HI CoH players, i was thinking about the bulletins yesterday, as i remembered all those bad things i dont like about coh2 and why i quit the game, and i had this idea which is aimed at solving many issues of the game.
So, my idea is, bulletins are "Armies" now. Instead of buffing units with a silly +3% X attribute they can give upto +10% but increasing the price of the unit and making it "Elite". I will explaing you how this works with an example: The bulletin "Commando Style" that gives +3% accuracy to
panzergrenadiers is now called "PanzerGrenadier Division Großdeutschland". The effect it does into the game, when you equip it in the army customize, is give you access to an Elite Panzergren squad, a clone. It doesnt replace the normal pgren, it is not a call-in, it can be build from anywhere, maybe tier 2(under the pgren icon), maybe even a new tier5 building, or any other idea.
So, how this improves the game?
-Bulletins are bad design they are only there to make the kids want to level up and unlock stuff, and they make you believe you can differentiate yourself from the rest of players "personalizing" your loadout but isnt true, those low bonuses dont affect the game and its almost mandatory to have them on infantry. So this change brings real gameplay personalization, that will really affect the game(by paying some extra MP/ fuel for units of course)
-Real army personalization, with even historical names for your squads.
-It brings something nice into the game, people who love history always want nations like Italy, Finland, Serbia, France, etc, coming into coh, but is impossible to add them as factions, they would be so weak, so this rework can bring those, spanish Divisions, finnish Divisions that fought for germany into the game as "Armies".
-Maybe also gives some use to all those tier buildings free slots.
But there is more, all the bulletins that affect commander call-ins(except Heavy tanks), like the ones for assgren or guard rifles, can be converted too, they would give you access to those units(not an elite version, just the normal version).I know it might sound too strong to get assgrens or t3485 anytime you want regardless of your commander choice, but by doing that you are losing an army slot( you only get 3 or so), so if you equip assgrens you could be losing elite panzergrenadiers for example.
how this improves the game:
-Makes the game more dynamic (more unit choices for you and your opponent = more desicion making = more strategy ). All those commander call-ins should be
into the game regardless of commander choice, seriously, game is just limiting itself.
-not necessarily breaks the game, heavy call-in commanders like mechanized assault wont die, because by choosing them
you no longer have to equip those call-in and therefore you can have more Elite Armies options and have some advantage
over your enemy
So, what do you think? many fixes, many improves, with one little change. And please forgive the bad english. |
i voted for 2v2 balance but, teamgames really dont matter,it isnt starcraft where you can get imba combos like forcefield+baneling by having different races in your team , just limit max number of defensive structures in the map at the same time like bunkers and make cargo trucks only give resources to the owner, only things that are broken in team games, and everything will be fine |