I didn't say it had to BE a disadvantage I argued that disadvantages should be part of the decision whether to crew or not.
by crewing the weapon I gain it on the field instantly. If I use a full squad to crew I also retain my original unit (it has to be reinforced, but if I have a HT nearby this is not a huge problem) therefore I now have two units; let's say a Gren squad as well as an MG - without having to build the MG and then wait until it gets into position.
To counter this advantage I propose that there must be at least some tactical disadvantage that comes with making the decision to crew weapons on the field which, in this case, is the need to retreat your original unit back to base if needs be + the cost to reinforce.
As an Ostheer player I would only ever crew with Pios (cost: 200 Mp, dunno the cost to reinforce per man) and as soviets you mainly recrew with combat engis or Conscript (240 Mp each, again cost per man to reinforce?) so I'm not sure if the gulf between the two factions is as big a problem as is implied. If you can illustrate using figures a scenario that proves otherwise then I'm all ears.
^ I'm all for having a constructive discussion but please. let's not have any more of this type of unnecessary bullshit.
So first you said: "There has to be some disadvantage to crewing a weapon for the Ostheer"
And later you decide that "I didn't say it had to BE a disadvantage".
Oh he mad.
Anyway, posting contradicting stuff like that makes it hard to discuss the matter with you because it makes it very unclear what you actually think about it. I have about 3000 games in COH1 and COH2 so make no mistake, I recognize a mad person when I see one.
Do you play Soviets alot or whats up? Can't see the problem with losing an entire unit while the opposing force often dont need to lose theirs? Alot about winning in COH is focused on NOT losing your units and stealing MP from the other faction, if one faction is able to do this and one isn't there's a disturbance in the force so to speak.
Also, what's this bs about Axis weapons being so OP? The maxim supresses faster than the MG plus I'd say their mortar is far more accurate than the Axis. Sure, the MG has a great radius but it got nerfed back to the stoneage last patch. Three bursts to supress one conscript squad isn't really OP, far from it actually.