Profile of van Voort
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Posts: 3552 | Subs: 2
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Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Walking Stuka5 Jul 2014, 19:14 PM
As already noted it is not like OKW have anything else, and their units are suppossed to be expensive but effective or cheap and well vetted. In: COH2 Balance |
Thread: What War Spoils have you won?5 Jul 2014, 16:24 PM
After about 5 hours i got my first drop, one US Echelon build faster bulletin.. Do you only get one item each drop? No, I have had 2 or 3 In: Lobby |
Thread: Ostruppen vs. Conscripts and Rifle Squads5 Jul 2014, 16:22 PM
I suspect they might complement OKW well, because they can provide numbers and expendable meat shields that OKW lack A Kubelwagen start lacks capping power, but with Ostuppren that balance gets redressed somewhat In: Strategy Desk |
Thread: The problems with OKW.5 Jul 2014, 04:41 AM
Basically I only link my playercard because I can learn a lot by which way I'm insulted and told it doesn't matter. That appears to be the only function player cards serve In: COH2 Balance |
Thread: Ostruppen vs. Conscripts and Rifle Squads5 Jul 2014, 02:40 AM
Last time they were patched http://www.coh2.org/topic/16617/april-24th-patch-notes-discussion
I have not used the things for a while but I think they are pretty pricey right now at 200MP At that price they should beat RELs in a straight fight In: Strategy Desk |
Thread: Hidden commanders and bulletins on loading screen.5 Jul 2014, 02:26 AM
pretty sure its not a bug. but an intended feature of an unfinished or not planned out system. that would be my guess as it seems very half baked to me. give relic time and i imagine you start to see the fruits of their labor. (relic requires time, nobody has time for that shit.) That's a Bingo I suspect that at least part of the reason they haven't told us their plans for War Spoils is because they haven't decided yet In: COH2 Gameplay |
Thread: Hidden commanders and bulletins on loading screen.5 Jul 2014, 02:25 AM
No I am not deleting anything in case in ever become valuable But right now people will delete things because they cannot do anything with them. If trade subsequently becomes an option than anyone who has deleted thinking these are worthless is going be upset - same as I will if I get a duplicate of something I already paid for. I have my doubts about what a hypothetical trading economy would look like anyway: Commanders are so much better than bulletins, faceplates or skins they'll probably only be traded for each other (Call them Gold Pieces) People pay for faceplates and skins so they might be worth something (Silver Pieces) Bulletins are probably going to only traded for each other, they are just not that important or good. (Copper Pieces) I cannot see that many people trading Bulletins for Commanders In: COH2 Gameplay |
Thread: War Spoils explained by Relic5 Jul 2014, 01:47 AM
Well, it hasn't happened yet, but if you can have more than 1 of the same commander then I am sure there will be nothing to stop you having 4 of the same bulletin and the 4th is unambigiously useless Given the ability to delete, I am not sure trading will be part of their plans (because allowing people to delete stuff that will one day be valuable is a good way to upset people) In: Lobby |
Thread: Hidden commanders and bulletins on loading screen.5 Jul 2014, 01:43 AM
No, it is a problem Just because you are happy with it doesn't mean the rest of us have to like it
That thread is from 2013, and refers to when different bulletins overlapped (like 5% Cooldown with 2% Cooldown)
I do not share your faith, see below
Except that we cannot do that, because all the new stuff is drop only
Then you can tell me where this goes wrong: No one needs duplicate commanders, yet it is possible You cannot use more than 3 bulletins, yet if you can have more than 1 of the same commander I doubt they coded it in that you cannot earn the same bulletin more than three times. It has not happened yet but it will. They did give people the ability to delete duplicates. If later down the line they add the ability to trade, everyone who deleted anything is going to be pissed. In: COH2 Gameplay |
Thread: Ostruppen vs. Conscripts and Rifle Squads4 Jul 2014, 18:44 PM
Duplicate In: Strategy Desk |
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Latest replays uploaded by van Voort
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VS[AJM]AlphaElite2 ☆ NassaVegas ☆ Totenkopf POTTERS_MOM~TAB~ Iron Emperor ~TAB~ van Voort ~TAB~ A Sassy Badger RiffzBearrito1-1,516
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,872
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VS~TAB~ Cabreza ~TAB~ van Voort ~TAB~ Augustus Marius ~TAB~ Choccy Starfishranger squad Major League Infidel RAGE AFK SandmanSittard...by: van Voort map: Sittard Summer1-1,694
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VSKorean Jesus CPU - Hard nicolas.alberto9 Daneglish~TAB~ GBPirate ~TAB~ Beemer8 ~TAB~ van Voort RobocopHighlanderWTF just happened here?by: van Voort map: Steppes5-1,933
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