see how the process of finding viable strategies will go on in the next weeks but as far as I can tell I have not seen a broken strategy which can only be countered by one or two commanders.
I do not know about the WFA factions though since I have not played them yet.
There was variety for about 72 hours, then Ost realized you need a puma commander or your screwed. You also need a commander with dive bomb or your going to feel the hurt from artillery. That leaves one commander. Either a tiger or Elephant, depending on how you choose to deal with sov heavy callin.
Sov vs Ost matchup brought variety for a few days, but build orders are now becoming fairly predictable. Almost every game is cons>maxims>m5 or T70> Heavy tank or Artillery. Its fucking nauseating.
Teching is a welcome change but most games are literally the same. I haven't seen conspam, or m3 or penals or T34/76 or Su85. Every game just turns into T2 campfest. The unfortunate thing is midgame is extended so the support weapons play a bigger role.
Ost vs USF can be a little more interesting but early mgs tend to make early game a bit of a dull affair. Most usf now go 4 rifle into captain, then pack howie. Ost has more flexibility vs usf but almost always need to build a pack/mg wall which gets boring.
Relic stated they wanted to extend light vehicle play and in some respects that is true but the thing I have noticed the most is the reappearance of mg spam, indirect fire and camp play.
I am optimistic fine tuning can improve the game further, but atm a lot of players are choosing the path that will lead to victory, not diversity.
Perspective : 1v1 Ost vs Sov, Ost vs USF.