Hey, I've been playing alot of 1v1s lately and this is my main 5 gripes with balance in coh2 specifically with 1v1s. As a result of these balance issues I have to put the matchup in favor of Soviets instead of Ostheer. When Soviets goes 1 particular strategy and executes it well it is almost impossible to stop as Ostheer. Here is my list:
- Pak 40 Sucks!!!
T34s laughs at the pak 40, in fact T34s counters the pak 40. Once the T34 gets behind the pak 40 it is over. Add to that the fact that the pak 40 takes 4 shots to kill the T34, costs more than the T34 (manpower wise) and has an accuracy of 50%. This is the only legitimate counter that Ostheer has to armour and it sucks really bad. Panzershrecks get crushed by tanks, German armour gets rammed... Either buff its range, damage and accuracy or give it a cloak shot.
- T34 spam is OP!!!
They come out way too fast, and dirt cheap if you have the fuel. They have some crazy effectiveness vs infantry, they can easily snipe 2 guys at once and can crush the rest with its high accelleration. Their gun is kinda meh against tanks. But it don't matter since they have this 'I win' button with ram against any kind of tanks. There's not many counters for Ostheer against multiple T34s.
- Conscript spam is OP
Conscripts are too cost effective and vet up too quickly when combined with hit the dirt and ppshs. Everytime I get behind as ostheer it is almost impossible to come back on the map because a few conscripts can hit the dirt at your cutoff severely delaying you. It also costs alot of munitions to get them to leave, and once they left another conscript squad hits the dirt and takes it place. And conscripts have really low upkeep and are dirt cheap to rebuild if you happen to lose them.
- Maxims are unflankable
I love how I shoot 1 rifle grenade off or bundle grenade and it only kills one guy. This mg is stupidly good and can quickly turn to face any direction, even a gren squad shooting it from behind can take a full minute to decrew it. Either nerf the 6 man crew or nerf it's packup and set up time.
- Mines, need better mines...
There's not much a german player can do even if they're clearly better against T34 spam. Normally mines would be the answer but mines are so ridiculously expensive and there are no effective mines for infantry. The S mine field requires so much time to set up and if the opponent allows you to set one up in a forward position you've won anyways. Give some normal vcoh mines for ostheer!
Note: I do not find clown cars that OP, sure they're good but they're the equivilent of the german flammenwerfer halftrack and they can be easily countered by a faust or two (provided they actually hit and do damage - Relic plz fix this).