What I don't get is why the social part of gaming has been left in the shadows as of late?
The most popular online games that I played, Diablo 1 and 2, Starcraft 1, warcraft 3, Company of Heroes 1 and a plethora of MMO's had excellent ways to communicate with others, both ingame and on the forums.
They had ladder systems, customizable chatrooms, map editors and also a super easy way to share those maps etc.
Where do you think DotA came from? From the map editor. That map has now been remade into standalone games that earn millions of dollars a year.
Nowadays, games are shipped completely stripped of one of the most important things about online gaming; Ladders to compete with and chatrooms where you can talk with people who enjoy doing the same thing you do.
I like COH2 but to ship it without any chatrooms or ladders is just weak. Extremely weak.
Diablo 3 is another weak example that comes to mind. No ladder and super weak social tools. What were they thinking?
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