Yeah I know, it's like a Stealth Bomber
"Hey Dimitri, can you hear a buzzing noise?"
"Yeah, I think i't s the factory siren telling us it's Dinner Time, or maybe a very angry wasp"
Profile of van Voort
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Posts: 3552 | Subs: 2
General Information
Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Stuka Dive Bomb7 May 2014, 09:19 AM
In: COH2 Balance |
Thread: [Case Blue] Kharkov Pursuit - General Difficulty7 May 2014, 09:12 AM
Well, glad I do not have to do that again in a hurry. A strat that involves holding ground doesn't work well because there are too many enemies and partisans will cut your lines anyway. So I did this: Elite Troops: GREN GREN GREN GREN Medic T1 Pak Half Track Don't worry about fuel, only worry about munitions until you have enough to equipe with G43s. The move around trying to take the VP spots only whilst saving MP for the Tiger Ace If you can capture thier ZIS too more power to you. But G43s are the only way your infantry will be competetive and mobile. In: Campaign & Co-op |
Thread: Outranged6 May 2014, 22:18 PM
Custom games with friends. The idea of on-map artillery really needs to be fixed. Yeah, on map artillery is really pretty bad. Thing is I don't think it will ever be good for two reasons: 1) Atillery is not sexy. Tanks are sexy, infantry is necessary. 2) Artillery based gameplay is seen as static and camping, hence unpopular. Option A would be to remove it from the game entirely and have it all as call ins. It would then be powerful, but you would not have the option to build it in game. That might be cool though. Option B would be to fix it, there are plenty of things that could be done to fix it, but I don't think it would take the game somewhere people would want to go. Let's look at the issues: 1) High MP cost, no fuel. 2) Vulnerability Offensively Artillery is fine, because people hate being shelled and devote considerable effort to killing it if they can. However because most people will build tanks in preference to artillery, it makes it something that people tend to build in two situations: 1) I have no fuel and this is the only powerful unit I can build, because I am losing I can only build it at or in my base so if I have to worry about protecting it I've already lost 2) I am winning and can spare the manpower to build it in a foward position and protect it It's vulnerable because it's in a fixed position which can never be moved and is fairly fragile. It can be counterbombarded without LOS, and against an opponent with recon + heavy call in (which is pretty much a given in multiplayer) it will be killed. To make it useful I would do some or all of the following, some of which might be upgrades, others vet abiltiies 1) Not have give away its position when it causes damage 2) When not firing it is camoflaged and thus invisible to aircraft 3) Buff crew size and hit points 4) Allow it to dig in in a similar way to armour can hull down (boost armour and hit points) 5) Allow it to move, either by sending a halftrack (which are realistically I think too small for the job), or by paying fuel, or by having a special artillery tractor unit (I prefer paying fuel) 6) Accuracy is not linked to veterency but instead to how long it has been in one place, moving it forces the crew to reset their position and find themselves on the map In: COH2 Gameplay |
Thread: Outranged6 May 2014, 21:46 PM
Exact same way as any other. I was afraid you'd say that. I've got everything else without needing to do that How dirty will I feel? In: COH2 Gameplay |
Thread: Outranged6 May 2014, 20:51 PM
Destroy 50 leFH 18 Artillery Howitzer team members with ML-20 152mm Gun-Howitzer This is by no means the most uncommom bulletin, but it is one of four I don't have and the only one I have no progress towards getting. I never see German Artillery in multiplayer. I never see German Artilley in Comp Stomp I don't think, though I will check later, that there are any TOW that fit And none of the talk is about how common artillery play is 1v1 So, how did people get it? In: COH2 Gameplay |
Thread: Anyone Using Soviet Industry this patch?6 May 2014, 01:11 AM
I had thought that with T70 being buffed and T34 being useful as something other than a battering ram people would be using this. It seems not? In: COH2 Gameplay |
Thread: Stalingrad Bridge Defense6 May 2014, 01:07 AM
Where the Lion's skin does not cover it must be patched with that of the fox In: Campaign & Co-op |
Thread: Stalingrad Bridge Defense5 May 2014, 11:00 AM
I managed it today 3 hours 38 minutes Like you I got a pause (in wave 10) where someone did not enter and I took advantage of that to run some errands whilst the munitions built up I also took advantage to lay lots of sandbags across the entrances in the hope of triggering that again. It seemed to work because afterwards that seemed to happen a lot. My respect to anyone who has pulled this off "legitmately" Now, Kharkov Pursuit In: Campaign & Co-op |
Thread: SU85 derserves some AI ability4 May 2014, 23:36 PM
And that is all it had. Never had any MGs at all In: Lobby |
Thread: Machine gun inside building attack move?4 May 2014, 09:31 AM
Because of the enhanced firing arc I like putting Maxims in buildings MG42s I keep outside lest they get a courtesy visit from the Red Army Satchel Charge and Molotov delivery men In: COH2 Gameplay |
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Latest replays uploaded by van Voort
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VS[AJM]AlphaElite2 ☆ NassaVegas ☆ Totenkopf POTTERS_MOM~TAB~ Iron Emperor ~TAB~ van Voort ~TAB~ A Sassy Badger RiffzBearrito1-1,516
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,872
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,694
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VSKorean Jesus CPU - Hard nicolas.alberto9 Daneglish~TAB~ GBPirate ~TAB~ Beemer8 ~TAB~ van Voort RobocopHighlanderWTF just happened here?by: van Voort map: Steppes5-1,932
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